MirrMurr Level 1 of the Dungeon [Shop] Afov's Book Shop a book of Weapons (448 gold) a book of Flames (420 gold) a book of Vapours (168 gold) a book of the Hunter (364 gold) a book of Air (308 gold) a book of Decay (420 gold) a book of Burglary (392 gold) a book of Frost (308 gold) a book of Frost (308 gold) [Shop] Balooghuo's Antique Weapon Emporium a +0 dagger (48 gold) a +0 whip (60 gold) the +8 mace of Rupn {freeze, Dex+2} (1358 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). a +1 vorpal flail (292 gold) a +1 vampiric halberd (456 gold) a +0 whip (60 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) the +4 broad axe of the Silent Majority {flame, Contam *Rage rElec rPois} (904 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It lets you go berserk by making a melee attack (+20% chance). Contam: It causes magical contamination when unequipped. a +0 dagger (48 gold) [Shop] Soxi Nay's Weapon Shoppe a +0 hunting sling (18 gold) the +11 hand axe of the Candelabrum {drain, *Corrode rN++ Int+3} (943 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 rapier (48 gold) a +0 whip (30 gold) a +0 falchion (36 gold) a +2 vorpal hand crossbow (206 gold) a +0 hand axe (36 gold) (6, 8, D:1) a +0 dagger (13, 13, D:1) a +0 chain mail (14, 28, D:1) a +0 club (16, 13, D:1) 23 arrows (21, 21, D:1) a +0 club (30, 1, D:1) a +0 club (33, 9, D:1) a +0 short sword (38, 0, D:1) a +0 short sword (54, 40, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 3, D:2) a hobgoblin corpse (skeletalised by now) (7, 36, D:2) a +0 hand axe a +0 ring mail (7, 37, D:2) a +0 mace an orc corpse (9, 41, D:2) 18 bolts (25, 21, D:2) a rat corpse (skeletalised by now) (25, 22, D:2) a +0 flail a +4 chain mail of poison resistance the human corpse of Terence (skeletalised by now) a jackal corpse (skeletalised by now) (27, 15, D:2) a +0 leather armour (28, 2, D:2) a hobgoblin corpse (skeletalised by now) (34, 30, D:2) a scroll of holy word a scroll of noise 3 scrolls of identify (34, 40, D:2) a giant cockroach corpse (38, 45, D:2) a giant cockroach corpse (40, 54, D:2) a +0 short sword a kobold corpse (41, 13, D:2) 26 bolts