MirrMurr Level 1 of the Dungeon (3, -8, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (13, -28, D:1) a +0 club (15, -13, D:1) 17 arrows (21, 3, D:1) a +0 dagger (21, 7, D:1) a +0 mace (27, -23, D:1) a jackal corpse (skeletalised by now) (27, -18, D:1) a +0 short sword (36, -21, D:1) a +0 spear (38, 3, D:1) a +0 dagger (38, 8, D:1) a +0 robe (41, -8, D:1) 15 arrows (52, -21, D:1) a +0 hand axe (52, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 stones (2, 2, D:2) a +0 dagger a +0 ring mail an orc corpse (6, 24, D:2) a +0 robe (7, 2, D:2) 16 stones (9, 15, D:2) a +0 club a hobgoblin corpse (10, 18, D:2) a bat corpse (11, 21, D:2) a rat corpse (13, 24, D:2) a +0 scale mail (21, -7, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, 18, D:2) a +0 mace (34, -12, D:2) a kobold corpse (skeletalised by now) (38, -13, D:2) a hobgoblin corpse (skeletalised by now) (38, 2, D:2) a dart slug corpse (39, -4, D:2) 26 arrows (41, -10, D:2) a +0 leather armour