MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) a +0 dagger (23, -34, D:1) a +0 short sword (31, -5, D:1) a +0 club (44, -48, D:1) a +0 club (47, -18, D:1) a +0 club (52, -18, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 12 bolts (18, -33, D:2) a rat skeleton (21, -36, D:2) a stone (21, -20, D:2) an adder corpse (23, -35, D:2) a stone (23, -23, D:2) a jackal skeleton (24, -20, D:2) a jackal skeleton (25, -23, D:2) a +0 club (25, -20, D:2) a +0 dagger (26, -27, D:2) a +0 scale mail (27, -35, D:2) a +0 club (unseen)