MirrMurr Level 1 of the Dungeon (15, -13, D:1) a staff of cold (17, 4, D:1) a +0 short sword a +0 whip (18, -24, D:1) a +0 dagger (18, 4, D:1) a +0 club (21, -11, D:1) a +0 robe (31, -16, D:1) a +0 dagger (47, -13, D:1) 23 bolts (50, 6, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (19, -2, D:2) a +0 hunting sling (22, 1, D:2) 7 boomerangs of dispersal Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (2, 19, D:3) a +0 dagger a +0 robe (3, 2, D:3) a +0 dagger (4, 2, D:3) a +0 ring mail a +0 hand axe (6, 3, D:3) a +0 dagger (20, 4, D:3) a +0 mace (22, 4, D:3) a +0 war axe (26, 20, D:3) a +0 whip (29, -4, D:3) a +0 club (30, 15, D:3) 22 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -10, D:4) a +0 scale mail (6, -6, D:4) 3 stones (7, -5, D:4) a stone (8, -23, D:4) a hound corpse (skeletalised by now) (8, -22, D:4) a +0 giant club (12, 0, D:4) a stone (17, 17, D:4) 19 arrows (18, -18, D:4) a +0 club (25, 28, D:4) a +0 short sword (42, -7, D:4) a +0 dagger