MirrMurr Level 1 of the Dungeon (2, -2, D:1) a +0 club (5, 12, D:1) a +0 dagger (17, -19, D:1) a +0 club (17, -17, D:1) a +0 dagger (18, -10, D:1) a +0 leather armour (24, -13, D:1) 20 bolts (24, 15, D:1) a +0 club (28, -21, D:1) a +0 hunting sling (28, 13, D:1) a scroll of enchant armour (33, -15, D:1) a +0 dagger (36, -14, D:1) a +0 mace (36, -6, D:1) a +0 club (37, 1, D:1) a +0 club Level 2 of the Dungeon (4, -6, D:2) a +0 club (4, -5, D:2) 19 bolts (7, -13, D:2) a stone (8, -38, D:2) a +0 ring mail (9, 14, D:2) a +0 ring mail (15, -11, D:2) a +0 robe (18, -27, D:2) 4 atropa-tipped darts (24, 9, D:2) a +0 short sword (26, -31, D:2) a +0 short sword (32, 8, D:2) a +0 centaur barding (39, -21, D:2) a +0 short sword (43, -12, D:2) 16 gold pieces Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (unseen) (1, -6, D:3) a stone (1, -1, D:3) a +0 hand axe of electrocution a +0 ring mail an orc skeleton (2, -6, D:3) a stone (9, 3, D:3) an adder skeleton (14, -10, D:3) a +0 dagger (14, -9, D:3) a +0 club Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets