MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (0, 3, D:1) a +0 hand axe (10, -30, D:1) a +0 club (20, -21, D:1) a +0 mace (24, -32, D:1) a +0 dagger (30, -4, D:1) 21 bolts (34, -29, D:1) a +0 mace Level 2 of the Dungeon (10, 12, D:2) a +0 club (23, 2, D:2) a +0 club (32, 11, D:2) 18 bolts (33, 2, D:2) a +0 robe (35, 16, D:2) a +0 club (41, 3, D:2) a +0 dagger (43, 19, D:2) a +0 club (47, -7, D:2) a +0 short sword (48, 18, D:2) a +0 ring mail (51, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (9, 3, D:3) a +0 falchion (12, -22, D:3) 10 gold pieces (12, 9, D:3) a +2 spear of venom (14, 9, D:3) a +0 short sword (17, -17, D:3) a +4 ring of strength (17, -16, D:3) a +0 trident (33, -12, D:3) a +0 club a +0 ring mail (33, -11, D:3) a +0 flail a +0 falchion (33, -10, D:3) a +0 flail (35, 13, D:3) an uncursed staff of death (35, 17, D:3) a +0 dagger a +0 robe (37, 7, D:3) a cursed +0 robe a +2 long sword a +0 robe a +0 great sword (39, 5, D:3) a +0 robe (unseen) (40, 18, D:3) a cursed -3 club (42, -9, D:3) a +0 club (46, -10, D:3) a +0 club