MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, -29, D:1) 26 arrows (4, -15, D:1) a +0 short sword (6, 5, D:1) a +0 club (15, -12, D:1) a +0 whip (19, 9, D:1) a +0 spear (25, -19, D:1) a +0 ring mail (29, 12, D:1) a +0 club (33, -29, D:1) a +0 club (41, -40, D:1) a +0 robe (46, -39, D:1) 20 bolts (51, -24, D:1) a +0 club (52, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) 16 bolts (3, -2, D:2) a +0 dagger a cursed +0 scale mail (15, 18, D:2) a +0 club (15, 35, D:2) a +0 club (25, -9, D:2) 22 arrows (30, 4, D:2) 23 arrows (43, 24, D:2) a +0 halberd (44, 23, D:2) a +0 flail (44, 24, D:2) a +0 halberd Level 3 of the Dungeon (6, 14, D:3) a +0 mace (21, 32, D:3) a cursed -3 short sword (33, 37, D:3) a +0 club (45, 20, D:3) a +0 short sword (50, 35, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Real's Antique Armour Shop a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +4 chain mail of fire resistance (945 gold) a +0 ring mail (120 gold) a +0 buckler (135 gold) a +2 scale mail of willpower (630 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) (4, -13, D:4) a +0 scale mail (8, -40, D:4) a +0 chain mail (16, -6, D:4) a +0 plate armour (42, -28, D:4) a +0 leather armour (54, -41, D:4) a +0 giant spiked club (58, -31, D:4) a +0 robe a +0 dagger (58, -23, D:4) a +0 robe Level 5 of the Dungeon [Shop] Kanis's Weapon Shop a +0 spear (42 gold) the +6 rapier of Evisceration {protect, +Fly Str+4} (732 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It lets you fly. a +8 vorpal mace (651 gold) a +2 broad axe of electrocution (308 gold) a +0 mace (42 gold) 16 arrows (44 gold) the +7 mace of Fortitude {protect, Dex+4} (756 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). a cursed +0 club (1 gold) a +0 long sword (49 gold) (0, 0, D:5) a +0 leather armour (5, -20, D:5) a cursed -3 giant club (5, -16, D:5) a scroll of random uselessness (5, -6, D:5) a +0 long sword (6, -7, D:5) a +3 long sword (7, -2, D:5) a +0 long sword (14, -26, D:5) a +0 robe (15, -34, D:5) a +0 robe (19, -27, D:5) a +0 chain mail (38, -43, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 scale mail (2, 3, D:6) a +0 club a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (8, -29, D:6) 26 arrows a +0 shortbow (9, -30, D:6) 2 arrows (11, -22, D:6) a +0 short sword (12, -33, D:6) an arrow (13, -10, D:6) a +0 mace (17, -27, D:6) a +0 club (18, -27, D:6) a +0 ring mail (18, 1, D:6) a +0 dagger a +0 robe a +0 club (19, 1, D:6) a +0 halberd a +0 plate armour (20, -21, D:6) a +1 spear (20, 1, D:6) a +0 club a +0 leather armour a +0 dagger (27, -20, D:6) a +0 chain mail (33, 0, D:6) a +0 ring mail (34, 7, D:6) a scroll of identify (34, 14, D:6) a +0 chain mail (36, -35, D:6) a +0 quarterstaff (47, 0, D:6) a +0 shortbow 11 arrows (48, -16, D:6) a +0 flail a +0 whip (48, -15, D:6) a +0 club (50, -2, D:6) 2 arrows (50, -1, D:6) an arrow (54, -29, D:6) a leopard gecko corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a book of Changes (1, -5, D:7) a sling bullet (43, -4, D:7) a +0 mace (43, 3, D:7) 22 bolts