MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -17, D:1) a +0 leather armour (3, 4, D:1) a +0 robe (8, 5, D:1) a +0 whip (20, 18, D:1) a +1 whip of holy wrath (22, -6, D:1) a +0 club (25, 18, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (13, 15, D:2) a +0 hand axe (19, -3, D:2) a +0 flail (30, 24, D:2) a +0 dagger (31, 2, D:2) a +0 robe (39, 18, D:2) a +0 ring mail (44, 9, D:2) a bat corpse (50, 5, D:2) a kobold corpse (52, 16, D:2) a rat corpse (53, 12, D:2) a dart slug corpse (56, -11, D:2) 12 bolts