MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (30, 29, D:1) a +0 club (34, 13, D:1) a +0 club (34, 39, D:1) a +0 club (34, 45, D:1) a +0 robe (41, 19, D:1) a +0 club (52, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear of venom (7, 9, D:2) a +0 whip (8, 10, D:2) a +0 club a hobgoblin corpse (15, 15, D:2) a +0 whip (16, 18, D:2) a +0 leather armour (17, 10, D:2) a frilled lizard corpse (skeletalised by now) (25, 17, D:2) a +0 dagger a +0 robe (26, 42, D:2) a +0 club (27, 41, D:2) a +0 spear (28, 41, D:2) a +0 flail (42, 4, D:2) 25 arrows (43, 23, D:2) a +0 short sword (46, 21, D:2) a +0 dagger (52, 36, D:2) 22 arrows (58, 52, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a throwing net (1, 0, D:3) a +0 club (still there?) a bat corpse (still there?) (1, 1, D:3) a +0 club (still there?) a +0 ring mail (still there?) (2, 0, D:3) a +0 whip (still there?) a +0 leather armour (still there?) a +0 whip (still there?) 4 stones (still there?)