MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 24, D:1) a +0 leather armour (8, -1, D:1) a +0 ring mail (11, 27, D:1) a +0 falchion (12, 17, D:1) a +0 club (13, 17, D:1) a +0 dagger (14, 17, D:1) a +0 dagger (18, -3, D:1) a +0 whip (25, 2, D:1) a +0 whip (28, 4, D:1) a +0 club (29, -4, D:1) a +0 dagger (29, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Tiguen's Book Emporium a book of Misfortune (280 gold) a book of Minor Magic (280 gold) a book of Maledictions (350 gold) a book of Debilitation (560 gold) a book of Misfortune (280 gold) a book of Necromancy (420 gold) a book of Maledictions (350 gold) a book of Changes (350 gold) a book of Unlife (910 gold) a book of Transfigurations (770 gold) (0, 0, D:2) a +0 dagger (0, 27, D:2) a +0 short sword (5, 26, D:2) 25 arrows (8, 22, D:2) a +0 dagger (12, 17, D:2) a +0 short sword (20, 10, D:2) a +0 spear (20, 11, D:2) a +0 dagger (21, 11, D:2) a +0 flail (29, 11, D:2) a +0 dagger (29, 13, D:2) a +0 war axe (42, 12, D:2) a +0 dagger (44, 28, D:2) a +0 chain mail (46, -2, D:2) a scarf of shadows (61, 31, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club (0, 1, D:3) a +0 club (0, 4, D:3) a +0 club a +0 club a +0 club a +0 club (0, 31, D:3) a staff of earth (1, 3, D:3) a +0 club (1, 33, D:3) a +0 hand axe (4, 37, D:3) a +0 whip (6, 1, D:3) a +0 hunting sling (6, 3, D:3) a +0 hunting sling (17, 0, D:3) a +0 club (17, 38, D:3) a +0 whip (18, 4, D:3) a +0 club a +0 club (23, -1, D:3) a +0 club (24, 42, D:3) a +0 ring mail (25, 2, D:3) a +0 club (30, 7, D:3) a +0 hunting sling (30, 11, D:3) a +0 hunting sling (30, 15, D:3) a +0 club (31, 11, D:3) a +0 hunting sling a +0 spear (32, 2, D:3) a +0 hunting sling (33, 2, D:3) a +0 dagger a +0 club (34, 1, D:3) a +0 dagger (34, 2, D:3) a +0 spear (34, 3, D:3) a +0 club (34, 5, D:3) a +0 falchion (35, 2, D:3) a +0 club (37, 2, D:3) a +0 robe a +0 hunting sling (39, -1, D:3) a +0 hunting sling (40, -1, D:3) a +0 club (40, 1, D:3) a +0 club (40, 2, D:3) a +0 club a +0 club a +0 club (41, -2, D:3) a +0 hunting sling a +0 club (41, 2, D:3) a +0 whip (43, 21, D:3) a +0 whip (44, 5, D:3) a +0 short sword (45, 5, D:3) a +0 hunting sling a +0 club a +0 hunting sling a +0 club a +0 club (50, 35, D:3) a +0 dagger a +0 robe (53, 25, D:3) 27 arrows (59, 21, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 chain mail (1, 7, D:4) a +0 ring mail (5, 5, D:4) a +0 dagger (7, 4, D:4) a +0 dagger a +0 leather armour (8, 5, D:4) a +1 flail of holy wrath a +0 chain mail a +0 club (10, 11, D:4) a +0 dagger (14, 9, D:4) a +0 short sword (18, -37, D:4) a +0 flail a +0 ring mail (20, -26, D:4) a +0 club (27, 1, D:4) a +0 short sword (28, -27, D:4) a +0 leather armour (29, 0, D:4) a +0 club a +0 scale mail (40, -10, D:4) a ring of magical power Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (13, 7, D:5) a book of Air (16, 8, D:5) a +0 flail (18, 10, D:5) a +0 short sword (18, 11, D:5) a +0 leather armour a +0 dagger (19, -17, D:5) a +0 dagger (19, 10, D:5) a +0 robe a +0 dagger (20, -16, D:5) a +0 dagger (20, 10, D:5) a +4 dagger of holy wrath (25, -3, D:5) a +0 kite shield (27, 6, D:5) 17 arrows a +0 shortbow (37, -2, D:5) a +0 long sword (40, -12, D:5) a +0 robe (41, -4, D:5) 19 bolts Level 6 of the Dungeon (1, 3, D:6) a +0 club a +0 short sword (1, 5, D:6) a +1 dagger of flaming (1, 6, D:6) a +0 war axe (3, -1, D:6) a +1 dagger of electrocution (4, -4, D:6) a +0 short sword (5, -8, D:6) a +0 dagger (15, -17, D:6) a +0 ring mail (23, 17, D:6) a +0 ring mail (29, 16, D:6) a +0 robe a +2 whip of flaming a +0 robe a +0 scythe (29, 18, D:6) a +2 falchion of venom (36, -4, D:6) a +0 robe a +0 halberd (37, -4, D:6) a +2 scimitar a +0 robe a +0 great sword a +0 robe a +0 giant club (45, -5, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 whip (5, 13, D:7) a +0 hand axe (5, 14, D:7) 17 stones (5, 15, D:7) a potion of curing (6, -3, D:7) 18 bolts (6, 13, D:7) a scroll of identify (6, 14, D:7) a scroll of fog (6, 15, D:7) a wand of paralysis (6) (6, 17, D:7) 10 arrows (7, 13, D:7) 13 arrows (7, 14, D:7) a scroll of amnesia (7, 15, D:7) 14 gold pieces (still there?) 14 gold pieces (still there?) (12, 35, D:7) a +0 ring mail (36, 33, D:7) a +0 mace (45, 4, D:7) a +0 flail a +0 flail a +0 club a +0 robe a +0 whip (45, 5, D:7) a +0 halberd (49, 40, D:7) a +0 shortbow 12 arrows (51, -3, D:7) a +0 leather armour (60, 29, D:7) a +0 short sword (64, 26, D:7) a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (64, 27, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -22, D:8) a +0 scale mail a +0 glaive (18, -29, D:8) a +2 dagger of chaos a +0 robe (18, -28, D:8) a +0 whip a +0 leather armour (20, -30, D:8) a +0 flail (30, -5, D:8) a book of Frost (40, -35, D:8) a +0 halberd (42, -29, D:8) a +0 hand axe (45, -31, D:8) a +0 whip a +0 flail (60, -37, D:8) a +0 scale mail (60, -36, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 whip (0, 34, D:9) a +0 flail (3, -23, D:9) a +0 ring mail (8, 4, D:9) a +0 giant club a +0 giant spiked club (15, -23, D:9) a +0 shortbow 27 arrows (17, 35, D:9) 16 bolts (18, -2, D:9) a +0 flail a +0 ring mail a +0 club (26, -12, D:9) a +0 trident a +0 ring mail (27, 33, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail (31, -3, D:9) a +0 robe (31, 33, D:9) a +0 trident (37, -29, D:9) a +0 giant club a +0 giant spiked club (42, -4, D:9) a +2 hat of intelligence (42, 32, D:9) a +0 rapier (51, -8, D:9) a +0 giant club a +0 robe Level 10 of the Dungeon (3, -30, D:10) a book of Geomancy (4, -28, D:10) a +0 hand axe (4, -27, D:10) a +0 chain mail a +0 long sword (5, 1, D:10) 24 arrows (8, 17, D:10) a +0 dagger (9, -12, D:10) a scroll of enchant weapon (10, -29, D:10) a scroll of vulnerability a +0 club a +0 leather armour (10, -12, D:10) 20 gold pieces (11, -13, D:10) 6 gold pieces (11, -12, D:10) 11 stones (12, -16, D:10) 23 stones (13, 16, D:10) a +0 dagger a +0 leather armour (14, 9, D:10) 11 arrows a +0 shortbow (22, -26, D:10) a +0 dagger (23, -25, D:10) a +0 club (24, -32, D:10) a +0 dagger (25, -30, D:10) a +0 short sword (26, -29, D:10) a +0 whip (26, -28, D:10) a +0 dagger (26, 16, D:10) a +4 ring of protection (30, 18, D:10) a +0 chain mail (31, -1, D:10) a +0 buckler (31, 18, D:10) a +0 shortbow 17 arrows (33, 19, D:10) a +0 dagger a +0 robe (34, 1, D:10) an amulet of guardian spirit (34, 20, D:10) a +0 battleaxe a +0 chain mail (35, 19, D:10) a +0 flail a +0 leather armour (36, -8, D:10) a +0 giant spiked club a +0 giant club (36, 19, D:10) a +0 dagger a +0 robe (43, 9, D:10) a +0 lajatang (50, -16, D:10) a +0 helmet Level 11 of the Dungeon (2, 15, D:11) a +0 shortbow 16 arrows (5, 16, D:11) a +0 ring mail (9, -11, D:11) 30 arrows (10, 6, D:11) a +0 robe (15, -14, D:11) a +0 giant spiked club a +0 giant club (16, -18, D:11) a +0 hand crossbow (18, -19, D:11) a book of the Sky (19, 9, D:11) a +2 scimitar of holy wrath (26, 11, D:11) the +10 Black Knight's barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (28, 3, D:11) 9 gold pieces (28, 4, D:11) 2 potions of berserk rage (29, 4, D:11) a +2 vorpal broad axe (29, 14, D:11) a wand of flame (6) (30, 3, D:11) 13 gold pieces (30, 4, D:11) the +5 war axe of Noitomn {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. Trog disapproves of the use of such an item. (32, 24, D:11) a +0 hand axe a +0 club a +0 ring mail a +0 short sword a +0 animal skin (33, 25, D:11) a +0 flail (34, 7, D:11) a +0 mace (35, 24, D:11) a +0 whip a +1 short sword of freezing a +0 leather armour (36, 23, D:11) a +0 chain mail a +0 hand axe (37, 24, D:11) a +0 dagger a +0 robe (39, 0, D:11) a book of Hexes a +0 robe a +0 dagger (39, 24, D:11) a +0 scale mail a +0 flail (40, 1, D:11) a +1 ring mail of fire resistance a +0 hand axe a +0 chain mail a +0 mace an orc skeleton (42, 3, D:11) a +0 dagger (52, 23, D:11) a +0 falchion (53, 24, D:11) a +0 glaive a +0 plate armour (54, 27, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 19 arrows (10, -2, D:12) a hydra corpse (19, -21, D:12) 26 arrows (19, -17, D:12) a manticore corpse (22, -9, D:12) a scroll of identify (23, -19, D:12) a +0 mace (25, -17, D:12) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (6, 1, Lair:1) an amulet of magic regeneration (22, 15, Lair:1) a +0 kite shield (25, -8, Lair:1) a +0 scythe (27, 23, Lair:1) a staff of death (46, 5, Lair:1) a +0 leather armour (59, 0, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 21, Lair:2) a scroll of amnesia (17, 10, Lair:2) a book of Clouds (18, 12, Lair:2) 15 arrows (24, -4, Lair:2) a +0 falchion (27, 1, Lair:2) 23 arrows (45, -9, Lair:2) 23 bolts (45, 9, Lair:2) a +0 chain mail (47, 2, Lair:2) a +0 robe (50, -8, Lair:2) a +0 plate armour (54, -20, Lair:2) a +0 scale mail (58, -9, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (1, 27, Lair:3) a +0 spear (10, -15, Lair:3) 11 bolts (16, -30, Lair:3) a +0 broad axe (34, -14, Lair:3) a +0 mace (41, 3, Lair:3) a ring of ice a +0 quarterstaff of freezing a +2 robe of cold resistance (67, -28, Lair:3) the +2 leather armour of Awe {-Tele rPois rF- Str+8} It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. It prevents most forms of teleportation. Level 4 of the Lair of Beasts (1, -5, Lair:4) a scroll of vulnerability (14, -19, Lair:4) a +0 ring mail (19, 10, Lair:4) a +0 robe (38, -15, Lair:4) a +3 spear of venom (42, 7, Lair:4) a +0 leather armour (48, -13, Lair:4) a book of Ice (58, -24, Lair:4) a +0 leather armour (59, -18, Lair:4) a scroll of torment (60, 2, Lair:4) a +0 robe (62, 0, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (6, 31, Lair:5) a +0 falchion (11, 51, Lair:5) a +0 ring mail (12, 30, Lair:5) a +0 leather armour (13, 46, Lair:5) a book of Callings (33, 41, Lair:5) 17 bolts (45, 13, Lair:5) a +0 shortbow (45, 15, Lair:5) a +0 chain mail (46, 23, Lair:5) a +6 ring of dexterity (47, 45, Lair:5) a +1 helmet Level 6 of the Lair of Beasts (7, -2, Lair:6) a +0 club (9, 0, Lair:6) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. It protects you from mutation. It increases your willpower. (10, 0, Lair:6) a +0 club (10, 1, Lair:6) the Disquisition on Envenoming and Ignition Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sting Transmutation/Poison 1 no c - Inner Flame Hexes/Fire 3 no d - Spider Form Transmutation/Poison 3 yes e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. (11, 1, Lair:6) 25 arrows (11, 2, Lair:6) a +6 ring of strength (12, -19, Lair:6) a +0 mace (22, -22, Lair:6) a +0 hunting sling (28, -30, Lair:6) a +0 spear (35, 0, Lair:6) 15 arrows (48, -20, Lair:6) a +1 falchion of holy wrath (50, -15, Lair:6) a +0 ring mail (59, -8, Lair:6) a +5 halberd