MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -7, D:1) a +0 leather armour (11, 39, D:1) a +0 scale mail (15, 39, D:1) 20 arrows (18, 5, D:1) a cursed -3 dagger (18, 8, D:1) a +0 whip (22, 22, D:1) a +0 short sword (26, -10, D:1) a +0 mace (28, -8, D:1) a +0 ring mail (28, 0, D:1) a +0 club (42, 18, D:1) a cursed -3 dagger (42, 24, D:1) a +0 club (44, 1, D:1) a +0 leather armour (46, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 0, D:2) a +0 ring mail (6, -43, D:2) a +0 mace (15, -38, D:2) a +0 club (26, -39, D:2) a +0 club (30, -4, D:2) a +0 dagger a +0 hunting sling (31, -9, D:2) a +0 flail (38, -49, D:2) 23 bolts (38, -40, D:2) a +0 robe (44, -31, D:2) a +0 dagger (53, -53, D:2) a +0 hunting sling (55, -49, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) 18 arrows (6, -6, D:3) a cursed -2 giant club (6, 3, D:3) a +0 leather armour a +0 mace (8, -1, D:3) a +0 leather armour a +0 falchion (9, -3, D:3) a +0 whip (9, 8, D:3) a +0 ring mail (9, 16, D:3) a +0 mace (10, 30, D:3) a +0 robe (13, 5, D:3) 19 arrows (15, -5, D:3) 13 arrows (19, 38, D:3) a +0 club (23, -11, D:3) a +0 dagger (47, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -3 giant club (2, -29, D:4) 6 tomahawks (4, -16, D:4) a +0 robe (9, -25, D:4) 15 bolts (13, -16, D:4) a +0 dagger (18, 5, D:4) the cursed +1 short sword "Rimuar" {pierce, Fragile +Inv rC+++ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It renders you almost immune to cold. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. (23, -26, D:4) a +0 hand axe (31, 4, D:4) 4 tomahawks Level 5 of the Dungeon (1, -21, D:5) a +0 robe (15, -30, D:5) a +0 short sword (22, -23, D:5) a +2 ring mail of poison resistance (24, -35, D:5) a book of Minor Magic (25, -44, D:5) a +0 short sword (27, -16, D:5) a +0 dagger a +0 robe (28, -18, D:5) a +0 dagger a +0 robe (28, -17, D:5) a +2 robe (28, -16, D:5) a +0 mace a cursed +0 scale mail (32, -12, D:5) an arrow (32, -11, D:5) an arrow (34, -12, D:5) a +0 shortbow 16 arrows (35, -13, D:5) an arrow (35, -12, D:5) an arrow (37, -8, D:5) 13 bolts (40, -53, D:5) a cursed +0 short sword a +0 leather armour of fire resistance (45, -39, D:5) a cursed +0 chain mail a +2 flail of crushing (49, -51, D:5) an arrow (49, -36, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +1 dagger of pain a +0 robe (49, -28, D:5) a +0 leather armour (50, -51, D:5) an arrow (50, -50, D:5) an arrow (50, -48, D:5) a +0 shortbow 10 arrows (55, -57, D:5) a cursed -1 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, 30, D:6) a +0 short sword a +0 scale mail (9, 31, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (29, 41, D:6) a +0 robe (29, 47, D:6) a +0 mace (42, 34, D:6) a scroll of random uselessness (49, 10, D:6) a +0 club a +0 mace a +0 hand axe a +0 leather armour a +0 whip a cursed +0 ring mail (58, 18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of chaos (1, -3, D:7) a +0 mace (2, -12, D:7) a scroll of immolation (11, 2, D:7) a +0 mace a +0 leather armour (12, 2, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail a +0 long sword a +0 plate armour (13, 2, D:7) an arrow (15, 2, D:7) a +0 shortbow 11 arrows (16, 1, D:7) an arrow (17, 0, D:7) an arrow (18, -1, D:7) an arrow (19, -3, D:7) an arrow (19, -2, D:7) an arrow (20, -2, D:7) an arrow (21, -2, D:7) 5 arrows (22, 12, D:7) a scroll of teleportation (24, 3, D:7) 20 arrows (30, -18, D:7) a scroll of immolation (32, 10, D:7) a scroll of fear (32, 11, D:7) a scroll of remove curse (32, 12, D:7) 6 gold pieces (34, -13, D:7) a +0 dagger (36, -3, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (3, -9, D:8) a +0 ring mail a cursed -3 club a +0 war axe a +0 plate armour (6, 9, D:8) a +0 pair of gloves (9, -2, D:8) a +0 ring mail (11, -4, D:8) a +0 giant spiked club (16, -8, D:8) a +0 giant club a +0 giant club (33, -8, D:8) a scroll of noise (36, -12, D:8) 18 bolts (39, 2, D:8) a +0 short sword (39, 26, D:8) a +1 falchion of slicing (40, 3, D:8) a +0 dagger (49, -2, D:8) a +0 flail 4 tomahawks a +0 leather armour (49, 0, D:8) 5 tomahawks a +0 scale mail Level 9 of the Dungeon (8, -4, D:9) a +0 whip (9, -4, D:9) a +0 flail a cursed -2 club (17, -27, D:9) a +0 short sword a +0 short sword a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 short sword a cursed -3 dagger a +0 hand crossbow 21 bolts (17, -26, D:9) a +1 flail a +4 whip of holy wrath a +1 dagger of draining (17, -24, D:9) a bolt (18, -27, D:9) a +0 whip (18, 1, D:9) a +0 flail a +0 whip a cursed -3 flail a +0 spear (18, 4, D:9) a +0 falchion (20, -2, D:9) a +0 short sword of protection (24, -22, D:9) an arrow (24, -20, D:9) a +0 shortbow 11 arrows (24, 11, D:9) a +0 spear a +0 flail (25, -24, D:9) an arrow (25, -23, D:9) an arrow (25, 11, D:9) a +0 flail (25, 12, D:9) a +0 club (31, -5, D:9) a +0 quarterstaff (32, -28, D:9) a +0 pair of boots (32, -21, D:9) a +0 giant club (33, -20, D:9) a +0 giant club (33, 23, D:9) a +0 mace (41, -13, D:9) a +0 club (43, -11, D:9) a +0 pair of gloves (48, -16, D:9) a +0 spear a +0 spear (56, -3, D:9) a +7 dire flail of freezing a +0 robe (57, -3, D:9) a +0 robe (57, -1, D:9) a +0 spear a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +1 chain mail of poison resistance a +0 hand axe a cursed +0 ring mail (1, -4, D:10) a +0 hand axe (1, -3, D:10) a +0 dagger a +0 robe (13, -32, D:10) 22 arrows (18, -23, D:10) a +0 club (22, -6, D:10) 21 arrows (33, -27, D:10) 8 arrows a +0 shortbow (35, -27, D:10) 2 arrows (36, -27, D:10) an arrow (37, -27, D:10) 2 arrows (38, -27, D:10) an arrow (39, -26, D:10) an arrow (43, 8, D:10) a +0 longbow (47, -19, D:10) a +0 robe (48, -20, D:10) a +0 plate armour (55, -15, D:10) an arrow (56, -16, D:10) an arrow (58, -20, D:10) a +0 shortbow 23 arrows (58, -18, D:10) 2 arrows Level 11 of the Dungeon [Shop] Jedealat's Weapon Shop a +0 club (17 gold) 20 arrows (68 gold) a +0 quarterstaff (68 gold) 18 sling bullets (153 gold) a +0 flail (59 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1562 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 longbow (76 gold) a +0 dire flail (68 gold) a +0 rapier of speed (238 gold) a +3 long sword of electrocution (436 gold) a +0 flail (59 gold) [Shop] Uqofatuf's Armour Shop a +0 chain mail (63 gold) a +1 leather armour of fire resistance (196 gold) a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a cursed +0 leather armour (1 gold) [Shop] Qopamp's Antique Weapon Shoppe a +1 long sword of protection (336 gold) a +0 club (30 gold) the +1 scimitar of Goat {antimagic, -Tele +Fly rPois rC+} (951 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from poison. It lets you fly. It prevents most forms of teleportation. a +0 blowgun (75 gold) a +0 short sword (90 gold) a +0 trident (105 gold) a +0 great mace (195 gold) a +0 hunting sling of freezing (141 gold) a +0 rapier (120 gold) a +0 hunting sling (45 gold) a +0 battleaxe (195 gold) (0, 0, D:11) a +0 chain mail a +0 battleaxe (5, -2, D:11) a +0 long sword (11, -10, D:11) a +0 leather armour a +0 whip (11, -6, D:11) a +0 short sword (17, -12, D:11) a +0 short sword (17, -10, D:11) a +0 ring mail (20, 18, D:11) a +0 flail (21, -15, D:11) a +0 plate armour a +0 war axe (22, -13, D:11) a +0 dagger (25, -25, D:11) a +0 troll leather armour (26, -14, D:11) a +0 giant club a +0 giant club (32, -7, D:11) a +0 dagger a +0 robe (44, 4, D:11) a +0 troll leather armour a +0 giant club a +0 giant club (51, -17, D:11) a +0 giant club a +0 giant spiked club (53, -25, D:11) a +0 pair of boots (53, 5, D:11) a cursed -1 giant club (55, -23, D:11) a +1 leather armour Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (1, -1, D:12) a +0 mace (2, 1, D:12) a +0 giant spiked club (5, -1, D:12) a +0 war axe (6, 13, D:12) a cursed +0 leather armour (10, -7, D:12) a +0 giant spiked club an ogre skeleton (11, 15, D:12) a +0 plate armour (19, 1, D:12) a +0 dagger (20, -18, D:12) a +0 shortbow (20, 1, D:12) a +0 mace (23, 2, D:12) a +0 dagger a +0 leather armour (24, 0, D:12) a +0 dagger a +0 robe (30, -6, D:12) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) 22 gold pieces (1, 6, D:14) 24 stones (6, 4, D:14) 24 gold pieces (8, 5, D:14) 21 stones (15, 16, D:14) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (17, 11, D:14) 2 arrows (18, 14, D:14) 2 arrows (19, 15, D:14) a large rock an arrow (20, 18, D:14) a +0 dagger (20, 19, D:14) a +0 dagger (unseen) (25, 16, D:14) a scroll of random uselessness Level 15 of the Dungeon (0, 0, D:15) a scroll of remove curse