MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 19, D:1) a +0 helmet (7, 3, D:1) a +0 club (9, -10, D:1) a +0 whip (36, -23, D:1) a +0 club (39, 0, D:1) a +0 dagger (51, 4, D:1) a +3 vorpal mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -14, D:2) a +0 dagger (2, -5, D:2) a +0 pair of boots (3, 14, D:2) a +0 dagger (21, -6, D:2) a +0 leather armour (29, -21, D:2) a +4 quarterstaff of chaos (34, -19, D:2) a +0 mace (36, 1, D:2) a +0 dagger (36, 28, D:2) a +0 mace (43, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -25, D:3) a +0 hand axe (14, 0, D:3) a +0 whip (15, -19, D:3) 25 arrows (16, 3, D:3) a +0 dagger a +0 robe (31, 8, D:3) a +0 short sword a +0 ring mail (39, -7, D:3) 26 arrows (53, -8, D:3) a +0 dagger (55, -8, D:3) 19 bolts Level 4 of the Dungeon [Shop] Ecsao's Jewellery Shop a ring of wizardry (360 gold) a ring of positive energy (240 gold) a +6 ring of dexterity (702 gold) a +6 ring of strength (702 gold) a ring of ice (300 gold) an amulet of magic regeneration (360 gold) an amulet of magic regeneration (360 gold) a ring of flight (210 gold) the ring of Taippupa {Fire Will+ Int+4 Dex-5} (426 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. a +6 ring of intelligence (702 gold) (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 short sword (1, 3, D:4) a +0 ring mail (2, -26, D:4) a +0 ring mail (13, -13, D:4) a staff of air (13, -8, D:4) a +0 club (15, -5, D:4) a +0 robe (28, -28, D:4) a +0 flail (29, -6, D:4) a +0 hand axe a +0 club a +0 leather armour a +0 whip (32, -17, D:4) a +0 ring mail a +1 trident of freezing (33, -29, D:4) 18 bolts (35, -7, D:4) a +0 whip (40, -33, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, 0, D:5) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger (4, -20, D:5) a +0 quarterstaff (8, -28, D:5) a +0 ring mail (11, -11, D:5) a +0 hunting sling (18, -20, D:5) a +0 club a +0 ring mail (19, -15, D:5) a +0 cloak (20, -8, D:5) a +0 short sword (20, -7, D:5) a +0 vorpal hand axe a +0 scale mail a +0 war axe (20, -6, D:5) a +1 flail of protection (25, -8, D:5) a scroll of noise (26, -10, D:5) a +0 robe a +0 dagger (27, -12, D:5) a +0 leather armour (28, -11, D:5) 3 potions of degeneration (34, -20, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 dagger a +0 short sword a +0 dagger a +0 short sword (6, 21, D:6) a +0 leather armour (16, 2, D:6) a +0 mace a +0 dagger a +0 robe (17, 2, D:6) a +0 whip a +2 morningstar of freezing a +0 chain mail (18, 2, D:6) a +0 hand axe a +0 leather armour (21, 35, D:6) a +0 giant spiked club (31, 26, D:6) 14 bolts (34, 14, D:6) a +2 halberd of distortion a +0 chain mail (34, 16, D:6) a +0 flail (35, 12, D:6) a +0 scale mail of cold resistance a +0 hand axe (38, 22, D:6) a book of Displacement (41, -6, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +1 vorpal falchion a +0 leather armour a +0 dagger (0, 1, D:7) a +0 short sword a +0 plate armour a +0 mace a +0 leather armour (1, -29, D:7) a +0 halberd (8, 6, D:7) a +0 robe a +0 long sword (11, -42, D:7) a +0 flail (21, -25, D:7) a +0 scale mail a +3 short sword (23, -30, D:7) a +0 ring mail a +0 hand axe (23, -29, D:7) a +0 chain mail a +0 glaive (25, -22, D:7) a +0 robe (39, -18, D:7) a +0 pair of boots (60, -33, D:7) a +0 short sword (62, -12, D:7) a +2 vorpal hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 vorpal shortbow 12 arrows (5, 20, D:8) a +0 cloak (11, 25, D:8) a +0 spear (13, -19, D:8) a +0 pair of gloves (15, 20, D:8) a +0 mace (17, 33, D:8) a +0 leather armour a +0 dagger (18, 33, D:8) a +0 scale mail a +0 falchion (19, 33, D:8) a +0 robe a +0 dagger (20, 32, D:8) a +0 short sword (21, 34, D:8) a +0 hand axe (23, 12, D:8) a +0 pair of gloves (26, 13, D:8) a +0 dagger (28, -7, D:8) a +0 hand axe (44, -8, D:8) a +0 short sword (45, 0, D:8) a +0 hand axe a +0 war axe a +0 dagger a +0 robe a +0 short sword a +0 ring mail (51, 7, D:8) 13 arrows Level 9 of the Dungeon [Shop] Qecaif's Distillery a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of lignification (39 gold) (0, 0, D:9) a +0 chain mail (0, 11, D:9) a +0 hand axe a +0 chain mail (0, 12, D:9) a +1 hand axe of venom a +0 chain mail a +0 club (1, 0, D:9) a +2 hand axe of freezing (2, 0, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (6, 44, D:9) a staff of air (17, 43, D:9) a +0 robe (20, 32, D:9) a +0 club (23, 20, D:9) 28 arrows a +0 shortbow (24, 30, D:9) a +0 whip a +0 spear a +0 scale mail (24, 31, D:9) a +0 club a +0 whip (24, 32, D:9) a +0 spear (43, 40, D:9) a +0 flail (44, 38, D:9) a +0 dagger a +0 robe (45, 38, D:9) a +0 whip a +0 dagger (46, 30, D:9) a +0 short sword a +0 dagger a +0 dagger (46, 31, D:9) a +0 whip (47, 30, D:9) a +0 dire flail a +0 giant spiked club (47, 31, D:9) a +0 short sword (48, 31, D:9) 21 arrows a +0 shortbow (52, 24, D:9) 16 bolts (60, 9, D:9) 19 bolts (61, 40, D:9) a +0 plate armour Level 10 of the Dungeon (7, 21, D:10) a scroll of noise (13, 45, D:10) a +0 plate armour (22, 41, D:10) a +0 robe a +0 dagger (26, 37, D:10) a +0 rapier (35, 25, D:10) a +0 plate armour (35, 35, D:10) a +0 ring mail (36, 26, D:10) a +0 quarterstaff (60, 11, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (4, 12, D:11) a +0 dagger (11, 1, D:11) 3 large rocks (15, 11, D:11) 17 arrows a +0 shortbow (16, 8, D:11) 19 arrows a +0 shortbow (16, 11, D:11) 24 arrows a +0 shortbow (17, 9, D:11) 18 arrows a +0 shortbow (18, 11, D:11) 22 arrows a +0 shortbow (23, 12, D:11) a +0 robe (still there?) a +0 dagger (still there?) (25, -2, D:11) a +0 robe (25, 12, D:11) a +0 dagger a +0 dagger a +0 club (25, 13, D:11) a +0 whip a +0 whip (25, 14, D:11) a +0 short sword (26, 13, D:11) a +0 short sword (27, -11, D:11) a +0 hand axe (32, 16, D:11) a +0 club (32, 21, D:11) a +0 hand axe (33, 14, D:11) 20 bolts a +0 whip a +0 hand crossbow (33, 15, D:11) a +0 dagger (33, 16, D:11) a +0 club a +0 short sword (38, -3, D:11) a +0 mace (38, -1, D:11) 4 javelins (40, 22, D:11) a +0 club (41, 22, D:11) a +0 flail (41, 23, D:11) a +0 club a +0 ring mail (41, 24, D:11) a +0 mace (41, 29, D:11) a +0 leather armour (42, 24, D:11) a +0 halberd a +0 robe (48, -7, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 mace (5, -23, D:12) a +0 robe (14, -23, D:12) a +0 dagger (17, -10, D:12) a +0 giant spiked club a +0 giant spiked club (23, -4, D:12) a +0 giant club a +0 giant club (24, -24, D:12) an amulet of guardian spirit (28, -1, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (29, 0, D:12) a +0 club (30, -1, D:12) a +0 robe a +3 dagger (30, 0, D:12) a +0 robe a +0 dagger (35, -10, D:12) a +0 club a +0 chain mail a +0 dagger a +0 dagger (38, -25, D:12) a piece from Xom's chessboard (15/15) (38, 17, D:12) a +0 mace Level 13 of the Dungeon (12, -8, D:13) a staff of fire (14, -4, D:13) a +0 troll leather armour (15, -16, D:13) a +0 short sword (16, -14, D:13) a potion of degeneration (22, -14, D:13) a +0 rapier (27, 10, D:13) 5 large rocks (29, -17, D:13) a scroll of amnesia (29, 17, D:13) a +0 buckler (34, 5, D:13) a scroll of vulnerability 9 arrows a +0 longbow (38, -14, D:13) a +0 helmet (41, 2, D:13) 5 large rocks (41, 7, D:13) a +0 dagger (43, -8, D:13) a +0 mace (45, -1, D:13) 21 bolts a +0 arbalest (47, -1, D:13) a +0 dagger (48, 0, D:13) a +0 dagger (48, 1, D:13) 20 bolts a +0 short sword a +0 hand crossbow (49, -2, D:13) a +0 short sword (49, 0, D:13) a +0 dagger (50, -1, D:13) a +0 robe a +0 dagger (50, 0, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (5, 12, D:14) the +7 flail of Descent {protect, +Rage rPois Will+ Int-4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). rPois: It protects you from poison. +Rage: It lets you go berserk. Will: It increases your willpower. (7, 30, D:14) 2 large rocks (9, 12, D:14) a scroll of noise (10, 20, D:14) a +0 rapier (12, 26, D:14) a +0 robe (17, 5, D:14) a +0 whip (22, 49, D:14) a +0 chain mail a +3 battleaxe (22, 52, D:14) a +0 dire flail (25, 31, D:14) a +0 robe a +0 hand axe (25, 53, D:14) a +0 short sword of venom a +0 spear of pain a +0 rapier a +1 dagger (26, 32, D:14) a +0 falchion (28, 34, D:14) a +1 leather armour of fire resistance a +1 hand axe of freezing (28, 37, D:14) a +2 robe of resistance a +0 hand axe (31, 28, D:14) a +0 flail (43, 44, D:14) a +0 war axe a +0 chain mail (44, 23, D:14) a +0 leather armour a +0 broad axe (45, 24, D:14) a +0 leather armour a +0 war axe (47, 24, D:14) a +0 leather armour a +0 hand axe (55, 47, D:14) a +0 pair of gloves (61, 26, D:14) a ring of ice the Ecumenical Temple Level 1 of the Lair of Beasts (4, -39, Lair:1) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (16, -3, Lair:1) a +0 scale mail (23, -14, Lair:1) a scroll of noise (27, -13, Lair:1) a +0 scale mail (28, -4, Lair:1) a +0 robe (43, -17, Lair:1) a book of Necromancy (43, -16, Lair:1) 21 gold pieces (43, -15, Lair:1) 17 gold pieces (43, -14, Lair:1) 3 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (9, -20, Lair:2) a scroll of noise (11, 5, Lair:2) 15 bolts (17, 15, Lair:2) a +0 spear (37, 3, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (0, 13, Lair:3) a +0 shortbow (4, -1, Lair:3) a +0 ring mail (9, 8, Lair:3) a +1 short sword of distortion (9, 27, Lair:3) a potion of degeneration (11, 10, Lair:3) a +0 halberd (11, 34, Lair:3) a +0 quarterstaff (13, 27, Lair:3) 17 arrows (28, 20, Lair:3) a +0 hunting sling (29, 26, Lair:3) a +0 ring mail (45, 31, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (28, -27, Lair:4) a +0 flail (31, -4, Lair:4) a +0 ring mail (38, -1, Lair:4) a +0 plate armour (49, -13, Lair:4) a +0 scale mail (49, -6, Lair:4) 17 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of holy word (12, 15, Lair:5) a ring of positive energy (29, 18, Lair:5) a +0 robe (34, 20, Lair:5) a +0 chain mail (46, -22, Lair:5) a +0 quarterstaff (52, -7, Lair:5) a +0 chain mail (53, -5, Lair:5) a +0 fustibalus (56, 26, Lair:5) a +0 robe (58, -1, Lair:5) 23 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (32, 34, Lair:6) a +0 battleaxe (44, 3, Lair:6) 5 silver javelins (52, 0, Lair:6) a +0 falchion (53, 1, Lair:6) a +0 chain mail (54, 3, Lair:6) a +5 dagger of draining