MirrMurr Level 1 of the Dungeon (3, 25, D:1) a +0 short sword (13, 16, D:1) a +0 dagger (21, 36, D:1) 21 arrows (30, 25, D:1) a +0 short sword (39, 14, D:1) a +0 short sword Level 2 of the Dungeon (1, -2, D:2) a +0 chain mail (4, -30, D:2) a +0 club (5, -20, D:2) a +0 war axe (6, -20, D:2) a +0 dagger (15, -27, D:2) a +0 club (22, 2, D:2) a cursed ring of attention a +0 club (22, 5, D:2) a +0 short sword (25, -21, D:2) 17 bolts (34, -32, D:2) 21 arrows (35, -18, D:2) a +0 hand axe (36, -24, D:2) a +0 dagger (38, -30, D:2) a +0 dagger (41, -18, D:2) a +0 mace a cursed +0 robe (41, -10, D:2) a +0 whip (43, 7, D:2) a +0 robe (48, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -2, D:3) a +0 hand axe a +0 ring mail (2, 7, D:3) a cursed -1 dagger (3, -3, D:3) a +0 mace a +0 ring mail (8, 0, D:3) a +0 flail (9, -2, D:3) a cursed -2 giant club (10, -5, D:3) a +0 short sword (11, 0, D:3) a +0 hand axe a +0 club (18, 21, D:3) a +0 dagger (18, 24, D:3) 17 arrows (20, 30, D:3) 20 bolts (26, 10, D:3) 15 gold pieces (26, 13, D:3) 24 arrows (27, 12, D:3) a +0 whip (29, -2, D:3) a +0 leather armour (30, 27, D:3) a +0 plate armour (40, 12, D:3) 25 bolts (40, 13, D:3) 12 arrows (41, 16, D:3) 8 boomerangs (42, 15, D:3) a +0 dagger (43, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a -5 ring of protection a -3 ring of strength (12, -17, D:4) a +0 hand axe a +0 ring mail (30, -7, D:4) 18 arrows (32, -19, D:4) 24 arrows Level 5 of the Dungeon (15, -8, D:5) 21 arrows (19, -32, D:5) a +0 centaur barding (19, -27, D:5) a +0 whip (19, -26, D:5) a cursed -2 club (20, -20, D:5) a +0 whip a +0 whip a +0 dagger a +0 short sword a +2 short sword of holy wrath (21, -19, D:5) a +0 dagger (22, -31, D:5) 24 arrows (22, -18, D:5) a +0 short sword a +0 club a +0 whip (22, -4, D:5) a +0 robe a +0 dagger (22, 8, D:5) 12 arrows (23, -5, D:5) a +0 giant club (24, -15, D:5) a +0 short sword (30, -21, D:5) a +0 short sword (32, -19, D:5) a +0 ring mail (45, -6, D:5) a scroll of random uselessness (45, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 leather armour (1, 2, D:6) a +0 antimagic spear (1, 9, D:6) a +0 leather armour (13, 6, D:6) a +2 whip of draining a cursed +0 scale mail (13, 7, D:6) a +0 chain mail a +0 hand axe (23, 29, D:6) a +0 leather armour (28, -2, D:6) a +0 hand axe (28, 1, D:6) a +0 leather armour a +0 club (28, 3, D:6) a cursed -3 giant spiked club (28, 4, D:6) a +0 robe a +0 dagger (29, 13, D:6) a +0 hand axe (30, 23, D:6) a cursed +0 scale mail (30, 29, D:6) a +0 scale mail a +0 hand axe (37, -12, D:6) 19 arrows a +0 shortbow (38, 30, D:6) a cursed -2 falchion (39, -13, D:6) an arrow (39, 30, D:6) a +0 leather armour a +0 mace 3 boomerangs a +0 flail (40, -2, D:6) a +0 chain mail a +0 battleaxe (42, 31, D:6) a +0 dagger (43, -2, D:6) a +0 robe a +0 club (50, 18, D:6) a +0 quarterstaff a +0 ring mail (50, 21, D:6) a +0 leather armour a +0 flail (55, 13, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (12, -16, D:7) a +0 flail (14, -20, D:7) 5 arrows (14, 16, D:7) a +0 whip a +0 leather armour (17, -15, D:7) a +1 hat (48, -2, D:7) a cursed +0 hand axe Level 8 of the Dungeon [Shop] Buf Foup's Gadget Emporium a wand of polymorph (14) (160 gold) a wand of paralysis (6) (80 gold) a lightning rod (4/4) (400 gold) a box of beasts (200 gold) a crystal ball of energy (200 gold) a lightning rod (4/4) (400 gold) a phantom mirror (300 gold) a wand of flame (24) (130 gold) a box of beasts (200 gold) a box of beasts (200 gold) a box of beasts (200 gold) a phial of floods (400 gold) a wand of random effects (19) (105 gold) (14, 45, D:8) a +0 cloak (30, 10, D:8) a +2 dagger of holy wrath a +0 short sword of electrocution a +0 robe (32, 10, D:8) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (53, 2, D:8) a +0 dagger of distortion (54, 2, D:8) a +0 short sword a +0 robe (54, 16, D:8) a +0 whip (55, 16, D:8) a +0 whip a +0 leather armour a +0 flail a +0 whip a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail (1, -11, D:9) a +0 scale mail (3, -26, D:9) a +0 dagger (4, -25, D:9) a +0 short sword (unseen) (5, -18, D:9) 13 gold pieces (7, -27, D:9) a +0 antimagic halberd (7, -26, D:9) a phantom mirror (7, -19, D:9) a +0 club (8, -27, D:9) the +9 hunting sling "Ling" {freeze, rElec rF- Str+4 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. (9, -27, D:9) a sack of spiders (9, -26, D:9) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (9, -7, D:9) a +0 mace a +0 robe (10, -12, D:9) a +0 morningstar (10, -5, D:9) a +0 flail (11, -6, D:9) an orc skeleton (12, -3, D:9) a +0 scimitar a +0 plate armour (13, -3, D:9) a +0 giant club (22, -17, D:9) a +0 falchion a +0 chain mail of fire resistance a +0 club (22, -16, D:9) a +0 scale mail (25, -19, D:9) a +0 scale mail (26, -25, D:9) a +0 mace a +0 chain mail (27, -26, D:9) a +4 mace a +0 leather armour a +0 war axe a +0 ring mail (28, -26, D:9) a +0 dagger (31, -19, D:9) a +0 giant club (39, -33, D:9) a +0 dire flail a +2 plate armour of cold resistance (39, -29, D:9) a +0 dagger a +0 robe the Ecumenical Temple