MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -25, D:1) a +0 dagger (14, -31, D:1) a +0 dagger (14, -28, D:1) a +0 spear (20, -15, D:1) a +0 dagger (23, -12, D:1) 21 bolts (23, 3, D:1) 13 arrows (24, -2, D:1) 23 arrows (32, -25, D:1) a +0 whip Level 2 of the Dungeon (3, -22, D:2) a +2 dagger of flaming (5, -9, D:2) a +0 hand axe (9, 20, D:2) a +0 ring mail (10, -13, D:2) a +0 pair of boots (11, -1, D:2) 4 large rocks (18, -13, D:2) a +0 whip (24, -3, D:2) a +0 club (29, -10, D:2) 2 potions of degeneration (30, 10, D:2) a +0 short sword (38, -26, D:2) a +0 animal skin (47, -21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (6, 3, D:3) a +0 short sword a +0 club a +0 robe (9, 2, D:3) a book of Minor Magic (11, 1, D:3) 11 bolts (17, -26, D:3) a +0 short sword (19, -27, D:3) a +0 ring mail (26, -13, D:3) a +0 club (27, -13, D:3) a +0 club (29, -12, D:3) a +0 club (31, -13, D:3) a +0 helmet (33, -15, D:3) 24 bolts (36, -10, D:3) 3 atropa-tipped darts (39, 12, D:3) a +4 quarterstaff of chaos (40, 9, D:3) a +0 mace (43, -9, D:3) a +0 club (43, -8, D:3) a +0 spear a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +2 dagger of freezing (56, -14, D:3) a +0 club a +0 ring mail (56, -2, D:3) a +0 robe (58, -9, D:3) a +0 falchion a +0 leather armour a +0 mace a +0 leather armour (58, -8, D:3) a +0 dagger a +0 robe (59, -10, D:3) a +0 hand axe (59, -5, D:3) a +0 robe (61, -15, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 6, D:4) a +0 dagger (11, 0, D:4) a +0 robe (16, 3, D:4) a +1 vorpal flail a +0 ring mail (20, 4, D:4) a cursed +0 scale mail (28, 4, D:4) a potion of degeneration (37, 18, D:4) 19 arrows (46, 3, D:4) a +0 dagger a +0 leather armour (48, 27, D:4) a +0 leather armour a +0 rapier (51, 29, D:4) a +0 giant club (55, 7, D:4) a +0 ring mail (56, 0, D:4) a +0 dagger (61, 2, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -15, D:5) a +0 whip (10, 7, D:5) the +11 trident "Heimmof" {vorpal, *Rage rPois rN+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from poison. It protects you from negative energy. It may make you go berserk in combat. (11, -16, D:5) a +0 spear (19, 23, D:5) a cursed -2 whip (27, 7, D:5) a +0 ring mail of cold resistance a +0 mace (28, 7, D:5) a +0 ring mail a +0 club a +0 war axe a +0 hand axe a +0 ring mail a +3 falchion of pain a cursed +0 robe a +1 dagger of holy wrath (28, 8, D:5) a +0 mace (30, -11, D:5) a potion of degeneration (35, 19, D:5) 27 bolts (40, -2, D:5) a +0 chain mail Level 6 of the Dungeon (8, -23, D:6) a +0 club a +0 leather armour (9, -31, D:6) a +0 leather armour (9, -9, D:6) a +0 mace (19, -25, D:6) a +0 ring mail (28, 6, D:6) 29 arrows (33, -25, D:6) a potion of brilliance (45, -16, D:6) a +0 robe (51, -22, D:6) a +0 whip Level 7 of the Dungeon (3, 1, D:7) a +0 war axe (14, -7, D:7) a +0 flail (17, -2, D:7) a cursed +0 club a +0 dagger a +0 leather armour (19, -2, D:7) a +0 dagger a +0 robe (20, -42, D:7) a +0 robe (21, -36, D:7) a +0 giant club (21, -25, D:7) a +0 dagger a +0 scale mail of poison resistance (21, -23, D:7) a +0 falchion (21, -1, D:7) a +0 leather armour (40, -23, D:7) 4 arrows (40, -22, D:7) 16 arrows a +0 shortbow (42, 2, D:7) a +0 leather armour (43, -43, D:7) a +0 robe (47, -23, D:7) a +0 short sword a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 17 bolts (15, -21, D:8) a +0 dagger a +0 robe (16, 8, D:8) 16 arrows (19, -22, D:8) the +2 leather armour of the Unbroken {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. (22, -26, D:8) a +0 shortbow of freezing 14 arrows (23, -26, D:8) 2 arrows (26, -28, D:8) an arrow (26, -24, D:8) a +1 dagger of venom (26, -10, D:8) a +0 dagger a +0 robe (33, -33, D:8) a +0 trident (34, -4, D:8) an uncursed ring of wizardry (46, -34, D:8) a cursed -1 club (47, -35, D:8) a +0 falchion (48, -33, D:8) a +0 dagger a +0 robe of magic resistance (60, -3, D:8) a +0 falchion (60, 1, D:8) a +0 whip (60, 2, D:8) the +4 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (3, 43, D:9) a +0 shortbow (14, 2, D:9) a +0 flail (16, 45, D:9) a +5 glaive (17, 45, D:9) a cursed +0 whip a +0 war axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 short sword a +0 ring mail a +2 short sword of draining a cursed -2 dagger (18, 45, D:9) a cursed -1 hand axe a +0 flail (19, 38, D:9) a +0 dagger a +0 robe a +0 whip a +0 club a +0 scale mail a +0 flail a +0 ring mail (19, 39, D:9) a +1 mace of protection (20, -10, D:9) a cursed -1 giant club a +0 giant club (21, 16, D:9) a +2 whip of electrocution a +1 dagger of freezing (21, 17, D:9) a +0 dagger of freezing (22, 16, D:9) a +0 whip (23, 16, D:9) a +0 war axe a cursed +0 plate armour (25, 22, D:9) 24 arrows (28, 15, D:9) a Young Poisoner's Handbook (29, 40, D:9) a +0 leather armour (34, 0, D:9) a +0 robe a cursed +0 flail a +0 robe a +0 short sword (36, 8, D:9) a +0 robe a +4 spear (37, 8, D:9) a +0 robe a cursed +5 scimitar (52, 40, D:9) a +0 dagger a +0 robe (52, 41, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, 2, D:10) a +2 flail of freezing a cursed +0 robe a cursed +3 great sword a +0 robe a cursed +5 hand axe of freezing a +0 robe a +0 mace a +0 robe a +4 short sword of freezing a +0 robe a leopard gecko corpse (12, -13, D:10) a +0 long sword (13, -13, D:10) a +0 chain mail (16, 8, D:10) an iguana corpse (skeletalised by now) (21, -15, D:10) a +2 dagger of draining (still there?) a +0 robe (still there?) the human corpse of Josephine (still there?) (23, -7, D:10) a curare-tipped dart (24, -8, D:10) a +2 short sword of venom (still there?) 8 curare-tipped darts (still there?) a wand of digging (1) (still there?) (24, -6, D:10) a bullfrog corpse (25, -15, D:10) a stone (26, -15, D:10) a stone (27, -15, D:10) 2 stones (28, -16, D:10) a potion of haste (30, -16, D:10) a +0 club