MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of draining (2, 28, D:1) 19 arrows (7, -2, D:1) a +0 club (7, 12, D:1) a +0 dagger (8, -4, D:1) 12 bolts (11, 34, D:1) a +0 ring mail (13, 6, D:1) a +0 club (13, 8, D:1) a +0 helmet (13, 12, D:1) a +0 dagger (14, 13, D:1) a +0 leather armour (15, 37, D:1) a +0 club (16, 43, D:1) a +0 short sword (24, 32, D:1) a +0 dagger (25, 19, D:1) a +0 whip (28, 37, D:1) a +0 dagger (38, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, 2, D:2) a potion of degeneration (8, -5, D:2) a +0 club (9, -3, D:2) a cursed -2 battleaxe (10, -4, D:2) a +0 whip (10, 3, D:2) a throwing net (12, 3, D:2) a potion of curing (13, -7, D:2) an adder corpse (13, -1, D:2) a goblin corpse (still there?) a giant cockroach corpse (still there?) (16, 0, D:2) a +2 short sword of venom (26, 23, D:2) a quokka corpse (44, 34, D:2) a +0 short sword a kobold corpse (skeletalised by now)