MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -10, D:1) a +0 dagger (13, -28, D:1) a +0 short sword (19, 17, D:1) a +0 dagger (24, 0, D:1) 7 bolts (28, -15, D:1) 13 arrows (33, -9, D:1) 27 bolts (35, 22, D:1) 26 arrows (41, -13, D:1) a +0 dagger (41, -9, D:1) a +0 dagger (57, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (8, 1, D:2) a +0 whip (8, 5, D:2) a worm corpse (8, 8, D:2) a +0 dagger a +0 robe an orc corpse a worm corpse (9, 1, D:2) a +0 dagger (11, -1, D:2) a leopard gecko skeleton (14, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, -18, D:2) a scroll of remove curse (17, -17, D:2) 20 stones (17, -16, D:2) 13 gold pieces (18, -18, D:2) a scroll of teleportation (18, -17, D:2) 26 stones (18, -16, D:2) 3 scrolls of random uselessness (19, -18, D:2) 16 gold pieces (19, -17, D:2) a scroll of amnesia (19, -16, D:2) a potion of berserk rage (23, -2, D:2) a +0 club (24, -14, D:2) 19 arrows (28, -9, D:2) an orc corpse (skeletalised by now) (33, -15, D:2) 2 scrolls of amnesia (35, -10, D:2) a +0 club (35, 6, D:2) a +0 leather armour (39, -8, D:2) a +0 scale mail (43, 1, D:2) a +0 club (45, -15, D:2) a +0 club