MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 23, D:1) a +0 dagger (13, 23, D:1) a +0 dagger (27, 25, D:1) 13 bolts (33, 28, D:1) a +0 club (42, 16, D:1) a cursed +0 club (44, 12, D:1) a +0 club (44, 35, D:1) a +0 dagger (49, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 32, D:2) 13 arrows (8, 31, D:2) a +0 animal skin (8, 43, D:2) a +0 ring mail (12, 34, D:2) a +0 dagger (15, 31, D:2) a +0 dagger (27, 1, D:2) a +0 robe (32, 7, D:2) a cursed -2 whip (39, 35, D:2) a +0 flail (40, 15, D:2) a +0 dagger (41, 33, D:2) a +0 club (43, 34, D:2) a +0 dagger (44, 31, D:2) a +0 robe (48, 19, D:2) a +0 whip (62, 52, D:2) a +0 robe Level 3 of the Dungeon (9, -8, D:3) a +0 ring mail (14, 23, D:3) 14 arrows (26, -17, D:3) a scroll of random uselessness (44, -17, D:3) a cursed +0 dagger (45, -17, D:3) a cursed -2 club (48, 3, D:3) a +0 leather armour (50, 0, D:3) 14 arrows (50, 3, D:3) a +0 flail a cursed +0 ring mail (52, -13, D:3) a +0 hand axe (54, -13, D:3) a +0 hunting sling (54, -12, D:3) a +0 dagger (54, 26, D:3) a +0 ring mail (55, 23, D:3) a +0 robe (57, 26, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 robe (1, 0, D:4) a +0 spear (2, 0, D:4) a +0 spear (3, -1, D:4) a +0 vampiric halberd (18, 8, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Xejuqi's Jewellery Boutique an uncursed ring of resist corrosion (260 gold) an uncursed ring of see invisible (195 gold) a cursed +5 amulet of reflection (496 gold) an uncursed amulet of harm (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of positive energy (260 gold) (0, 0, D:5) 18 bolts (3, -23, D:5) the +2 long sword "Sazxyist" {slice, rPois rF+ rC+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +1 robe of positive energy (13, -29, D:5) a cursed +0 robe (16, -22, D:5) a +0 war axe (31, 6, D:5) a +0 club a +2 dagger of venom (32, -14, D:5) 24 arrows (36, 11, D:5) a +0 scimitar (37, -11, D:5) a +0 halberd (37, 16, D:5) a cursed -2 scythe a +0 robe (38, 5, D:5) a +0 whip (45, 2, D:5) an uncursed staff of conjuration (48, 1, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (5, 5, D:6) a +0 spear a +0 mace a +0 leather armour a +0 leather armour (6, 5, D:6) a cursed -3 mace a +0 mace a +0 leather armour a +0 club a +0 ring mail a +0 quarterstaff a cursed -2 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 flail of holy wrath (15, 9, D:6) a +0 dagger (30, 8, D:6) a +0 hand axe a cursed +0 leather armour (42, 14, D:6) a +0 ring mail (42, 15, D:6) a +0 giant club a +0 hand axe (44, 9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (14, 5, D:7) a +0 trident a +0 robe (15, 5, D:7) a +3 flail a +0 robe a +0 scimitar a +0 robe a cursed +0 dagger a +0 robe (15, 6, D:7) a +0 battleaxe a +0 robe (17, 7, D:7) a +0 giant club (29, 12, D:7) 20 bolts (33, -6, D:7) a Young Poisoner's Handbook (41, 23, D:7) a +1 whip of flaming a +0 robe (51, 33, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +3 dagger of chaos a +2 robe of positive energy (10, 3, D:8) 14 gold pieces (11, 3, D:8) a stone (12, 3, D:8) a stone (13, 3, D:8) a stone (16, 3, D:8) a stone