MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 16, D:1) 9 bolts (4, 24, D:1) a +0 dagger (6, 9, D:1) 9 arrows (18, -15, D:1) a +0 dagger of pain a +0 dagger (21, 6, D:1) a +0 animal skin (25, 34, D:1) a +0 dagger (26, -9, D:1) a +0 dagger (26, 32, D:1) a +0 mace (31, -4, D:1) a +0 club (40, 22, D:1) a +0 short sword (45, 10, D:1) a +0 robe (46, -8, D:1) a +0 club (51, 31, D:1) 17 bolts (56, 14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an uncursed staff of conjuration (4, 23, D:2) a +0 plate armour (7, 7, D:2) a +0 club (8, 7, D:2) a ball python corpse (skeletalised by now) (10, 20, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (33, 30, D:2) a cursed -1 short sword a kobold corpse (skeletalised by now) (36, -6, D:2) a +0 club (unseen) (38, -7, D:2) a +0 spear (unseen) (39, -6, D:2) 3 stones a hobgoblin corpse a goblin corpse (39, 22, D:2) 34 arrows (40, -6, D:2) a +0 dagger (40, -5, D:2) a +0 club a hobgoblin corpse (41, -2, D:2) a kobold corpse (42, -4, D:2) a stone (42, -1, D:2) a bat corpse (42, 24, D:2) 22 bolts (45, 28, D:2) a bat corpse (46, -2, D:2) a stone