MirrMurr Level 1 of the Dungeon (13, 12, D:1) a +0 chain mail (13, 15, D:1) a +0 whip (19, -12, D:1) a +0 plate armour (24, -16, D:1) 23 arrows (24, -8, D:1) a +0 spear (26, 21, D:1) a +2 whip of venom (27, -16, D:1) a +0 club (36, 30, D:1) a cursed +0 short sword (39, 20, D:1) a +0 leather armour (43, 15, D:1) a +0 dagger Level 2 of the Dungeon (12, -27, D:2) a cursed -3 club (14, -21, D:2) a +0 dagger (14, -4, D:2) 10 arrows (19, -8, D:2) a +0 club (27, -24, D:2) 14 arrows (28, -24, D:2) 24 bolts (29, -27, D:2) 4 needles of sleeping (35, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 9, D:3) a +0 mace (6, 5, D:3) a +0 leather armour (unseen) (8, 3, D:3) a +0 dagger an orc corpse (9, 5, D:3) a cursed -1 dagger a +0 leather armour (9, 6, D:3) a +0 trident a +0 leather armour