MirrMurr Level 1 of the Dungeon (3, 9, D:1) a +0 leather armour (5, -16, D:1) a cursed -1 club (25, -16, D:1) a +0 club (26, -15, D:1) 4 javelins (29, -16, D:1) a cursed +0 club (29, 13, D:1) 13 bolts (34, -19, D:1) a +0 club (39, 18, D:1) a +0 animal skin (40, -1, D:1) a +0 dagger (45, 11, D:1) a +0 spear (46, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, 29, D:2) a +0 dagger (14, 42, D:2) a +0 ring mail (16, 7, D:2) a cursed -2 club a ball python skeleton (16, 37, D:2) a +0 dagger (25, 11, D:2) 10 bolts (28, 13, D:2) a cursed -3 club a hobgoblin corpse (skeletalised by now) (35, 35, D:2) a +0 club (36, 20, D:2) a +0 short sword (41, 34, D:2) a +0 dagger (45, 13, D:2) a +0 club an orc corpse (skeletalised by now) (46, 45, D:2) 15 arrows (59, 16, D:2) a +0 robe a +0 scythe (67, 9, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 17, D:3) a potion of lignification (8, 11, D:3) a +0 whip (still there?) an orc corpse (still there?) (14, 17, D:3) a goblin corpse (38, 10, D:3) an uncursed amulet of magic regeneration