Dungeon Crawl Stone Soup version 0.26-a0-158-g66bac3cce0 (webtiles) character file. Game seed: 13989357275714308793 0 MirrMurr the Chucker (level 1, -7/19 HPs) Began as a Deep Dwarf Hunter on July 2, 2020. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (46 turns). MirrMurr the Chucker (Deep Dwarf Hunter) Turns: 46, Time: 00:00:29 Health: -7/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 11 God: Gold: 9 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 6 javelins (quivered) d - 2 throwing nets Armour b - a +0 leather armour (worn) Potions e - a potion of degeneration {unknown} Comestibles f - a ration Skills: * Level 1.7 Fighting + Level 3.6 Throwing + Level 0.0 Armour + Level 2.1 Dodging + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The goblin shouts! You hit the gnoll but do no damage. You closely miss the gnoll. The gnoll hits you with a +0 halberd. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... , * * , ## * * *♣.♣# , * ..... * #♣..... *, ....... * , , * ##########.♣..... , ..........g...... , * #..@g♣ , ,#######'####* * #..........# #..........# ** , , , , #..........# , * #..........##### , #######.#....=.#, , , , * ...#.####...# ,,...####.## ..##, * * You could see a gnoll and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MirrMurr the Deep Dwarf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 46 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_2, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_corner_1, wad_floor_pattern_untrapped, minmay_pentomino_w2 Action || total -------------------------++------- Melee: Short sword || 7 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------