MirrMurr Level 1 of the Dungeon (5, 18, D:1) a +0 dagger (11, 5, D:1) a +0 club (16, 3, D:1) a +0 hand axe (16, 5, D:1) a +0 club (17, 4, D:1) a +0 hand axe (21, 24, D:1) a +0 robe (23, 14, D:1) a +0 club (29, 34, D:1) a +3 scale mail (31, 15, D:1) a +0 club (36, 15, D:1) a +0 short sword (47, 36, D:1) 7 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -35, D:2) a +0 hand axe (5, -12, D:2) a +0 hand axe (20, -10, D:2) a +0 dagger (28, -2, D:2) a +0 club (41, -51, D:2) a +0 short sword (41, -27, D:2) a +0 robe (41, -24, D:2) a +0 quarterstaff (46, -24, D:2) a +1 dagger (53, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ration (10, 6, D:3) a stone (11, 6, D:3) a stone (12, -21, D:3) a +0 flail (13, 6, D:3) a stone (14, 6, D:3) a stone (33, -7, D:3) a +0 mace (35, 15, D:3) a +0 flail a gnoll corpse (39, -5, D:3) the felid corpse of Natasha (skeletalised by now) (40, 15, D:3) a +0 robe