MirrMurr Level 1 of the Dungeon (15, -4, D:1) a +0 club (17, 42, D:1) a +0 spear (25, -10, D:1) 15 arrows (31, 4, D:1) a +0 mace (41, 41, D:1) a +0 club (47, 8, D:1) a +0 club (52, 20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (37, -6, D:2) a +0 short sword (39, -25, D:2) a +0 dagger (42, -1, D:2) a +0 spear (46, -23, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (0, 24, D:3) a +0 club (2, -2, D:3) a +0 dagger (4, -26, D:3) 5 arrows (4, -25, D:3) a +0 ring mail (5, -9, D:3) a +0 mace a +0 leather armour (7, -10, D:3) a +0 giant club (7, 0, D:3) a cursed -3 dagger a +0 robe (10, 0, D:3) a +0 dagger (unseen) (10, 1, D:3) Sif Muna's Guide on Attacks Spells Type Level a - Magic Dart Conjuration 1 (10, 8, D:3) a cursed +0 club (14, 14, D:3) a +0 robe a +0 dagger (15, 14, D:3) a +0 flail a +0 short sword a +0 short sword (15, 15, D:3) a +0 trident (15, 17, D:3) a +0 war axe a +0 short sword (16, -22, D:3) a +0 club (16, 3, D:3) a +0 short sword (16, 32, D:3) a +0 club (22, 4, D:3) a +0 scale mail a +0 whip (27, 11, D:3) a +0 whip (37, 8, D:3) a +0 club a +0 dagger a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 6, D:4) 6 datura-tipped darts (20, 14, D:4) a +0 giant club (24, -7, D:4) a +0 dagger (28, 26, D:4) a +0 dagger a +0 scale mail (33, -17, D:4) a +0 whip (34, 13, D:4) 2 potions of degeneration (35, 13, D:4) a +0 club a +0 falchion a +0 dagger a +0 scale mail a +0 dagger a +0 robe (36, 13, D:4) a +0 dagger a +0 leather armour (41, -18, D:4) a +0 giant club (53, 13, D:4) a +0 dagger Level 5 of the Dungeon (0, 5, D:5) a +0 pair of gloves (34, -14, D:5) a potion of degeneration (39, 24, D:5) a +0 robe (41, -26, D:5) a +0 hand axe a +0 chain mail (41, -25, D:5) a +0 flail (51, 12, D:5) 4 large rocks Level 6 of the Dungeon [Shop] Taruejea's Antique Armour Boutique a +0 chain mail (121 gold) a +0 ring mail (108 gold) a +2 plate armour of magic resistance (1080 gold) the +4 chain mail "Jeujerhies" {-Tele rF+ Str+5} (1171 gold) It affects your strength (+5). It protects you from fire. It prevents most forms of teleportation. a +0 leather armour (54 gold) a +0 pair of boots (121 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) (3, -22, D:6) a +0 leather armour (3, 13, D:6) a +0 flail (3, 14, D:6) a +0 trident a +0 chain mail (13, -24, D:6) a +0 mace (29, -10, D:6) a +0 robe a +0 dagger (38, -22, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Ujoro's Weapon Shoppe a +2 fustibalus of velocity (517 gold) 13 sling bullets (97 gold) a cursed -3 war axe (1 gold) a +0 short sword of venom (84 gold) a +0 hand axe (45 gold) 3 silver javelins (108 gold) a +0 battleaxe (97 gold) a cursed +0 falchion (1 gold) (0, 0, D:7) a +0 war axe a +0 chain mail (4, 2, D:7) a +0 robe (6, 16, D:7) a +0 quarterstaff (8, -2, D:7) a +0 robe a +0 scale mail a +0 dagger a +0 short sword (8, -1, D:7) a +0 club a +0 leather armour a cursed +0 flail a +0 hand axe a +0 scale mail (9, -3, D:7) a +0 robe a +0 dagger (9, 8, D:7) an uncursed amulet of rage (19, -7, D:7) a +0 leather armour (20, -7, D:7) a +0 dagger a +0 robe (20, 14, D:7) a +0 spear (20, 15, D:7) a +0 club a +0 club a +0 whip a +0 leather armour (20, 16, D:7) a +0 whip (23, -9, D:7) a +0 mace (32, 13, D:7) a +0 rapier Level 8 of the Dungeon (2, -22, D:8) a +0 giant spiked club a +0 giant spiked club (7, -31, D:8) a +0 falchion a +0 ring mail (7, -11, D:8) a +0 glaive (17, -30, D:8) a +4 flail a +0 leather armour (17, -29, D:8) a +0 whip a +0 flail a +0 flail (17, -27, D:8) a +0 giant club (18, -29, D:8) a +0 spear (18, -28, D:8) a +0 ring mail a +0 spear (19, -29, D:8) a +0 robe a +2 dagger of freezing (22, -51, D:8) a +0 hand axe (22, -50, D:8) a cursed +0 short sword (23, -50, D:8) a cursed -2 short sword a +0 leather armour (24, -6, D:8) a +0 halberd a +0 animal skin (25, -47, D:8) a +2 short sword of venom (27, -14, D:8) a +0 chain mail (29, -47, D:8) a book of Geomancy (33, -37, D:8) a +0 war axe a +0 robe (34, -37, D:8) a +0 dagger a +0 robe (35, -37, D:8) a +0 great sword a +0 robe a +2 trident of freezing a +0 robe (35, -32, D:8) 15 arrows (36, -36, D:8) a +0 trident (44, -27, D:8) a +0 giant club a +2 dagger of distortion a +0 robe (53, -29, D:8) 22 arrows (58, -55, D:8) a scroll of amnesia the +1 robe of Kelysch {rElec rPois Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. a +0 short sword (59, -54, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a kobold corpse (skeletalised by now) (0, 8, D:9) a +0 hand axe an orc skeleton (1, 2, D:9) a +0 short sword an orc skeleton (1, 8, D:9) a +0 club (2, 8, D:9) a +0 club (4, 9, D:9) a +0 dagger a +0 robe an orc skeleton (6, 7, D:9) a +0 dagger a +0 robe an orc skeleton (9, 5, D:9) a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail a +0 flail a +0 plate armour an orc skeleton (10, 3, D:9) a +0 war axe an orc skeleton (12, 14, D:9) a +0 hand axe a +0 chain mail an orc skeleton (13, -2, D:9) a +0 trident an orc skeleton (13, -1, D:9) a +0 short sword (15, -3, D:9) a +0 dagger a +0 leather armour a +0 leather armour an orc skeleton (15, 3, D:9) a +0 giant club an ogre skeleton (25, -7, D:9) a +0 ring mail (25, 17, D:9) a +0 giant spiked club an ogre skeleton (27, 16, D:9) a +0 giant club a +1 robe of magic resistance a potion of degeneration (33, 17, D:9) a +0 trident (40, 0, D:9) a scroll of enchant weapon (50, -23, D:9) a +0 rapier (52, -32, D:9) a +0 giant club the Ecumenical Temple