MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 32, D:1) 19 bolts (12, -6, D:1) a +0 club a cursed +0 chain mail (12, -5, D:1) a +2 dagger of protection a cursed +0 dagger (12, 28, D:1) a +0 dagger (25, 12, D:1) a +0 dagger (33, 35, D:1) a +0 whip (37, 19, D:1) a +0 club (39, 4, D:1) 29 bolts (42, -13, D:1) a +0 club (43, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 16, D:2) a +0 club (8, 37, D:2) a +0 dagger (17, 6, D:2) a +0 dagger (21, 5, D:2) a +0 club a +0 robe (21, 34, D:2) a +0 club (22, 5, D:2) a +0 dagger (22, 34, D:2) a +0 helmet a +0 animal skin a +0 trident (25, 36, D:2) a +0 short sword (29, 38, D:2) a +0 club (39, 16, D:2) a +0 club (42, 20, D:2) a +0 club a +0 robe (46, 27, D:2) a +0 club (49, 41, D:2) a +0 dagger (51, 41, D:2) a +0 whip (54, 20, D:2) a +0 hand axe (57, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 arrows (5, 2, D:3) 2 potions of degeneration (12, 6, D:3) a +0 club (13, -7, D:3) a +0 animal skin (16, -8, D:3) a +0 dagger (23, -9, D:3) a +0 club (29, 32, D:3) a +0 hand axe a +0 chain mail (34, -5, D:3) a +0 club (36, 19, D:3) a +0 robe a +2 scythe of freezing (37, -2, D:3) a +0 ring mail (39, 7, D:3) a +0 ring mail (40, -12, D:3) 23 arrows (41, 20, D:3) a +0 club (49, 13, D:3) a +0 trident (51, -18, D:3) a +0 mace a cursed +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -19, D:4) an uncursed ring of attention an uncursed ring of wizardry (5, 0, D:4) 22 arrows (28, 17, D:4) a +0 giant club (33, -3, D:4) a +0 dagger a +0 robe (40, -13, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 24, D:5) the +5 hand axe of the Eel {venom, rN+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from negative energy. (3, 18, D:5) a +0 dagger a +0 robe a +0 club (4, 19, D:5) a +0 dagger a cursed +0 ring mail a +0 mace (11, 17, D:5) 20 bolts (12, 21, D:5) a +0 shortbow (12, 23, D:5) 10 arrows (12, 24, D:5) 4 arrows (14, 10, D:5) a +0 giant spiked club (15, 10, D:5) a +0 robe a +0 dagger (17, 12, D:5) a +0 flail (18, 6, D:5) a +0 scale mail a +0 hand axe (19, 2, D:5) the +7 dagger of Incongruity {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (19, 7, D:5) a +0 leather armour a +0 club (27, 13, D:5) a +0 robe (28, 5, D:5) an arrow (28, 9, D:5) 12 arrows (28, 12, D:5) an arrow a +0 shortbow (32, 13, D:5) a +0 dagger (34, 23, D:5) a cursed -3 club Level 6 of the Dungeon [Shop] Vilenic's Magic Scroll Emporium 2 scrolls of fear (98 gold) a scroll of random uselessness (14 gold) a scroll of silence (105 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) a scroll of holy word (105 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) (2, -5, D:6) a +0 leather armour (9, 27, D:6) 13 bolts (9, 32, D:6) a +0 cloak (13, 18, D:6) a +0 dagger a +0 ring mail a +0 ring mail of cold resistance a +0 dagger a cursed +0 robe a +0 mace a +0 chain mail (19, 35, D:6) a +0 chain mail (21, 8, D:6) a +0 giant spiked club (23, 4, D:6) a +0 robe (28, 0, D:6) a +0 short sword a +0 ring mail (29, 2, D:6) a +0 mace a cursed +4 great sword a +0 robe a +0 dagger a +0 club a +0 scale mail a +4 battleaxe a +0 robe a cursed +4 scimitar of freezing a cursed -2 robe a cursed +0 ring mail a +0 great sword a +0 robe (30, 3, D:6) a cursed +0 halberd a +0 robe (38, 32, D:6) an uncursed staff of wizardry Level 7 of the Dungeon (0, 0, D:7) a cursed +0 scimitar a +2 robe of the Archmagi (2, 0, D:7) a +3 flail a cursed +0 robe a cursed -3 war axe a +0 robe (4, 7, D:7) a +0 dagger a +0 robe of cold resistance (4, 8, D:7) a +0 dagger a +0 robe (4, 14, D:7) a +0 flail a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 whip a +0 leather armour (5, 1, D:7) a +2 rapier of venom a +0 leather armour (21, -29, D:7) a +0 hunting sling (37, -10, D:7) 21 arrows (39, -24, D:7) a +0 hand axe (42, -16, D:7) a +0 halberd (43, -17, D:7) a +0 flail (43, -16, D:7) a +0 halberd (44, -16, D:7) a +0 spear (45, -14, D:7) a +0 club a +0 leather armour (52, 15, D:7) a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail a +0 falchion (53, 15, D:7) a +0 short sword a +0 club a +0 scale mail Level 8 of the Dungeon (3, -7, D:8) a book of Changes (3, -1, D:8) a +0 ring mail a +0 long sword (9, 9, D:8) a book of Flames (13, -6, D:8) a +0 scimitar of flaming a +1 robe of cold resistance (16, -5, D:8) a +0 leather armour a +3 short sword of venom (17, -8, D:8) a +0 dagger (19, -23, D:8) a +0 quarterstaff (19, 5, D:8) a +0 war axe (20, 6, D:8) a +0 cloak (22, 2, D:8) a +0 leather armour (25, 20, D:8) a +0 robe a +0 dagger (26, 1, D:8) a +0 club (28, -7, D:8) a +0 robe (29, -5, D:8) a +0 ring mail a +0 club a +0 flail a +0 dagger (33, 6, D:8) a +0 chain mail (36, 12, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (7, 16, D:9) a +0 rapier a +0 shortbow an arrow (8, 16, D:9) 7 arrows (12, 24, D:9) an uncursed staff of earth (21, 30, D:9) a +0 robe (25, 17, D:9) a +0 morningstar (27, 15, D:9) a +0 flail (28, 16, D:9) a +0 chain mail a +0 flail (29, 12, D:9) a +0 robe a +0 dagger (32, 12, D:9) a +0 leather armour a +0 trident (32, 13, D:9) a +0 war axe (47, -14, D:9) a scarf of repulsion (49, 30, D:9) a +0 ring mail (50, 11, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 31, D:10) 13 arrows (4, 26, D:10) a +0 robe a +0 giant club (9, 27, D:10) a +0 whip (10, 14, D:10) a cursed -2 falchion (14, 20, D:10) a +0 war axe a +2 dagger of draining a cursed -1 robe (15, 20, D:10) a +0 spear a +0 hand axe a +0 chain mail a +0 hand axe (15, 21, D:10) a +0 club (20, -2, D:10) a +0 ring mail (37, 33, D:10) a scarf of harm (37, 36, D:10) a +0 short sword (37, 38, D:10) a +0 club a cursed -1 club a +0 dagger a +0 whip (38, 7, D:10) a +0 cloak (38, 26, D:10) a +0 giant spiked club (43, 41, D:10) a +2 vampiric great sword Level 11 of the Dungeon (2, -10, D:11) a potion of berserk rage an uncursed ring of poison resistance (16, -9, D:11) a +0 scale mail a +0 dagger a +0 hand axe a +0 robe a +0 dagger of venom a +0 short sword a +0 robe a +0 dagger (17, 22, D:11) 19 gold pieces (17, 23, D:11) a +3 lajatang of pain (17, 24, D:11) a lightning rod (4/4) (18, 28, D:11) a +0 scimitar of flaming a +0 robe (19, 29, D:11) a cursed +0 scimitar a +1 robe of magic resistance a +0 morningstar a +0 robe (26, -11, D:11) an uncursed ring of wizardry (28, 31, D:11) a +0 ring mail (31, -14, D:11) a +2 falchion of holy wrath (35, -3, D:11) a +0 ring mail (37, -15, D:11) a +0 long sword (37, -4, D:11) a +0 ring mail a +0 robe a cursed +2 hand axe (37, -3, D:11) a +0 robe a cursed +0 battleaxe (39, -4, D:11) a +0 robe a cursed +5 battleaxe (39, -3, D:11) a +0 robe a cursed +0 spear (39, -1, D:11) a +0 mace (39, 16, D:11) a +1 chain mail of positive energy (51, -14, D:11) a +0 giant club (56, 17, D:11) 19 arrows (59, 8, D:11) a cursed +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 dire flail (14, 6, D:12) an arrow (14, 11, D:12) a +0 pair of boots (15, 5, D:12) a +0 robe a +0 dagger (15, 6, D:12) a +0 robe a +0 dagger (15, 34, D:12) a +0 pair of gloves (16, 5, D:12) an arrow a +4 dire flail of flaming a +0 dagger a +0 robe (16, 6, D:12) a +0 hand axe a +0 plate armour a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 club (17, 5, D:12) a +0 war axe a +0 dagger a +2 robe of fire resistance (17, 6, D:12) a +0 lajatang a +0 leather armour a +0 dagger a cursed -2 leather armour (18, 4, D:12) 10 arrows a +0 shortbow a +2 war axe of venom (18, 5, D:12) a +0 leather armour a +0 trident (18, 6, D:12) a +0 scale mail a +0 club (21, 32, D:12) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (25, 20, D:12) a +0 dagger a +0 robe (26, 20, D:12) a +0 dagger a +0 robe Sif Muna's Reference Book on Combat Magic Spells Type Level Known a - Magic Dart Conjuration 1 no Trog disapproves of the use of such an item. (27, 18, D:12) a book of Party Tricks (30, 23, D:12) a cursed +0 robe a +2 dagger of draining (31, 6, D:12) a +0 dagger a +0 robe (31, 9, D:12) a +0 whip Level 13 of the Dungeon (1, 30, D:13) a potion of lignification (4, 32, D:13) a potion of lignification (8, 34, D:13) a +0 shortbow 3 arrows (10, 34, D:13) a +0 flail (11, 29, D:13) 21 arrows (11, 34, D:13) 10 arrows (12, -2, D:13) a +4 scimitar of flaming (15, 32, D:13) a +0 war axe (15, 33, D:13) a +0 trident (15, 34, D:13) an arrow (16, 25, D:13) a potion of degeneration (16, 34, D:13) a +0 short sword a +0 battleaxe a +0 war axe a +0 mace (19, -2, D:13) a +0 dagger (24, 32, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 arbalest 9 bolts (0, 3, D:14) 2 bolts (0, 6, D:14) a bolt (0, 7, D:14) a bolt (2, 6, D:14) a bullfrog skeleton (2, 7, D:14) 3 large rocks (3, 8, D:14) an iguana skeleton (4, 3, D:14) 31 bolts (4, 5, D:14) a cyclops skeleton (16, -5, D:14) 2 arrows (17, -10, D:14) a +0 scale mail (17, -4, D:14) a water moccasin skeleton (18, -4, D:14) a +0 longbow 20 arrows (18, -3, D:14) a +1 great mace of protection a +0 chain mail (22, -14, D:14) a cursed -3 trident (24, 19, D:14) a +0 hand axe a +0 chain mail (25, 19, D:14) a +0 troll leather armour a troll skeleton (27, 18, D:14) a +0 dagger a +0 robe (32, -2, D:14) a stone (32, -1, D:14) a stone (32, 0, D:14) a stone (42, -12, D:14) a scroll of brand weapon (47, 2, D:14) a +6 mace of flaming (56, -20, D:14) a cursed +0 giant club (58, -26, D:14) a +0 pair of boots (64, 5, D:14) a scroll of noise (66, -34, D:14) 5 atropa-tipped darts (69, -29, D:14) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (3, -9, Lair:1) a +0 trident (9, -10, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -50, Lair:2) a cursed +0 hunting sling (26, -28, Lair:2) 15 bolts (27, -22, Lair:2) a +0 flail (38, -35, Lair:2) a +0 flail (46, -30, Lair:2) a +0 leather armour (51, -25, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (18, 3, Lair:3) a potion of degeneration (28, -8, Lair:3) 18 arrows (31, -15, Lair:3) a +3 trident (41, -23, Lair:3) 22 arrows (56, -8, Lair:3) a +0 chain mail (60, -4, Lair:3) a +0 robe (63, -5, Lair:3) the cursed +1 war axe of Strategic Superiority {vorpal, rElec rF+ rC- MR+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 4 of the Lair of Beasts (17, 6, Lair:4) a +5 antimagic dire flail (20, -43, Lair:4) a potion of lignification an uncursed ring of flight (25, -12, Lair:4) 16 arrows (29, -40, Lair:4) a scroll of amnesia (34, 0, Lair:4) a +0 hunting sling (40, -29, Lair:4) a +0 pair of boots (40, -8, Lair:4) a +0 spear (47, -16, Lair:4) a +0 pair of boots (55, -37, Lair:4) 6 datura-tipped darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (0, 31, Lair:5) a +0 chain mail (7, 4, Lair:5) a Young Poisoner's Handbook (9, 21, Lair:5) a +0 rapier (11, 18, Lair:5) a +0 dagger a +0 robe (18, 46, Lair:5) 16 arrows (21, 6, Lair:5) a +0 glaive (21, 9, Lair:5) the +2 robe of the Beginning {*Corrode rPois Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It may corrode you when you take damage. (27, 10, Lair:5) a book of Misfortune (48, 31, Lair:5) a +0 morningstar (54, 7, Lair:5) a +0 spear (55, 48, Lair:5) a +0 leather armour (59, 34, Lair:5) an uncursed ring of positive energy (65, 19, Lair:5) a +1 helmet Level 6 of the Lair of Beasts (3, 38, Lair:6) a +0 pair of boots (9, 42, Lair:6) a +0 robe (12, 15, Lair:6) a +0 mace of venom (16, 32, Lair:6) a +0 mace (17, 22, Lair:6) a +0 rapier (18, 22, Lair:6) a book of Battle (19, 17, Lair:6) +0 fire dragon scales (19, 23, Lair:6) 27 bolts (27, -7, Lair:6) 22 bolts (35, 26, Lair:6) a +0 mace +0 steam dragon scales