MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (17, 34, D:1) a +0 dagger (28, 37, D:1) a +0 club (29, 39, D:1) a +0 club (42, 6, D:1) a +0 spear (51, 6, D:1) a +0 short sword (54, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (6, 2, D:2) a +0 hand axe (7, 10, D:2) a +0 club (9, -15, D:2) a +0 club (9, -14, D:2) a +0 dagger (10, -20, D:2) a +0 robe (11, -9, D:2) a +0 leather armour (11, 3, D:2) a frilled lizard corpse (14, -23, D:2) a +1 chain mail of magic resistance (23, 21, D:2) a +0 chain mail (24, 10, D:2) a +0 short sword (30, 1, D:2) a +0 battleaxe a hobgoblin skeleton (33, -11, D:2) a +0 spear (39, 13, D:2) a +0 leather armour (47, -9, D:2) a +0 leather armour a +0 hand axe a +0 falchion (47, -7, D:2) a jackal corpse (skeletalised by now) (48, -6, D:2) a jackal corpse (skeletalised by now) (56, -7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 5, D:3) a +0 hand axe (14, -4, D:3) a cursed -2 club (23, -14, D:3) a +0 plate armour (31, -12, D:3) a +0 club (31, 27, D:3) a book of Misfortune (33, 25, D:3) a +0 mace Level 4 of the Dungeon (3, -22, D:4) a +0 spear (21, -31, D:4) 13 arrows the Ecumenical Temple