MirrMurr Level 1 of the Dungeon (15, -24, D:1) a +0 club (17, -19, D:1) a +0 club (35, -19, D:1) a +0 club (38, -14, D:1) a +0 spear (44, -9, D:1) a +0 club a +0 short sword (52, -11, D:1) a +0 dagger (52, 9, D:1) a +0 club a +0 whip (53, 0, D:1) a +0 club (55, -26, D:1) a +0 ring mail (55, -1, D:1) a +0 club a +0 club (56, -1, D:1) a +0 helmet a +0 animal skin a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 atropa-tipped darts (0, 44, D:2) a +0 hand axe (2, 38, D:2) a cursed +0 dagger (7, 35, D:2) a +0 club a +1 ring mail of fire resistance (12, 4, D:2) 2 throwing nets (12, 7, D:2) a stone (12, 8, D:2) a stone (12, 9, D:2) a stone (13, 4, D:2) a stone (13, 32, D:2) a +0 war axe (34, 28, D:2) a cursed -2 dagger a +0 club (35, -3, D:2) a +0 hand axe (35, 11, D:2) a kobold corpse (skeletalised by now) (36, 13, D:2) a jackal corpse (skeletalised by now) (39, 11, D:2) a goblin corpse (skeletalised by now) (44, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 38, D:2) a +0 club (59, 28, D:2) a jackal corpse