MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -14, D:1) 6 bolts (14, 19, D:1) a +0 club (15, 24, D:1) a +0 pair of gloves (17, 19, D:1) a +0 chain mail (21, -10, D:1) a +0 ring mail (25, 32, D:1) a +0 club (25, 33, D:1) a +0 helmet (26, 21, D:1) 28 arrows (37, 20, D:1) a +0 leather armour a +0 club (46, 7, D:1) a +0 club (50, 14, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 15 arrows (5, 3, D:2) a +0 mace (25, -27, D:2) a +0 club (39, -17, D:2) a +0 whip (41, 0, D:2) a +0 short sword (56, -30, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 12, D:3) a +0 leather armour (1, 10, D:3) a +0 club (3, 7, D:3) a cursed -2 spear (5, 7, D:3) a +0 spear (6, -9, D:3) a +0 robe (7, -6, D:3) 18 arrows (12, -15, D:3) a +0 short sword a +0 short sword (12, -14, D:3) a +0 club a +0 dagger a cursed -2 ring mail a cursed -1 club a +0 leather armour a +0 falchion a +0 ring mail (13, 1, D:3) a +0 dagger a +0 robe (13, 2, D:3) a +0 trident 5 boomerangs a cursed +0 ring mail (14, 2, D:3) a +0 short sword a +0 leather armour (21, 2, D:3) a +0 chain mail a +0 halberd (24, 12, D:3) a cursed -1 dagger a +0 short sword a +1 leather armour of poison resistance a +0 ring mail a +0 dagger a +0 robe (25, 3, D:3) a +0 leather armour a +0 dagger (25, 20, D:3) a +0 leather armour (27, -13, D:3) a +0 robe a +0 dagger (29, -12, D:3) a +0 club (29, 0, D:3) a +0 whip (30, -11, D:3) a +0 club a +0 whip Level 4 of the Dungeon [Shop] Qogekuoh's Antique Weapon Emporium a +0 lajatang (360 gold) a +0 battleaxe of freezing (328 gold) a +0 trident (84 gold) a +0 hunting sling (36 gold) a +0 dagger (48 gold) a +0 club (24 gold) a +0 hand crossbow (84 gold) a cursed -3 long sword (2 gold) a +0 whip (60 gold) a +0 lajatang (360 gold) a +1 trident of venom (268 gold) a +0 hand axe (72 gold) (8, 7, D:4) a +0 pair of gloves (21, 37, D:4) a +0 spear (27, 15, D:4) a +0 spear (29, 15, D:4) a +0 plate armour (30, 46, D:4) a +0 rapier a +2 leather armour of cold resistance (38, -1, D:4) a +0 centaur barding (42, 17, D:4) a cursed +0 hand axe (42, 25, D:4) 23 bolts (43, 4, D:4) the cursed +1 dagger of Wimuik {flame, rElec Str+6 Int-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your intelligence (-2). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (5, 7, D:5) a scroll of amnesia (7, 12, D:5) a +0 leather armour (7, 21, D:5) a cursed -3 hand axe (8, 21, D:5) a +0 chain mail (10, -9, D:5) a +2 dagger a +0 robe (15, 3, D:5) a +0 ring mail a +0 short sword (17, -23, D:5) a +0 ring mail (19, -19, D:5) a +0 mace a +0 plate armour (21, 21, D:5) a +1 hand crossbow of flaming (22, -24, D:5) a +0 dagger (22, 4, D:5) a +0 club (22, 16, D:5) a +0 dagger (22, 19, D:5) a +0 falchion (24, -24, D:5) a +3 leather armour a +0 dagger (24, -22, D:5) a +0 chain mail (24, -11, D:5) a +0 robe (31, -11, D:5) a +0 flail (31, -10, D:5) a +1 vorpal flail (33, -19, D:5) a +0 flail (44, -10, D:5) a +0 short sword a +0 whip (44, -9, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 0, D:6) a +0 morningstar (2, -7, D:6) a +0 pair of boots (2, 1, D:6) 20 arrows a +0 shortbow (14, -22, D:6) 24 bolts (14, -20, D:6) a cursed +0 robe a +0 dagger (14, -19, D:6) a +0 robe a +0 dagger (14, -11, D:6) a +0 giant club (15, -23, D:6) 3 silver javelins (15, -22, D:6) a +0 trident (15, -13, D:6) a +0 leather armour a +0 war axe (18, -8, D:6) 22 bolts (21, -1, D:6) a +2 vorpal falchion (23, -23, D:6) a +0 robe (23, -10, D:6) a +0 club (28, -3, D:6) a +0 scale mail (30, -4, D:6) a +0 robe (35, 5, D:6) a +0 robe a +0 glaive (36, 10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia a +0 leather armour a +0 flail (3, -18, D:7) a +0 leather armour (4, 3, D:7) a +0 dagger (4, 4, D:7) a cursed +0 ring mail a +4 vampiric war axe (9, 9, D:7) a +0 flail a +0 robe a +0 chain mail a +0 hand axe (18, 2, D:7) a +0 falchion (23, -6, D:7) a +0 chain mail (33, -28, D:7) a +0 scale mail a +0 dagger (34, -28, D:7) a +0 mace (35, -28, D:7) a +0 leather armour (35, -27, D:7) a cursed -3 short sword (41, 1, D:7) a +0 chain mail (51, -7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (2, 24, D:8) a +0 dagger a +0 robe (5, 21, D:8) a +0 dagger (10, 1, D:8) a +0 helmet (11, -6, D:8) a +0 scale mail a +0 whip (12, -6, D:8) a +0 leather armour a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 dagger (16, 12, D:8) a +2 robe of positive energy a +0 dagger (25, -13, D:8) a +2 short sword of venom (26, 17, D:8) a +0 whip (26, 20, D:8) a +0 ring mail (26, 21, D:8) a +0 spear (27, -4, D:8) 22 arrows a +0 shortbow (37, 15, D:8) a +0 leather armour (39, 23, D:8) a +0 robe (50, 32, D:8) a +0 leather armour (52, 24, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 1, D:9) a +0 dagger a +0 robe (8, 1, D:9) a +0 giant spiked club a +0 giant club (13, 1, D:9) a +0 club a +0 shortbow 55 arrows (14, -5, D:9) a +0 naga barding (14, 30, D:9) 25 arrows (22, 4, D:9) a +0 giant club (23, 4, D:9) a +0 flail a +0 hand axe a +0 chain mail (24, 19, D:9) a +0 robe a +0 dagger (24, 20, D:9) a scroll of amnesia (28, 11, D:9) a +0 short sword (28, 14, D:9) a +0 dagger (29, 3, D:9) a +0 short sword (29, 11, D:9) a +0 short sword (29, 13, D:9) a +0 dagger a +0 short sword (31, 2, D:9) a +0 quarterstaff (34, 25, D:9) a cursed +0 ring mail (38, -4, D:9) a +0 falchion (39, -2, D:9) a +0 chain mail (40, 16, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a +2 short sword of venom (0, 11, D:10) a +0 mace (7, -2, D:10) a +0 giant spiked club a +0 giant club (11, 12, D:10) a +0 leather armour (18, -17, D:10) a +0 troll leather armour (23, -25, D:10) a +0 long sword (23, -12, D:10) a +0 war axe (23, 7, D:10) a +5 spear (26, 7, D:10) a +0 scale mail a +2 spear of flaming (34, -3, D:10) a +0 ring mail (37, -10, D:10) a +3 mace of holy wrath (37, -8, D:10) a +0 spear (39, -11, D:10) a +0 plate armour a +0 war axe (41, -13, D:10) a +0 leather armour a +0 spear (41, -12, D:10) a +0 war axe (41, 2, D:10) a book of Maledictions (42, -21, D:10) a +5 eveningstar 7 javelins a +0 scale mail of cold resistance (48, -9, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 robe a cursed +0 great sword (0, 3, D:11) a +1 long sword of flaming a +0 robe (1, 0, D:11) a +0 robe a +0 battleaxe (2, 0, D:11) a cursed -1 robe a +3 morningstar (19, 22, D:11) a +0 club (19, 24, D:11) a +0 dagger a +0 robe (20, 20, D:11) a +0 war axe a +0 leather armour a +0 ring mail (20, 22, D:11) a +0 dagger (29, 8, D:11) a +0 shortbow 26 arrows (35, -31, D:11) a +0 shortbow (45, -9, D:11) a +0 dagger a +0 robe (49, 8, D:11) a +2 quarterstaff of distortion (54, -4, D:11) 3 large rocks (55, -27, D:11) a +0 flail (60, -31, D:11) a +0 flail (60, -29, D:11) 14 arrows (61, -24, D:11) a +0 spear Level 12 of the Dungeon (2, 2, D:12) an arrow (7, 4, D:12) 4 arrows (8, 7, D:12) 17 arrows a +0 shortbow (8, 9, D:12) an arrow (9, 5, D:12) an arrow (9, 6, D:12) an arrow (9, 8, D:12) an arrow (9, 9, D:12) an arrow (9, 11, D:12) 8 arrows a cursed +0 shortbow (10, 11, D:12) a cursed amulet of regeneration (11, 8, D:12) a +0 war axe 11 arrows a +0 shortbow (11, 10, D:12) 8 arrows a +0 shortbow (11, 11, D:12) 4 arrows a +0 shortbow (18, -6, D:12) a +0 war axe (23, -15, D:12) a +0 great sword (28, -18, D:12) a +0 flail (39, 17, D:12) a scroll of teleportation (46, 19, D:12) a +4 ring of protection the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Party Tricks (40, -9, Lair:1) the +8 trident "Nuhim" {freeze, rPois Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from poison. (40, 4, Lair:1) a +0 club Level 2 of the Lair of Beasts (1, 6, Lair:2) a +0 scale mail (27, 15, Lair:2) a stone (27, 17, Lair:2) a scroll of identify (28, 17, Lair:2) 19 gold pieces (32, -30, Lair:2) a +0 tower shield (39, -32, Lair:2) a +0 falchion (43, -24, Lair:2) a +0 lajatang (51, -1, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (9, 49, Lair:3) a +0 scale mail (36, 33, Lair:3) 20 arrows (37, 59, Lair:3) a +0 flail (41, 32, Lair:3) a lightning rod (4/4) (43, 26, Lair:3) 15 bolts (44, 33, Lair:3) the +1 hand axe of Agony {venom, rC+ Int+4 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. It lets you see invisible. (55, 8, Lair:3) 10 arrows (70, 28, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 ring mail (21, 8, Lair:4) 4 potions of degeneration (23, 15, Lair:4) 3 large rocks (42, -5, Lair:4) a scroll of amnesia (43, 20, Lair:4) a +0 short sword (54, 36, Lair:4) 22 bolts Level 5 of the Lair of Beasts (20, -9, Lair:5) 10 arrows (21, 10, Lair:5) a scroll of identify (22, -13, Lair:5) 19 sling bullets (23, 7, Lair:5) a +0 flail (40, 19, Lair:5) a wand of random effects (32) an uncursed amulet of the acrobat a Gauntlet (0, 0, Gauntlet) a book of Necromancy (unseen) (14, -8, Gauntlet) a +4 ring of protection (14, -6, Gauntlet) a phial of floods (14, -3, Gauntlet) the +0 pair of gloves of Liytzip {+Fly rN+ Str+3 Stlth-} It affects your strength (+3). It protects you from negative energy. It lets you fly. It makes you less stealthy. (14, 6, Gauntlet) an uncursed ring of flight (28, -9, Gauntlet) 15 gold pieces (28, -6, Gauntlet) a potion of heal wounds (28, -5, Gauntlet) the +1 pair of boots of the Gate {rC+ Str+3 Int-2} It affects your strength (+3). It affects your intelligence (-2). It protects you from cold. (42, -8, Gauntlet) a +0 scale mail (42, -5, Gauntlet) a scarf of repulsion (42, 9, Gauntlet) the +3 chain mail of Meinalas {-Cast rElec Int+8} It affects your intelligence (+8). It insulates you from electricity. It prevents spellcasting.