MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -1, D:1) 25 arrows (12, -2, D:1) a +0 whip (23, 9, D:1) a +0 leather armour (27, 12, D:1) a +0 short sword (41, 0, D:1) a +0 whip (45, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 0, D:2) a +0 leather armour (6, -5, D:2) a rat corpse (skeletalised by now) (7, 8, D:2) a +0 club (10, -4, D:2) a rat corpse (skeletalised by now) (25, 20, D:2) a +0 dagger (28, 5, D:2) a +0 dagger (28, 17, D:2) a +0 dagger a +0 animal skin a cursed +0 helmet a +0 dagger (29, -4, D:2) a +0 flail (30, 11, D:2) a +0 hunting sling (31, 11, D:2) a +0 dagger a +0 club a +0 club (35, 10, D:2) a cursed -2 leather armour (41, 6, D:2) a +0 ring mail (47, -10, D:2) a +0 club (48, 23, D:2) a +0 longbow (48, 25, D:2) 19 arrows (58, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe