MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -10, D:1) a +0 leather armour (11, 34, D:1) a +0 club a cursed +0 whip (13, -9, D:1) 13 arrows (15, 35, D:1) a +0 spear (15, 36, D:1) a +0 club (16, 29, D:1) a +0 leather armour a +3 short sword of freezing (16, 35, D:1) a +0 ring mail a +0 club (26, 20, D:1) a +0 dagger (30, 32, D:1) 17 arrows (38, 3, D:1) a +0 club (39, -8, D:1) a +0 club (39, 39, D:1) a +0 club (41, 17, D:1) a +0 short sword (51, 11, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 club (1, -4, D:2) 21 arrows (7, 13, D:2) a +0 dagger (15, 1, D:2) a +0 club (17, -25, D:2) a +0 hand axe (17, 2, D:2) a +0 robe a +0 club (18, 1, D:2) a +0 halberd (28, -18, D:2) a +0 chain mail (33, -7, D:2) a +0 leather armour (36, -7, D:2) a +0 club (36, -5, D:2) a +0 dagger (36, -3, D:2) a +0 club a cursed -2 club a +0 spear a +1 animal skin a +0 helmet a +0 club a +0 club (38, -10, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, 10, D:3) 24 bolts (15, 32, D:3) a +0 short sword (18, 32, D:3) a +0 dagger (26, -5, D:3) a +0 dagger (28, 4, D:3) a +0 short sword (28, 24, D:3) a +0 robe (40, 1, D:3) a +0 club (55, 16, D:3) a +0 leather armour (57, 2, D:3) a +0 chain mail a +0 short sword (58, -1, D:3) a +0 leather armour a +0 hand axe (58, 0, D:3) a +0 flail Level 4 of the Dungeon [Shop] Pomni's Antique Armour Boutique a +0 robe (12 gold) a +2 leather armour of willpower (342 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 barding (414 gold) a +3 plate armour of positive energy (756 gold) a +0 robe (12 gold) a +1 plate armour of poison resistance (576 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) the +10 plate armour of Limited Liability {Harm rPois Dex-2} (1440 gold) It affects your dexterity (-2). It protects you from poison. It increases damage dealt and taken. [Shop] Xiconon's Armour Shop a +3 chain mail (258 gold) a +0 leather armour of poison resistance (72 gold) the +2 pair of gloves of Ixteo {rN+} (308 gold) It protects you from negative energy. a +2 robe of cold resistance (212 gold) a +0 pair of boots (54 gold) a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +0 plate armour (276 gold) a +0 scale mail (48 gold) a cursed +0 leather armour (1 gold) a +0 scale mail (48 gold) [Shop] Cacibbim's Distillery a potion of degeneration (10 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) a potion of curing (30 gold) 2 potions of heal wounds (100 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of might (40 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of resistance (100 gold) a potion of mutation (80 gold) a potion of curing (30 gold) (7, 13, D:4) a +0 flail a +0 scale mail (12, 14, D:4) a +0 falchion (17, 28, D:4) a +0 giant club (20, 1, D:4) a scroll of identify (20, 12, D:4) 8 stones (24, 48, D:4) 27 arrows (29, 2, D:4) 4 boomerangs of dispersal (31, 41, D:4) a +0 flail of holy wrath a +0 leather armour (44, 40, D:4) a +0 ring mail (45, 32, D:4) a +0 quarterstaff (49, 16, D:4) a +0 hand axe (50, 12, D:4) a +0 scale mail a +0 club a +0 scale mail a +0 dagger a +0 leather armour a +0 flail (50, 13, D:4) a cursed +0 ring mail (56, 0, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Ebouguarph's Book Shoppe a book of Misfortune (220 gold) a book of Party Tricks (550 gold) a book of Minor Magic (220 gold) a book of the Earth (715 gold) a book of Cantrips (220 gold) a book of Minor Magic (220 gold) a book of Flames (385 gold) a book of Hexes (550 gold) a book of Power (495 gold) the Volume of Twisted Moulding (594 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Passwall Transmutation/Earth 2 no c - Animate Dead Necromancy 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Death Channel Necromancy 6 no a book of Conjurations (330 gold) (12, 18, D:5) a +0 robe (15, -8, D:5) an uncursed ring of magical power (16, 29, D:5) a +0 rapier (22, 1, D:5) a +0 leather armour (28, 20, D:5) a +0 spear (30, 21, D:5) 17 arrows (32, -8, D:5) a +0 hand axe (33, 7, D:5) a +0 robe a +0 scimitar (34, 6, D:5) an arrow a +0 ring mail a +0 trident (35, -14, D:5) a +0 hand axe (37, 8, D:5) an arrow (39, 6, D:5) 3 arrows (39, 21, D:5) a +0 leather armour a +0 hand axe (39, 22, D:5) a +0 hand axe (40, 6, D:5) 18 arrows a +0 shortbow a +0 giant club (40, 20, D:5) a +0 scale mail (41, 6, D:5) a +0 leather armour a +0 flail (48, 8, D:5) 4 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 11, D:6) a +0 spear (16, 14, D:6) a +0 giant spiked club (16, 17, D:6) a +0 robe a +0 trident (16, 19, D:6) a cursed +0 robe a +2 dire flail (17, 17, D:6) a +0 robe a cursed +0 trident (17, 18, D:6) a +0 robe a +0 great sword a +0 robe of willpower a cursed +0 short sword (19, 18, D:6) 19 arrows (34, -15, D:6) a +0 leather armour (39, -5, D:6) a +0 giant club (43, -5, D:6) an uncursed staff of fire (44, -1, D:6) a +6 ring of intelligence (46, 0, D:6) the +0 hat "Urchomnac" {Str-4 Int+3 SInv} It affects your strength (-4). It affects your intelligence (+3). It lets you see invisible. a +0 kite shield a +0 helmet (46, 2, D:6) a +0 hunting sling (48, 2, D:6) a +0 cloak (48, 32, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Kinem's Distillery a potion of flight (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) (0, 0, D:7) a potion of degeneration (4, -1, D:7) a +0 leather armour a +0 club (5, 0, D:7) a +0 leather armour a +0 dagger (6, -4, D:7) a +0 club (6, 0, D:7) a +0 robe a +0 dagger a +0 dagger a +0 mace (6, 3, D:7) a +0 spear a +0 club (7, 0, D:7) a +0 leather armour a +0 short sword (8, 0, D:7) a +0 robe a +0 dagger (21, 10, D:7) a +0 plate armour a +0 halberd (22, 11, D:7) a +0 club a +0 club a +0 flail a +0 leather armour a +0 whip (24, 10, D:7) a +0 club a +0 short sword a +0 scale mail a +0 flail (24, 11, D:7) a +0 chain mail a +0 dagger (28, 15, D:7) a +0 club (32, -21, D:7) a +0 leather armour a +0 hand axe (43, -12, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 4 arrows a +0 shortbow (0, 1, D:8) 4 arrows (0, 2, D:8) an arrow (0, 3, D:8) an arrow (0, 4, D:8) 2 arrows (0, 5, D:8) 5 arrows (0, 6, D:8) 3 arrows (1, 11, D:8) a +0 quarterstaff (6, -15, D:8) a +0 shortbow 9 arrows (7, -4, D:8) a cursed -2 mace a +0 robe (8, -4, D:8) a +0 club (8, 13, D:8) a +0 giant spiked club (9, -4, D:8) a +0 kite shield a +0 spear (11, -13, D:8) 6 arrows (12, -12, D:8) an arrow (17, 7, D:8) a +1 vampiric spear a +0 whip (19, 11, D:8) a +0 great mace (20, 18, D:8) an arrow (20, 19, D:8) 7 arrows (21, 20, D:8) 17 arrows a +0 shortbow (23, 11, D:8) a +0 robe (24, -14, D:8) a +0 leather armour a +0 dagger a +0 robe a +2 dagger of draining a +0 chain mail a +0 whip (27, -2, D:8) a +0 arbalest (28, 24, D:8) 7 atropa-tipped darts (30, -2, D:8) a +0 club a +0 leather armour (35, 15, D:8) a +0 robe a +3 dagger of distortion (46, -14, D:8) a +0 leather armour a +0 short sword (46, -13, D:8) a +0 leather armour a +0 flail (47, -14, D:8) a +0 robe a +0 dagger (58, -9, D:8) a +0 giant spiked club a +0 giant spiked club (58, -8, D:8) a +0 giant spiked club a +0 giant spiked club (58, -1, D:8) a +0 dagger (59, -2, D:8) a +1 robe of willpower a +1 whip of freezing (59, -1, D:8) a +0 whip a cursed -1 short sword (59, 1, D:8) a +0 spear Level 9 of the Dungeon [Shop] Diuseja's Changing Room the Catalogue of Transmigration (880 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Irradiate Conjuration/Transmutation 5 no d - Blade Hands Transmutation 5 no Uwogh's Handbook of Transmigration (799 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Petrify Transmutation/Earth 4 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Statue Form Transmutation/Earth 6 no f - Hydra Form Transmutation 6 no a potion of lignification (45 gold) a book of Changes (375 gold) a book of Transfigurations (825 gold) a potion of mutation (120 gold) a book of Alchemy (1125 gold) (0, 0, D:9) a +0 shortbow 10 arrows (1, 33, D:9) a +0 quarterstaff (2, -14, D:9) a +0 dagger a +0 robe (2, 0, D:9) 4 arrows (3, -15, D:9) a +0 hand axe (3, 0, D:9) 2 arrows (3, 9, D:9) a +0 tower shield (4, -16, D:9) a +0 leather armour a +0 whip (6, 27, D:9) a +0 dagger a +0 robe (7, -1, D:9) an arrow (9, 24, D:9) a +1 mace of draining a +0 robe (10, 6, D:9) a +2 vorpal mace (11, 6, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 26, D:9) a +0 short sword (14, 17, D:9) a +0 robe a +4 long sword (18, 0, D:9) a +0 giant club (20, 23, D:9) a +2 hand axe a +0 robe (21, 33, D:9) a +0 hand axe (22, -12, D:9) a +2 flail of draining (22, -11, D:9) a +0 flail (22, 0, D:9) 19 bolts (22, 1, D:9) a +0 quarterstaff (22, 32, D:9) a +3 short sword a +0 robe (23, 31, D:9) a +2 mace of holy wrath a +0 ring mail (23, 32, D:9) a +0 dagger a +0 ring mail (24, -22, D:9) a +0 rapier (26, 25, D:9) a +0 cloak a +0 dagger (28, -18, D:9) a +0 shortbow 6 arrows (30, -18, D:9) an arrow (31, -18, D:9) 2 arrows (32, -17, D:9) 2 arrows (36, 14, D:9) 2 arrows a +0 shortbow (37, 14, D:9) a +0 giant club (38, 7, D:9) a +0 dagger (38, 14, D:9) an arrow (39, 14, D:9) an arrow (42, 14, D:9) 3 arrows (46, 8, D:9) a +0 flail (51, -12, D:9) a -1 spear of venom a +0 animal skin (57, 5, D:9) the +2 buckler "Zuohoroi" {Will+ SInv} It affects your willpower, your defense against some magical effects. It lets you see invisible. (66, 23, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 pair of boots (0, 2, D:10) the +8 great sword "Kachil" {venom, Will+} It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. a +0 shortbow a +0 robe 13 arrows (1, 2, D:10) 2 arrows (2, 2, D:10) an arrow (3, 2, D:10) 2 arrows (8, 1, D:10) 11 bolts (19, -19, D:10) a +0 chain mail a +0 scimitar (19, -18, D:10) a +0 mace of draining (20, -18, D:10) a +0 leather armour a +0 club (24, -11, D:10) a +1 buckler of positive energy (26, -11, D:10) 4 arrows (27, -29, D:10) a +0 quarterstaff (27, -11, D:10) a +0 giant club a +0 giant club 20 arrows a +0 longbow (28, -49, D:10) a +0 ring mail (28, -10, D:10) an arrow (28, -9, D:10) an arrow (29, -47, D:10) a +0 longbow (31, -17, D:10) a large rock (31, -8, D:10) a +0 trident (32, -20, D:10) a large rock (32, -15, D:10) a large rock (36, -18, D:10) a +0 scale mail a +0 club (48, 5, D:10) 12 gold pieces (52, -20, D:10) a +0 robe (53, 5, D:10) 4 boomerangs of dispersal (55, 7, D:10) a +0 leather armour (63, -3, D:10) 3 atropa-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 giant club (0, 1, D:11) a +0 hand axe a +0 flail a +0 chain mail a +0 morningstar (0, 19, D:11) a +0 robe (2, 2, D:11) 23 arrows (7, 0, D:11) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (8, -1, D:11) a +4 dagger a +0 scale mail (9, -1, D:11) a cursed -3 glaive a +0 plate armour a scroll of random uselessness (12, 8, D:11) a +0 robe (13, 16, D:11) an arrow a large rock (14, 1, D:11) a +0 scale mail (14, 16, D:11) a +0 mace (14, 17, D:11) 2 arrows 2 large rocks (15, 6, D:11) a +0 hunting sling (15, 20, D:11) a +2 dagger of speed a +0 robe +0 steam dragon scales a +0 shortbow 29 arrows (16, 21, D:11) a large rock 3 arrows (16, 23, D:11) 2 arrows (16, 40, D:11) a +0 giant club a +0 giant club a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword a +0 mace (17, 23, D:11) an arrow a large rock (17, 24, D:11) 2 arrows (17, 25, D:11) an arrow (17, 40, D:11) a cursed -2 mace a +0 leather armour a +0 dagger a +0 flail a +1 chain mail of cold resistance a +0 dagger (18, 26, D:11) 2 arrows (20, 37, D:11) a +0 falchion (20, 38, D:11) a +0 falchion (21, 36, D:11) a +0 chain mail a +0 trident (23, 32, D:11) a +0 dagger a cursed +0 robe (24, 3, D:11) an uncursed staff of cold (25, 30, D:11) a +0 club (25, 31, D:11) a +0 flail (27, 29, D:11) a cursed -1 flail a +0 falchion of electrocution a +0 leather armour (28, 33, D:11) a cursed -1 mace a +0 leather armour (50, 17, D:11) a +0 hand axe (51, 16, D:11) a +0 chain mail a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword 15 arrows (7, 40, Lair:1) a +0 ring mail (22, 2, Lair:1) a +0 hunting sling (44, 4, Lair:1) a +0 chain mail (56, 38, Lair:1) 21 arrows (still there?) a +0 shortbow (still there?) (56, 39, Lair:1) 20 arrows (still there?) a +0 shortbow (still there?) (57, 40, Lair:1) an arrow (still there?) a +0 shortbow (still there?) Level 2 of the Lair of Beasts (0, 0, Lair:2) a lightning rod (4/4) (0, 2, Lair:2) 11 arrows (3, 20, Lair:2) 19 bolts (11, 13, Lair:2) a +0 rapier (16, 11, Lair:2) the +6 hand axe "Jauceg Hamau" {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (19, 11, Lair:2) 18 arrows (19, 18, Lair:2) 23 bolts (20, 24, Lair:2) 9 arrows the +4 glaive of Omokiw {spect, rC+} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It protects you from cold. (23, 26, Lair:2) an arrow (24, -11, Lair:2) a +0 great sword (25, 24, Lair:2) 2 arrows (36, -6, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a stone (1, -5, Lair:3) a blink frog corpse (1, -3, Lair:3) a bullfrog corpse (1, 0, Lair:3) a stone (2, -4, Lair:3) a black mamba corpse (2, 4, Lair:3) a blink frog corpse (3, -6, Lair:3) a yak corpse