MirrMurr Level 1 of the Dungeon (9, -30, D:1) a rat corpse (skeletalised by now) (10, 3, D:1) 17 arrows (13, -31, D:1) a +0 club (29, -10, D:1) a +0 short sword (31, -17, D:1) a +0 dagger (57, -38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -9, D:2) a +0 dagger (unseen) (3, -8, D:2) a +0 dagger (23, 0, D:2) a +0 club (25, 11, D:2) a +0 leather armour (26, -5, D:2) a +0 spear (27, -5, D:2) an uncursed amulet of harm (31, 26, D:2) 14 arrows (43, 21, D:2) a +0 ring mail (45, -8, D:2) a +0 club (47, 3, D:2) a leopard gecko skeleton (50, 21, D:2) a ball python corpse (skeletalised by now) (52, -12, D:2) a +0 mace (52, 19, D:2) a +0 mace (54, -8, D:2) a bat corpse (57, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (10, 6, D:3) a scroll of amnesia (14, -2, D:3) a potion of curing (35, 25, D:3) a scroll of teleportation (38, 26, D:3) 5 gold pieces