MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 34, D:1) a +0 whip (10, 34, D:1) a +0 robe (15, 10, D:1) a +2 ring mail of fire resistance (19, 34, D:1) a +0 short sword (20, 36, D:1) a +0 leather armour (34, 31, D:1) a +0 club Level 2 of the Dungeon (3, 15, D:2) a potion of degeneration (7, -5, D:2) a +0 robe (9, 10, D:2) a +0 robe (28, -14, D:2) a +0 dagger (28, 23, D:2) 27 arrows (30, 8, D:2) a +0 ring mail (32, 1, D:2) a +0 club (32, 2, D:2) a +0 club (47, -7, D:2) a +0 dagger (49, 6, D:2) a +0 short sword (54, 27, D:2) a +0 whip (58, 10, D:2) a +0 dagger (58, 19, D:2) a cursed amulet of inaccuracy (59, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (21, -9, D:3) a +0 flail (22, 20, D:3) a cursed -2 dagger (23, 15, D:3) 16 arrows (26, 20, D:3) a +0 club a +0 club (26, 26, D:3) a +0 club (28, -8, D:3) a +0 short sword (28, 19, D:3) a +0 helmet a +0 animal skin a +0 short sword (28, 25, D:3) a cursed -1 club (30, 27, D:3) a +0 leather armour a +0 dagger (38, 2, D:3) a +0 club (38, 9, D:3) a +0 club (38, 15, D:3) a +0 club (38, 16, D:3) a +0 club a +0 hunting sling (42, -9, D:3) a +0 club (46, 17, D:3) a +1 dagger a +0 short sword of venom (57, -23, D:3) a +0 whip (58, 19, D:3) a +0 club (60, -17, D:3) a +0 dagger (65, 27, D:3) a +0 dagger (70, -22, D:3) 10 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 46, D:4) a +0 leather armour (11, 28, D:4) a +0 giant club (25, 21, D:4) a +0 robe (30, -3, D:4) a +0 robe a +0 dagger (31, 37, D:4) the +3 shortbow "Cimyc" {flame, Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (34, -6, D:4) a +0 chain mail a +0 mace (35, -5, D:4) a +3 ring mail (35, 28, D:4) a +0 flail (35, 29, D:4) a +0 chain mail a +0 flail (36, 29, D:4) a +0 short sword (37, 37, D:4) a +0 trident (38, 14, D:4) a +0 ring mail a +2 mace of protection (39, -4, D:4) a +0 long sword (40, 19, D:4) a +0 club (41, 7, D:4) a +0 robe a +0 dagger (41, 8, D:4) a +2 vorpal hand axe (42, 9, D:4) a +0 scale mail a +0 short sword (52, 7, D:4) a +0 mace (52, 8, D:4) a +2 falchion of holy wrath a +0 dagger (53, 7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, -22, D:5) a +0 giant club (11, -44, D:5) a +1 whip of holy wrath (13, -22, D:5) a +0 rapier (28, -25, D:5) an arrow (28, -24, D:5) an arrow (28, -23, D:5) an arrow (28, -21, D:5) a +0 plate armour (29, -27, D:5) a +0 shortbow 21 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -5, D:6) 11 bolts (11, -8, D:6) a +0 ring mail (13, 3, D:6) a +0 dagger (16, 24, D:6) a cursed +0 flail (20, 12, D:6) a scarf of harm (21, -12, D:6) a +0 club (44, -1, D:6) a scroll of amnesia (50, 13, D:6) a +0 hand axe a cursed +0 dagger a +0 robe (52, 16, D:6) a +0 hand axe (54, 34, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (2, -5, D:7) a +0 falchion (8, -37, D:7) 20 arrows a +0 shortbow (14, -38, D:7) a +1 helmet (20, -9, D:7) a +0 dagger (23, -11, D:7) a +0 battleaxe (23, 2, D:7) a cursed -3 club (24, -12, D:7) 19 arrows (40, -37, D:7) a +0 mace (41, -49, D:7) a +0 ring mail (41, -16, D:7) an uncursed ring of see invisible (46, -13, D:7) a +0 robe (52, -42, D:7) a +1 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of freezing (9, 9, D:8) a +0 trident (33, 0, D:8) a +0 chain mail (41, -2, D:8) a +0 tower shield (41, 0, D:8) a +0 broad axe (41, 14, D:8) a +0 giant club (43, -17, D:8) a scroll of immolation (43, 15, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, -5, D:9) a +4 short sword (1, -4, D:9) a +0 robe (1, -2, D:9) a +0 flail a +0 robe a cursed +0 long sword (1, -1, D:9) a +0 robe (3, -40, D:9) a +0 arbalest (7, -10, D:9) a +0 ring mail a +0 short sword (10, -1, D:9) a +0 robe a cursed +1 mace (29, -43, D:9) a +0 great sword a +2 long sword of freezing a +0 robe (30, -43, D:9) a +4 flail a +0 robe a +5 falchion a +0 robe (31, -43, D:9) a +0 robe (32, -23, D:9) a +0 short sword (32, -12, D:9) a +0 giant club a cursed -1 giant spiked club (38, -34, D:9) an uncursed ring of attention (46, -37, D:9) an arrow (47, -35, D:9) a +0 shortbow 14 arrows (47, -29, D:9) a +0 giant club a +0 giant spiked club (48, 4, D:9) Sif Muna's Guide on Blows and Bruises Spells Type Level Known a - Shock Conjuration/Air 1 no Level 10 of the Dungeon (0, 0, D:10) a +0 robe a cursed +2 flail of freezing (1, 26, D:10) a +0 hunting sling (1, 38, D:10) 20 arrows (3, 5, D:10) a +0 giant club (3, 27, D:10) 20 arrows (4, 31, D:10) a +0 plate armour (5, -7, D:10) a +0 robe of cold resistance (5, 2, D:10) a +0 trident (6, 1, D:10) a +0 robe (15, -14, D:10) a +0 robe (17, -13, D:10) a cursed +2 great sword (17, 12, D:10) a +0 whip (20, 23, D:10) 19 arrows (22, 4, D:10) a cursed -3 mace (22, 28, D:10) a +2 shortbow of flaming 16 arrows (27, -18, D:10) an uncursed staff of death (28, 30, D:10) a +0 robe (31, 22, D:10) a scroll of immolation (31, 33, D:10) a +0 giant club a +0 dire flail (33, -3, D:10) a +0 scale mail a +0 mace (34, -18, D:10) a +0 ring mail a +0 quarterstaff a +0 hunting sling (36, -11, D:10) 26 bolts (42, 12, D:10) +1 steam dragon scales a +0 long sword (48, 9, D:10) an uncursed staff of earth (48, 12, D:10) a book of Maledictions (57, -8, D:10) a +0 pair of gloves (58, 23, D:10) a +0 leather armour (60, -3, D:10) a +0 trident (61, 38, D:10) a +0 shortbow 32 arrows (62, 11, D:10) a cursed -3 spear (63, 1, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a cursed +0 robe a +0 dagger a +0 ring mail a +0 flail (0, 1, D:11) a +0 robe a cursed -2 dagger (2, -6, D:11) a +0 giant club (2, -1, D:11) a +0 club (3, 1, D:11) a +0 leather armour a +0 club (4, 3, D:11) a +0 mace a +0 robe a +0 dagger a +0 dire flail (8, 10, D:11) 13 bolts (9, 11, D:11) the +4 leather armour of the Scribe {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (11, -11, D:11) a +0 whip (12, -12, D:11) a +0 short sword (13, -13, D:11) a +0 scimitar a +0 plate armour (21, -25, D:11) an arrow (22, -8, D:11) a +0 flail a +0 ring mail (22, -4, D:11) 13 arrows a cursed -2 shortbow (23, -11, D:11) a +0 mace of holy wrath a +0 plate armour (24, -26, D:11) 2 arrows (25, -27, D:11) 2 arrows (25, -12, D:11) a +2 vorpal flail a +0 chain mail (28, -26, D:11) 2 arrows (30, 15, D:11) a +0 giant club (31, 21, D:11) the +2 robe "Reboimi" {-Tele Harm rN++ rCorr} It greatly protects you from negative energy. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (36, -16, D:11) a +0 robe a +0 dagger (37, -5, D:11) a +0 hunting sling (37, -3, D:11) the +3 leather armour of the Pits of Slime {Int+2} It affects your intelligence (+2). (39, -18, D:11) a +0 ring mail a +0 chain mail a +0 war axe a +0 ring mail a +0 hand axe (40, -29, D:11) a +0 shortbow 21 arrows (40, -18, D:11) a +0 hand axe a +0 giant spiked club (41, -29, D:11) an arrow (41, -17, D:11) a +0 hand axe (42, -18, D:11) a +0 hand axe (42, -17, D:11) a +0 tower shield a +0 scale mail a +0 flail (43, -18, D:11) a +0 leather armour a +0 club (43, -14, D:11) a +0 scale mail a +0 hand axe (45, -29, D:11) an arrow (46, -19, D:11) a +0 leather armour (46, -14, D:11) a +0 chain mail a +0 short sword (47, -15, D:11) a +0 dagger (54, -25, D:11) a +2 robe of cold resistance a +0 dagger (55, -23, D:11) a +0 giant spiked club (60, -16, D:11) a +0 flail the Ecumenical Temple (0, 0, Temple) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (9, -19, Lair:1) a cursed -3 flail (17, -35, Lair:1) a +0 ring mail (20, -53, Lair:1) the +7 plate armour of Decaying Music {rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. (20, -40, Lair:1) a +0 rapier (28, -4, Lair:1) a scroll of noise (31, -34, Lair:1) an uncursed ring of ice (39, -14, Lair:1) a +0 trident (41, -23, Lair:1) 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (9, 19, Lair:2) a +0 ring mail (30, 5, Lair:2) a +0 ring mail (36, 22, Lair:2) a scroll of amnesia (40, 8, Lair:2) a +0 robe (40, 31, Lair:2) a +0 ring mail (52, -11, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (21, 3, Lair:3) a +0 great mace Level 4 of the Lair of Beasts (7, -10, Lair:4) a +0 war axe (7, 7, Lair:4) a scroll of amnesia (11, 11, Lair:4) a scroll of teleportation (12, 6, Lair:4) 6 gold pieces (14, -10, Lair:4) a +0 long sword (14, 11, Lair:4) 20 gold pieces (16, 20, Lair:4) a bullfrog corpse (skeletalised by now) (23, -12, Lair:4) a +0 robe (still there?) a +0 battleaxe (still there?) (23, -9, Lair:4) a +0 flail a +0 robe (32, -19, Lair:4) a basilisk corpse (37, 5, Lair:4) a +0 arbalest