MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -38, D:1) a +0 dagger (13, -6, D:1) a +0 club (16, -24, D:1) a cursed +0 short sword (33, -24, D:1) a +0 club (37, 0, D:1) a +0 robe (45, -28, D:1) a cursed -2 whip (46, 0, D:1) a +0 hand axe (47, -12, D:1) a cursed +0 dagger (49, -24, D:1) a +0 club (51, -28, D:1) a +0 club (51, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 4 atropa-tipped darts (1, -9, D:2) a +0 dagger (1, 1, D:2) a +0 club (7, 9, D:2) a +0 hand axe (10, 14, D:2) a +0 club (15, 19, D:2) a +0 spear (31, 14, D:2) a +0 spear (33, -1, D:2) a +0 robe (33, 11, D:2) a +0 flail (33, 15, D:2) a +0 spear (34, 11, D:2) a +0 halberd (35, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a +0 ring mail a +0 war axe (6, -1, D:3) a +0 spear (6, 12, D:3) a cursed +0 club (7, 4, D:3) a +0 quarterstaff (9, 12, D:3) a +0 short sword (20, -2, D:3) a +0 whip (20, 27, D:3) a +0 flail (23, 27, D:3) a +0 flail (24, 26, D:3) a +0 falchion a +0 chain mail (31, 5, D:3) a +0 dagger (36, 28, D:3) a +0 club (36, 32, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 11 bolts (0, 6, D:4) a +0 robe (5, -16, D:4) a +0 leather armour a +0 club (6, -17, D:4) a +0 whip (10, -21, D:4) a +0 flail a +0 ring mail (10, -20, D:4) a +0 flail (11, -21, D:4) a +0 dagger a +0 robe (14, -36, D:4) a +1 vorpal hand axe (14, -20, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -8, D:4) a +0 leather armour (20, -23, D:4) 15 arrows (21, -10, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 17 arrows (0, 9, D:5) a +0 scale mail (7, 6, D:5) a cursed +0 morningstar a +0 robe (7, 7, D:5) a cursed +1 falchion a +0 robe (11, 25, D:5) a +0 leather armour of willpower (15, 17, D:5) a +0 scale mail (16, -5, D:5) a cursed +0 robe a +0 dagger (26, 3, D:5) a cursed -2 giant club (29, 17, D:5) a +0 giant club (29, 39, D:5) a +0 leather armour (30, 0, D:5) a +0 giant club (32, 0, D:5) a +1 morningstar of draining a +0 scale mail (33, -4, D:5) a +0 hand axe (42, 37, D:5) a +0 spear (44, 7, D:5) a +0 ring mail (51, 14, D:5) a +0 ring mail (52, 24, D:5) 15 arrows Level 6 of the Dungeon [Shop] Loite's Antique Weapon Boutique the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} (2657 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. a +2 short sword of speed (588 gold) a +0 quarterstaff (112 gold) a +0 long sword (98 gold) a +2 scimitar of holy wrath (537 gold) a +0 dagger (56 gold) a +0 war axe of flaming (232 gold) a +2 long sword of holy wrath (512 gold) a cursed -1 dagger (2 gold) a +0 hand axe (84 gold) (0, 0, D:6) a +0 robe (4, 3, D:6) a +0 hand axe (9, -14, D:6) a +0 spear (9, -3, D:6) a +1 spear (13, -16, D:6) a +0 halberd of holy wrath (14, -13, D:6) a +0 spear (15, -11, D:6) a cursed -2 falchion (16, -15, D:6) a +0 halberd (23, 2, D:6) the +1 ring mail of Hysteria {Harm *Drain rPois rC+} It protects you from cold. It protects you from poison. It causes draining when unequipped. It increases damage dealt and taken. (26, -14, D:6) a +0 whip a +0 leather armour (26, -13, D:6) a +0 club a +0 ring mail (27, 3, D:6) a +1 hand axe of flaming (28, -16, D:6) a +0 dagger a +0 robe (29, -21, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (6, 50, D:7) a +0 ring mail (22, 35, D:7) a +0 long sword (25, 15, D:7) 13 gold pieces (30, 41, D:7) 20 arrows (32, 25, D:7) a stone (32, 29, D:7) 10 gold pieces (32, 30, D:7) 5 gold pieces (35, 27, D:7) 2 stones (36, 27, D:7) a stone (38, 27, D:7) a potion of attraction (40, 29, D:7) a potion of curing the Ecumenical Temple (0, 4, Temple) an uncursed amulet of faith