MirrMurr Level 1 of the Dungeon (1, -10, D:1) a +0 whip (3, 18, D:1) a +0 robe (11, 14, D:1) a +0 dagger (36, 4, D:1) a +0 club (40, 4, D:1) a +0 short sword (42, -7, D:1) a +0 club (45, 10, D:1) 17 arrows (46, 3, D:1) a +0 dagger (46, 9, D:1) a +0 club (47, -12, D:1) a +0 war axe (47, 0, D:1) a +0 club (47, 18, D:1) a +0 scale mail (52, 31, D:1) a +0 dagger (62, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -22, D:2) a scroll of amnesia (12, -20, D:2) a +0 short sword (12, -5, D:2) 18 arrows (13, 14, D:2) a +0 plate armour (16, -25, D:2) a +0 club (25, 11, D:2) a +0 hand axe (40, 7, D:2) 19 arrows (43, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -23, D:3) a +0 leather armour (10, -16, D:3) 10 gold pieces (11, -16, D:3) a wand of charming (10) (13, -21, D:3) a +0 falchion (18, -7, D:3) a +0 spear (29, -7, D:3) a +0 falchion (39, -16, D:3) a +0 short sword (40, -17, D:3) a +0 mace (60, -9, D:3) 12 bolts Level 4 of the Dungeon [Shop] Dahasiwo's Magic Scroll Emporium a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) [Shop] Emaruf's Weapon Shoppe a +0 dagger (26 gold) a +0 quarterstaff (52 gold) a +0 battleaxe (84 gold) the +9 whip of Hubris {drain, rElec rPois rN+} (934 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a +0 whip (32 gold) 24 sling bullets (156 gold) a +0 quarterstaff (52 gold) a +4 shortbow of freezing (356 gold) a +1 morningstar of protection (153 gold) 24 stones (31 gold) a +0 falchion (39 gold) a +0 rapier (52 gold) [Shop] Raicog's Weapon Emporium a +0 spear (39 gold) 4 boomerangs (26 gold) 6 javelins (62 gold) a +0 flail (45 gold) 20 stones (26 gold) a +0 hand crossbow (45 gold) a +0 vorpal flail (93 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) 26 stones (33 gold) 9 stones (11 gold) a +0 spear (39 gold) a +0 rapier (52 gold) the +7 falchion of Niusakia {flame, Drain rElec Dex+4} (743 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. [Shop] Momod's Weapon Emporium 28 stones (33 gold) a +0 hand axe (36 gold) a +0 whip (30 gold) a +3 short sword of venom (247 gold) a +0 hunting sling (18 gold) a +0 dagger (24 gold) a +1 vorpal war axe (146 gold) 17 arrows (40 gold) the +6 quarterstaff of Causality {freeze, Int+5} (656 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). a +0 rapier (48 gold) a +0 glaive (78 gold) (0, 0, D:4) a +0 short sword (8, 10, D:4) a +0 short sword (15, -3, D:4) a +0 dagger (15, 2, D:4) a +0 club (19, 1, D:4) 17 bolts (20, -13, D:4) a +2 quarterstaff of chaos (23, 25, D:4) a +0 mace (23, 26, D:4) a +0 robe (38, -16, D:4) a +0 hunting sling a +0 dagger (41, -1, D:4) a +0 short sword (42, 1, D:4) a +0 dagger a +2 robe of fire resistance (42, 3, D:4) a +0 dagger a +1 dagger of flaming a +0 robe a +0 dagger a +0 robe (42, 10, D:4) a +0 robe (49, -12, D:4) a +0 hand axe (49, -10, D:4) a +0 hunting sling (50, -22, D:4) a +0 club (50, 28, D:4) a +0 leather armour (59, -22, D:4) a +0 dagger a +0 leather armour (60, -22, D:4) a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a +0 chain mail (60, -21, D:4) a +0 club a +0 leather armour a +0 flail (60, -19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (18, -10, D:5) a +0 club a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 scale mail an orc skeleton (21, -31, D:5) a +0 hand axe (22, -30, D:5) a +0 whip a +0 leather armour (25, -27, D:5) a +0 dagger the Ecumenical Temple