MirrMurr Level 1 of the Dungeon [Shop] Emirr's Weapon Shoppe the +5 dagger of the Vestibule of Hell {venom, *Noise Int+4} (510 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It may make noises in combat. a +2 vorpal battleaxe (282 gold) a +2 great sword of protection (257 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) 12 stones (15 gold) 7 poisoned darts (36 gold) a +0 falchion (39 gold) a +0 executioner's axe (130 gold) a +0 long sword (45 gold) (0, 0, D:1) a +0 leather armour (6, 14, D:1) a +0 club (14, 26, D:1) 14 bolts (21, 38, D:1) a +0 robe (22, 9, D:1) a +1 whip of venom (48, 15, D:1) a +0 mace Level 2 of the Dungeon (18, -2, D:2) a +0 club a +0 dagger (18, 0, D:2) a +0 dagger (20, -10, D:2) a +0 short sword (20, -7, D:2) a +0 dagger (23, -13, D:2) 15 arrows (25, 2, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 22, D:3) a +0 flail (8, 12, D:3) a +0 hand axe (13, 8, D:3) 10 arrows (13, 15, D:3) a +0 club (16, 25, D:3) a +0 club (18, 26, D:3) a +0 dagger (25, -11, D:3) 29 arrows (33, 28, D:3) a +0 leather armour (33, 29, D:3) a +2 dagger of speed Level 4 of the Dungeon (7, -34, D:4) a +2 whip of draining (8, -42, D:4) a +0 short sword (11, -21, D:4) a +0 flail (12, -13, D:4) a +2 short sword of venom (13, -36, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger (14, -36, D:4) a +0 club a +0 dagger a +0 dagger (17, -34, D:4) a +0 quarterstaff (21, -35, D:4) a +0 club (23, -34, D:4) a +0 dagger (24, -35, D:4) a +0 dagger (26, -33, D:4) a +0 dagger (29, -32, D:4) a +0 dagger (33, -31, D:4) a +0 battleaxe (34, -31, D:4) a +0 whip a +0 leather armour (35, -3, D:4) a +0 rapier (36, -31, D:4) a +0 dagger (36, -14, D:4) a +0 club (37, -31, D:4) a +0 short sword a +0 dagger (39, -31, D:4) a +0 dagger (41, -32, D:4) a +0 short sword of protection (41, -23, D:4) a +0 short sword (43, -29, D:4) a +0 short sword (44, -27, D:4) a +0 dagger a +0 club (45, -29, D:4) a +0 dagger a +0 dagger a +0 whip (45, -28, D:4) a +0 club a +0 short sword a +0 dagger a +0 dagger a +1 short sword of venom a +0 dagger a +0 whip a +0 club (51, -22, D:4) a +0 short sword (59, -21, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Keis's Elemental Accessories a lightning rod (4/4) (360 gold) a tin of tremorstones (2/2) (480 gold) a staff of fire (300 gold) the Grimoire of the Snowflakes (608 gold) Spells Type Level Known a - Freeze Ice 1 no b - Frozen Ramparts Ice 3 no c - Ice Form Ice/Transmutation 4 no d - Summon Ice Beast Ice/Summoning 4 no e - Metabolic Englaciation Hexes/Ice 5 yes f - Freezing Cloud Conjuration/Ice/Air 6 no g - Simulacrum Ice/Necromancy 6 no (14, -4, D:5) 16 arrows (15, 24, D:5) a +0 trident (16, -13, D:5) a +0 rapier (20, -37, D:5) a +0 rapier a +1 leather armour of willpower (21, -20, D:5) a +0 club (23, -29, D:5) a +0 giant club (42, 1, D:5) a +0 giant club (60, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (0, 14, D:6) a +0 club (2, 0, D:6) a stone (3, -7, D:6) a necrophage corpse (skeletalised by now) (4, 0, D:6) a stone (5, 0, D:6) a stone (7, -7, D:6) 2 stones (13, 9, D:6) a stone (22, -23, D:6) an adder corpse (28, -1, D:6) a stone (29, -2, D:6) a stone (33, -3, D:6) a stone (35, -6, D:6) a +1 battleaxe (still there?) a +0 robe (still there?) the Ecumenical Temple