MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 26, D:1) a cursed +0 club (9, -7, D:1) a +0 dagger (13, 10, D:1) a +0 club (18, -7, D:1) a +0 dagger (25, -6, D:1) a +0 short sword (26, -14, D:1) a +0 spear (37, 6, D:1) a +0 helmet (58, -20, D:1) 18 bolts (59, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 2, D:2) 6 needles of paralysis (2, -5, D:2) a rat skeleton (3, -4, D:2) a goblin skeleton (3, 0, D:2) a goblin skeleton (7, -2, D:2) a kobold skeleton (14, -9, D:2) a +0 short sword (17, 9, D:2) a +0 dagger (18, 4, D:2) a +0 pair of gloves (20, 2, D:2) a +1 short sword of freezing a kobold corpse (skeletalised by now) (25, 1, D:2) a +0 club (31, 12, D:2) 11 gold pieces