MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, 32, D:1) 23 bolts (4, 19, D:1) a +0 dagger (9, 29, D:1) a +0 club (27, 34, D:1) a +0 club (32, 13, D:1) a +0 short sword a +0 club (37, 17, D:1) a +0 animal skin (39, 45, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 36, D:2) a +0 ring mail (4, 11, D:2) a +0 robe (9, 11, D:2) 19 bolts (22, 25, D:2) 13 arrows (33, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -14, D:3) a +0 war axe (14, 7, D:3) a +0 short sword (24, 0, D:3) a +0 club (26, 1, D:3) a +0 club (27, -35, D:3) a scroll of amnesia (32, -31, D:3) a cursed +0 ring mail (61, 0, D:3) a +0 mace Level 4 of the Dungeon [Shop] Athries's Armour Shop a +2 plate armour of fire resistance (520 gold) a +0 leather armour (26 gold) a +0 ring mail of cold resistance (143 gold) a +0 pair of boots (58 gold) a +0 plate armour of positive energy (351 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) the +1 leather armour of Hysteria {+Blink rElec Str+8 Stlth+} (618 gold) It affects your strength (+8). It insulates you from electricity. It lets you blink. It makes you more stealthy. the +1 leather armour "Fizxuin" {Harm MR+++ Int+3 Dex-5} (273 gold) It affects your intelligence (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It increases damage dealt and taken. (0, 0, D:4) a +0 giant club (8, 10, D:4) a +0 short sword (14, 15, D:4) a +0 dagger (16, 17, D:4) a +0 dagger (21, 17, D:4) a +0 short sword (24, 29, D:4) a potion of degeneration (38, 39, D:4) a +0 ring mail Level 5 of the Dungeon (13, -3, D:5) a +0 chain mail (15, 1, D:5) a +0 hand axe (16, 27, D:5) a cursed +0 leather armour a cursed -1 dagger a +0 giant club (20, -8, D:5) a potion of degeneration (20, -7, D:5) a scroll of remove curse (21, 17, D:5) a +0 dagger a +0 club a +0 leather armour (21, 18, D:5) a +2 dagger of draining a cursed -1 dagger a +0 robe (22, -8, D:5) a potion of mutation (26, -7, D:5) a +0 club (31, 11, D:5) 25 arrows (42, 31, D:5) an uncursed amulet of magic regeneration (44, 18, D:5) a +0 robe (44, 28, D:5) a +0 chain mail (48, 10, D:5) a +0 dagger a +0 leather armour a +0 mace a +0 scale mail a +0 flail a +0 ring mail a +0 whip (58, 2, D:5) a +0 quarterstaff a +0 leather armour Level 6 of the Dungeon (8, 11, D:6) a +0 short sword a +0 dagger a +0 scale mail (10, 11, D:6) a +0 dagger a +0 robe (17, -18, D:6) a +0 halberd (18, -18, D:6) a +0 whip (22, -7, D:6) a +0 spear (26, 0, D:6) 5 arrows (27, 17, D:6) a +0 ring mail a +0 flail (29, 17, D:6) a +0 leather armour a +0 short sword (30, 17, D:6) a +2 dagger of venom (31, 17, D:6) a +0 leather armour a +1 mace of protection (33, -1, D:6) 8 arrows a +0 shortbow (39, 0, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -1, D:7) a +0 ring mail (8, 5, D:7) a +0 flail (14, 29, D:7) a cursed +0 leather armour (24, 36, D:7) a +0 club a +0 ring mail a +0 hand axe (29, 30, D:7) an uncursed staff of death (31, 20, D:7) a +0 flail a +0 hand axe a +2 war axe of venom a +0 robe a +0 dagger (32, 20, D:7) a +0 dagger (39, 36, D:7) a +0 club (47, 32, D:7) a +0 giant club (51, 7, D:7) a +0 flail Level 8 of the Dungeon (4, -35, D:8) a +0 hunting sling (5, -28, D:8) a +0 dagger (5, -27, D:8) a +0 robe a +0 dagger a +0 whip a +0 chain mail a +0 long sword (11, -16, D:8) a +0 flail of holy wrath (20, -21, D:8) a +0 giant spiked club (21, -21, D:8) a cursed -2 giant club (24, 6, D:8) a +0 dagger a +0 robe an orc corpse (25, 4, D:8) a stone a cursed -1 falchion a +0 leather armour an orc corpse (26, -29, D:8) 20 arrows (26, -11, D:8) a +0 robe (32, -7, D:8) 14 arrows (32, -2, D:8) a +0 giant club a +0 dire flail the Ecumenical Temple