MirrMurr Level 1 of the Dungeon (0, 0, D:1) 9 stones (10, 6, D:1) a +0 whip (17, 60, D:1) a +0 club (19, 1, D:1) 2 throwing nets (19, 4, D:1) a +2 pair of boots (19, 12, D:1) 12 arrows (21, 26, D:1) 24 stones (29, 47, D:1) a +0 scale mail (34, 34, D:1) 20 poisoned darts (38, 2, D:1) a stone (38, 3, D:1) a +0 dagger (52, 45, D:1) a +0 club (53, 48, D:1) a +0 ring mail (54, 20, D:1) a +0 club a stone (55, 53, D:1) a +0 mace (58, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 4, D:2) a rat skeleton (23, -8, D:2) a +0 club (30, -2, D:2) a bat skeleton (30, 1, D:2) a +0 club a hobgoblin skeleton (34, -16, D:2) a +0 club (36, -22, D:2) a +0 dagger (36, -18, D:2) a +0 leather armour (36, -2, D:2) a scroll of identify (39, -3, D:2) 17 stones (47, -28, D:2) a +0 buckler (48, -38, D:2) a scroll of amnesia (50, -25, D:2) a +0 dagger (53, -35, D:2) 16 stones