MirrMurr Level 1 of the Dungeon (1, 6, D:1) a +0 mace (5, -22, D:1) 8 tomahawks (6, -22, D:1) a +0 ring mail (16, -21, D:1) a +0 club (41, -12, D:1) a scarf of resistance (44, 13, D:1) a +0 club (47, 1, D:1) a cursed -2 dagger (57, -3, D:1) a +0 short sword (58, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 bolts (6, 10, D:2) 19 bolts (12, -22, D:2) a +0 dagger (18, -14, D:2) a +0 mace (22, -5, D:2) a +0 hunting sling (22, 20, D:2) a +0 pair of boots (30, 16, D:2) 17 arrows (39, 15, D:2) a +0 leather armour (40, 24, D:2) a +0 club (41, -18, D:2) a cursed -1 dagger (49, 1, D:2) a +0 spear (52, 29, D:2) a +0 club (57, -4, D:2) a +0 dagger (70, -23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 3, D:3) a +0 robe a goblin skeleton (6, -1, D:3) a +0 club (7, -3, D:3) a +0 whip (9, -2, D:3) a +0 spear a kobold corpse (skeletalised by now) (11, 1, D:3) a +0 club (12, 2, D:3) a +3 hand axe a +0 chain mail (25, -2, D:3) a +0 dagger (unseen) (25, -1, D:3) a +0 hand axe (unseen) (27, -1, D:3) a +0 hand axe (30, -4, D:3) a +0 dagger