MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -3, D:1) 14 arrows (20, 4, D:1) a +0 mace (28, -15, D:1) a +0 club (41, -8, D:1) a +0 short sword (42, 25, D:1) a +0 dagger (51, -11, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -32, D:2) a +0 dagger (10, -5, D:2) 17 arrows (12, -5, D:2) a +0 spear (20, -45, D:2) a +0 leather armour (20, -9, D:2) a +0 leather armour (21, -11, D:2) a +0 dagger (22, -14, D:2) a +0 robe (32, -16, D:2) a +0 animal skin (46, 2, D:2) a +0 leather armour (48, -3, D:2) a +0 club (50, -17, D:2) a +0 club (59, -38, D:2) a +0 club (61, -37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (19, -24, D:3) a cursed -2 falchion a +0 scale mail (19, -23, D:3) a +0 flail (20, -24, D:3) a +0 trident (21, -24, D:3) a +0 whip (26, -20, D:3) a +0 spear (30, 1, D:3) a +0 club (37, -20, D:3) a cursed +0 short sword (46, -22, D:3) a +0 scale mail a +0 dagger (46, -21, D:3) a +0 trident a +0 ring mail (47, -21, D:3) a +0 dagger (48, -21, D:3) a +0 short sword (49, -12, D:3) a +0 robe a +0 dagger a +0 flail (49, -11, D:3) a +0 dagger (52, -2, D:3) a +1 hand axe of electrocution (53, -2, D:3) a +0 club (54, -2, D:3) a +0 whip a +0 dagger a +0 robe (58, -19, D:3) a +0 falchion (64, -13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 chain mail (0, 2, D:4) a +0 scimitar a +0 chain mail (2, 14, D:4) a +0 falchion a +3 leather armour of fire resistance (3, -19, D:4) 23 arrows (3, -3, D:4) a tomahawk (3, 15, D:4) a +0 mace (4, -5, D:4) a tomahawk (4, -4, D:4) a tomahawk a +0 club a +0 ring mail (4, -3, D:4) a +0 dagger (4, 3, D:4) a +0 robe (5, -10, D:4) a +0 hand axe a +0 ring mail (5, -7, D:4) a +0 morningstar (5, 18, D:4) a +0 shield (9, -21, D:4) a +0 scale mail (9, 17, D:4) a +0 giant club (10, -17, D:4) a +0 flail (10, -16, D:4) a +0 hand axe (28, 7, D:4) a +0 giant club (33, 13, D:4) a +0 flail (33, 14, D:4) a +0 club (33, 15, D:4) a +0 flail (34, 15, D:4) a +0 club a +0 leather armour (37, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, 0, D:5) a +0 mace (8, -5, D:5) a +0 robe (9, 4, D:5) 9 arrows (10, 3, D:5) an arrow (11, 3, D:5) an arrow (11, 5, D:5) 6 arrows a +0 shortbow (12, -3, D:5) an arrow (12, -1, D:5) an arrow (12, 0, D:5) an arrow (12, 3, D:5) an arrow (14, -6, D:5) a +0 hand axe (15, -4, D:5) a +0 mace a +0 hand axe a +0 leather armour a +0 giant club a +0 hand axe (15, -3, D:5) a cursed -2 falchion a +0 shortbow 17 arrows (15, 21, D:5) a +0 leather armour (16, -5, D:5) a +0 flail Level 6 of the Dungeon (3, 12, D:6) a book of Misfortune (13, -14, D:6) a +0 hunting sling (13, -3, D:6) an uncursed ring of positive energy (14, 15, D:6) a +0 scale mail (17, -3, D:6) a +0 ring mail (27, -7, D:6) a +0 hunting sling (29, -2, D:6) a +0 short sword (38, -7, D:6) an uncursed ring of positive energy (42, 15, D:6) an uncursed ring of protection from cold (49, 10, D:6) a +2 hand axe of electrocution a +0 chain mail of fire resistance (56, 24, D:6) 3 javelins of returning Level 7 of the Dungeon (0, 0, D:7) 16 stones (1, -3, D:7) the +1 ring mail of the Elven Halls {rC+} It protects you from cold. (2, -7, D:7) a +0 giant club an ogre corpse (15, 22, D:7) 18 arrows (15, 29, D:7) a +0 leather armour a +0 hand axe (16, -11, D:7) a +0 ring mail (18, 24, D:7) a +2 large shield (21, -2, D:7) a +0 hand axe