MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (18, -12, D:1) a +0 mace (31, -19, D:1) a +0 club (37, 36, D:1) 18 arrows (39, 1, D:1) a +0 mace (43, 3, D:1) a +0 mace (44, 7, D:1) a +0 chain mail (55, 12, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 9, D:2) a +0 club (2, 24, D:2) a +0 club (5, -2, D:2) a +0 war axe 22 bolts (7, 16, D:2) a +0 leather armour (8, 2, D:2) a +0 ring mail a +0 mace (11, -9, D:2) a +0 dagger (14, -15, D:2) a +0 whip (19, -29, D:2) 7 arrows (22, -17, D:2) a +0 ring mail (28, 4, D:2) an uncursed ring of teleportation a -2 hunting sling (34, -30, D:2) a +0 club (34, -14, D:2) a +0 whip (38, -12, D:2) a +1 dagger (41, -14, D:2) a +0 dagger (49, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -25, D:3) a +0 leather armour (10, -3, D:3) a +2 short sword of venom (18, -28, D:3) a +0 leather armour (18, -22, D:3) 22 bolts (18, 1, D:3) 22 arrows (28, -23, D:3) 26 bolts (32, -29, D:3) a +0 club (32, 10, D:3) a +0 club (34, -18, D:3) a +0 halberd of flaming (34, 19, D:3) a +0 ring mail (36, 4, D:3) a +0 spear a +0 chain mail (39, -3, D:3) 24 bolts (41, 10, D:3) a +0 dagger (43, 8, D:3) a +0 club (53, 5, D:3) a +0 dagger (60, -6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a cursed -1 club (3, 2, D:4) a +0 short sword (4, -1, D:4) a +0 pair of gloves (5, -4, D:4) a +6 ring of dexterity (20, 21, D:4) a +0 antimagic club a +2 antimagic dagger (20, 31, D:4) a +0 mace a +0 ring mail (28, 31, D:4) a +0 flail (31, 20, D:4) a +0 club a +0 leather armour (31, 22, D:4) a +0 club (31, 28, D:4) a +0 dagger (35, -6, D:4) a +0 whip (35, 16, D:4) 22 arrows (35, 31, D:4) a +5 flail of protection a +0 scale mail (40, 31, D:4) a +0 club (40, 32, D:4) a +0 robe a +0 dagger (45, -8, D:4) 15 bolts (47, 8, D:4) a cursed +0 ring mail Level 5 of the Dungeon (2, -8, D:5) a +0 robe a +0 dagger a +0 short sword (2, -7, D:5) a +0 robe a +0 dagger a +0 flail (8, 1, D:5) a scarf of harm (28, -42, D:5) a +0 plate armour (29, -41, D:5) the +1 pair of boots of the Butcher {rElec rF+ rN+ Dex-3} It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (32, -23, D:5) a cursed +0 whip (42, -2, D:5) a +0 leather armour (44, -45, D:5) a +0 giant club (47, -25, D:5) a +0 hand axe a +0 scale mail (50, -25, D:5) a +0 dagger a +0 robe (51, -27, D:5) a +0 dagger a +0 leather armour (51, -25, D:5) a +0 club (54, -25, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 15 bolts (1, 33, D:6) a +0 short sword (1, 34, D:6) a +0 dagger of draining (2, 35, D:6) a +0 club (17, 17, D:6) a +0 battleaxe a +0 robe (20, 22, D:6) a +0 robe (20, 23, D:6) a cursed -1 scimitar (22, 26, D:6) a +0 hand axe a +0 robe (22, 27, D:6) a +0 robe (23, 26, D:6) a +3 long sword (24, 32, D:6) a +0 short sword (34, -3, D:6) 10 gold pieces (37, 22, D:6) a +0 giant spiked club (39, 24, D:6) a +0 ring mail (44, 26, D:6) a +7 giant spiked club (46, 29, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 24 bolts (1, 2, D:7) a +0 ring mail (1, 8, D:7) a +0 spear (8, -19, D:7) a bullfrog corpse (16, -19, D:7) 7 bolts (22, -30, D:7) a +0 hunting sling (25, -40, D:7) a worker ant corpse (26, -23, D:7) a potion of degeneration (27, -22, D:7) a +0 robe (42, -30, D:7) 10 bolts Level 8 of the Dungeon (0, 0, D:8) a stone (1, -3, D:8) a stone (1, 2, D:8) a stone (9, 1, D:8) 11 gold pieces (12, -9, D:8) a scroll of random uselessness (20, 18, D:8) a scroll of identify (41, 10, D:8) an orc corpse the Ecumenical Temple