MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) 20 bolts (0, 3, D:1) a +0 dagger a +0 dagger (6, 8, D:1) a +0 leather armour (16, -11, D:1) a +0 robe of cold resistance (19, -15, D:1) 13 arrows (21, -1, D:1) a +0 club (23, -2, D:1) 23 arrows (26, -4, D:1) a +0 robe (40, -13, D:1) a +0 club (41, 19, D:1) a +0 short sword (42, 4, D:1) a +0 whip (43, -13, D:1) a +0 short sword (44, 19, D:1) a +0 dagger (47, 13, D:1) a +0 mace (53, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (0, 11, D:2) a stone (1, -7, D:2) a bat corpse (1, 12, D:2) a stone (2, 12, D:2) a stone (10, 1, D:2) a -1 pair of boots (13, 2, D:2) a cursed -1 club (15, 1, D:2) a +0 club (27, 1, D:2) a +0 ring mail