MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (10, -21, D:1) a +0 dagger (10, -15, D:1) a cursed -1 dagger (25, 20, D:1) a +0 dagger (35, -4, D:1) a +0 club (35, 18, D:1) a +0 club (44, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 arrows (8, 11, D:2) 18 arrows (12, -14, D:2) a cursed -3 spear (15, 21, D:2) a +0 club (16, 20, D:2) a +0 short sword (26, -21, D:2) a scroll of amnesia (37, 4, D:2) a +0 dagger (45, -20, D:2) a ration Level 3 of the Dungeon (0, 3, D:3) a +0 ring mail (1, 7, D:3) a +0 club (5, 16, D:3) a +0 hand axe (7, 29, D:3) a +0 club (8, 32, D:3) a +1 mace a +0 ring mail (8, 48, D:3) a +0 dagger (9, 44, D:3) a +0 club (9, 47, D:3) a +0 leather armour (10, 4, D:3) a +0 whip (10, 32, D:3) a +0 dagger (11, 32, D:3) a +0 flail (12, 32, D:3) a +0 ring mail a +0 war axe (19, 51, D:3) a +0 dagger (21, 36, D:3) a +0 dagger (36, 14, D:3) a +0 club (39, 45, D:3) a +0 leather armour (40, 25, D:3) a +0 club (44, 14, D:3) a +0 club (45, 23, D:3) a cursed +0 club (51, 23, D:3) a +0 hand axe (54, 5, D:3) a scroll of noise (55, 26, D:3) a +0 club (56, 8, D:3) a +0 club (65, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 27 arrows (1, -16, D:4) a +0 ring mail a +0 dagger (2, -18, D:4) a +0 ring mail a +0 dagger (2, -16, D:4) a +0 dagger a +0 dagger a +0 robe (13, 2, D:4) a book of Misfortune (16, -6, D:4) 10 bolts (21, -24, D:4) a +0 ring mail (23, -21, D:4) a cursed +0 quarterstaff (28, -19, D:4) a cursed -2 club (28, -18, D:4) a +0 leather armour a +0 club (29, -22, D:4) a +0 leather armour (41, -18, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) 25 arrows (11, 13, D:5) the cursed +1 leather armour of Untruth {*Slow rElec rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (11, 29, D:5) a +0 rapier (12, 0, D:5) a +0 mace (13, -1, D:5) a +0 trident a +3 leather armour (13, 0, D:5) a +0 dagger a +0 robe (19, 11, D:5) a +0 scale mail (23, 23, D:5) a book of Misfortune (28, -1, D:5) a +0 ring mail a +0 flail (28, 0, D:5) a +0 war axe a +0 short sword a +0 ring mail (29, 7, D:5) a +1 trident of protection (36, 32, D:5) 14 arrows (42, 9, D:5) an arrow (45, 11, D:5) a +0 dagger of venom a +0 robe (46, 11, D:5) a +0 scale mail a +0 shortbow 11 arrows a +0 short sword of venom a cursed -1 giant spiked club (47, 11, D:5) an arrow (49, 11, D:5) an arrow (52, 38, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an arrow (5, 0, D:6) a +0 giant club (6, 0, D:6) a +0 shortbow 17 arrows (39, -20, D:6) Weru's Wizardry for Neophytes Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Pain Necromancy 1 d - Summon Butterflies Summoning 1 e - Beastly Appendage Transmutation 1 Trog disapproves of the use of such an item. (41, -9, D:6) a cursed +0 robe (49, 1, D:6) a book of Conjurations (50, 0, D:6) a +0 scale mail (55, 11, D:6) a +0 mace (56, 8, D:6) a +4 quarterstaff of chaos (65, -15, D:6) a +1 war axe of chopping Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 whip a +0 whip (5, -40, D:7) a -5 ring of strength (13, -7, D:7) a cursed -2 flail a +0 ring mail a cursed -1 dagger a +0 robe (13, -6, D:7) a +0 dagger a +0 robe (17, -26, D:7) a +0 hand axe a +0 animal skin (37, -23, D:7) a +0 whip (38, -24, D:7) a +0 dagger a +0 dagger (42, -16, D:7) 18 bolts (43, -21, D:7) a +0 whip (43, -5, D:7) a +0 whip (59, -29, D:7) a +0 mace (68, -36, D:7) a +0 whip a +0 robe (68, -23, D:7) a +0 spear (68, -22, D:7) a +0 spear (69, -41, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Voiruir's General Store a wand of acid (7) (286 gold) 6 curare-tipped needles (46 gold) a cursed -2 mace (1 gold) a +2 ring mail of cold resistance (273 gold) a +0 scale mail (52 gold) a ration (65 gold) a potion of magic (104 gold) a scroll of immolation (45 gold) 20 arrows (52 gold) a lightning rod (4/4) (520 gold) a potion of might (52 gold) 11 poisoned needles (57 gold) a potion of haste (130 gold) a ration (65 gold) 18 sling bullets (117 gold) (0, 0, D:8) a cursed +0 leather armour (0, 1, D:8) a +0 leather armour (3, 2, D:8) a cursed -1 flail (4, 3, D:8) a +0 ring mail (9, 2, D:8) a +0 scale mail a +0 leather armour a +0 leather armour a +0 war axe a +0 whip (10, 4, D:8) a +0 mace a +0 short sword (11, -1, D:8) a cursed -3 trident (12, -1, D:8) a cursed +0 hand axe a cursed +0 leather armour a +0 mace of holy wrath a +0 leather armour (13, 4, D:8) a tomahawk a +0 falchion (14, 4, D:8) a +0 leather armour a +0 mace (16, -1, D:8) a +0 whip a +0 leather armour (16, 0, D:8) a +0 flail (16, 1, D:8) a +0 leather armour a +0 hand axe (17, 4, D:8) a +0 dagger a cursed +0 ring mail 2 tomahawks (20, 6, D:8) an arrow (20, 8, D:8) 19 arrows a +0 shortbow (31, 18, D:8) a +0 club (37, -16, D:8) a +0 scale mail a cursed -3 war axe a +0 leather armour a +0 flail (37, -15, D:8) 2 steel javelins Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (2, 6, D:9) an uncursed ring of positive energy (9, -3, D:9) a scroll of random uselessness (10, 29, D:9) 17 arrows (13, 35, D:9) an uncursed ring of teleportation (23, 6, D:9) a +0 spear (25, 39, D:9) 25 bolts (42, 21, D:9) a cursed -3 giant club (53, 8, D:9) a +0 chain mail (55, 19, D:9) 8 tomahawks Level 10 of the Dungeon (0, 0, D:10) 16 arrows (6, -4, D:10) an arrow (7, -3, D:10) 3 arrows (7, -2, D:10) 2 arrows (9, -1, D:10) an arrow (10, 0, D:10) an arrow (12, -48, D:10) a +0 flail a +0 scale mail (12, -47, D:10) a +0 hand axe a +0 scale mail (12, 1, D:10) 9 arrows a +0 shortbow (13, -47, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (14, -28, D:10) an uncursed ring of stealth (16, -33, D:10) a +0 ring mail (18, -45, D:10) a +0 short sword a +0 ring mail a cursed +0 dagger a +0 robe a +0 scimitar (19, -45, D:10) a +0 short sword a +0 leather armour (21, -31, D:10) the -2 pair of gloves of Apeczay {Int+3} It affects your intelligence (+3). (23, -48, D:10) a +3 ring mail (23, -11, D:10) a +0 chain mail a cursed -1 halberd (24, -13, D:10) 2 tomahawks a +0 short sword (24, -12, D:10) a +0 club a +0 flail (27, -35, D:10) a +0 leather armour (28, -12, D:10) a tomahawk (29, -26, D:10) a +0 giant club a +0 dire flail (29, -5, D:10) a +0 trident (31, -10, D:10) a +0 battleaxe 27 arrows a +0 longbow a +0 robe a +0 plate armour the ring "Vimaezezie" {rC+ rN+ Dex+5 Slay-3} [ring of protection from cold] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It protects you from negative energy. the +2 trident "Xuoq" {holy, rF+ rC+ Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from fire. It protects you from cold. a +0 short sword a scroll of amnesia a +2 ring of strength a wand of disintegration (16) a wand of enslavement (12) an uncursed ring of positive energy (31, -8, D:10) an arrow (32, -19, D:10) 15 arrows a +0 shortbow (33, -26, D:10) a +0 pair of boots (34, -18, D:10) an arrow (35, -18, D:10) 2 arrows (35, -11, D:10) a fan of gales (36, -48, D:10) a +3 mace (36, -47, D:10) a +0 scale mail a +2 falchion of electrocution a +0 mace (36, -17, D:10) 2 arrows (36, -13, D:10) 16 bolts (36, -12, D:10) a +0 dagger (36, -11, D:10) a book of Spatial Translocations (36, -10, D:10) a +0 chain mail (37, -41, D:10) a cursed +0 leather armour (37, -24, D:10) 5 arrows (37, -16, D:10) 2 arrows (37, -13, D:10) a book of Flames (38, -25, D:10) an arrow (40, -35, D:10) a cursed +0 robe a +0 dagger (40, -21, D:10) 4 arrows a cursed +0 shortbow (41, -25, D:10) 2 arrows (41, -24, D:10) an arrow (41, -22, D:10) 3 arrows (41, -21, D:10) a +0 leather armour (42, -27, D:10) an arrow (46, -7, D:10) a +0 ring mail (48, -39, D:10) a +0 flail (48, -28, D:10) a +0 leather armour a +0 falchion (49, -28, D:10) a +0 club (51, -11, D:10) a +0 chain mail a +0 dagger (58, -17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of earth (0, 12, D:11) a fan of gales (1, -2, D:11) a +0 shortbow 18 arrows (5, 30, D:11) an uncursed ring of flight a +0 short sword (12, 0, D:11) an uncursed staff of conjuration (12, 12, D:11) a +0 club a +0 short sword a +0 chain mail (13, -2, D:11) a +0 long sword a +3 leather armour (19, 16, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (19, 29, D:11) a +0 falchion (20, 29, D:11) a +0 flail of venom a +0 falchion a +0 leather armour (21, 29, D:11) a +0 robe a +0 dagger (35, 8, D:11) an uncursed ring of magical power an uncursed ring of poison resistance (38, 50, D:11) 26 bolts (46, -1, D:11) a +0 ring mail (46, 52, D:11) a +0 dagger a +0 robe (46, 54, D:11) 4 large rocks a +0 short sword (47, 28, D:11) a +0 hand axe (47, 51, D:11) a +0 dagger a +0 robe (47, 53, D:11) a +0 club (48, 38, D:11) a +0 mace (54, 38, D:11) a +1 battleaxe a +0 robe (54, 39, D:11) a cursed +6 war axe a +0 robe a +3 dagger a +0 robe (55, 10, D:11) a +0 leather armour a +0 dagger a +1 war axe of freezing (55, 18, D:11) a +0 robe (56, 10, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (10, 1, D:12) a +0 scale mail (11, 23, D:12) a +0 short sword a +0 leather armour (11, 24, D:12) a +0 club a +0 ring mail (13, -22, D:12) a +0 leather armour (22, 5, D:12) a +0 morningstar (24, 8, D:12) a book of Callings (27, 7, D:12) a book of Party Tricks (34, 2, D:12) a +0 war axe (34, 13, D:12) a book of Maledictions (41, -21, D:12) 4 large rocks (41, -1, D:12) the +10 lajatang of Duuvvahe {speed, Fragile +Inv rElec rF+++} Attacks with this weapon are significantly faster. It renders you almost immune to fire. It insulates you from electricity. It lets you turn invisible. It will be destroyed if unequipped. (49, 13, D:12) a +0 scale mail (51, 2, D:12) a +0 robe (54, 15, D:12) a large rock (55, 16, D:12) a large rock (55, 18, D:12) 3 large rocks (56, 12, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 robe (13, 12, D:13) a +0 robe a +0 scale mail a +0 dagger a +0 hand axe a +2 dagger of venom a +0 robe (14, 12, D:13) a +0 plate armour a +0 mace (15, -35, D:13) an uncursed ring of fire (16, 18, D:13) a +0 centaur barding (18, -3, D:13) a +0 flail (18, -2, D:13) a +0 hand axe (18, 9, D:13) a +0 buckler (19, -2, D:13) a +0 robe a +0 dagger (20, -5, D:13) a +0 flail a +0 ring mail (20, 12, D:13) a +0 rapier of electrocution (22, 4, D:13) a wand of random effects (11) (23, -12, D:13) a +0 robe (33, 15, D:13) a +0 ring mail (33, 16, D:13) a scroll of amnesia (46, 1, D:13) 6 arrows a +0 shortbow of flaming (46, 3, D:13) 2 arrows (47, -15, D:13) a book of Necromancy (49, -20, D:13) a cursed -1 leather armour (51, 0, D:13) a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) a potion of degeneration (2, 35, D:14) a cursed ring of attention (6, 29, D:14) 23 arrows (9, 48, D:14) a +0 dagger a +0 robe (10, 23, D:14) a potion of magic (10, 46, D:14) a +0 long sword a +0 leather armour (13, 38, D:14) a wand of flame (15) (13, 46, D:14) a +0 dagger a +0 robe (13, 47, D:14) a +0 flail a +0 robe (16, 42, D:14) a +0 dagger a +0 robe (17, 40, D:14) a cursed +0 hand axe a +0 robe (17, 41, D:14) a +0 dagger a +0 robe (17, 44, D:14) a +0 dagger a +0 robe (19, 10, D:14) an uncursed ring of stealth (20, 10, D:14) Sif Muna's Guide on Aerial Talismans Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Poisonous Vapours Poison/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 f - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (20, 12, D:14) an arrow (21, -8, D:14) a +0 giant club a +2 great mace of crushing (21, 10, D:14) 22 gold pieces (21, 14, D:14) 3 arrows (21, 15, D:14) an arrow (21, 16, D:14) 2 arrows (21, 17, D:14) an arrow a +0 robe a +0 dagger a +0 robe a +0 dagger (21, 20, D:14) an arrow (21, 41, D:14) a +0 dagger a cursed +0 robe (22, 17, D:14) a +0 dagger a cursed -2 long sword a +0 ring mail (22, 18, D:14) a +0 club (23, 17, D:14) 4 arrows a +0 shortbow (24, 3, D:14) a +0 mace (27, 32, D:14) a cursed ring of attention (27, 42, D:14) a +0 dagger a +0 robe (29, 41, D:14) a +0 glaive a +0 chain mail (31, 22, D:14) a +0 dagger (31, 40, D:14) a +0 trident a +0 ring mail (34, 5, D:14) a +0 helmet a +0 buckler (34, 42, D:14) a phial of floods (37, 7, D:14) +0 fire dragon scales (37, 8, D:14) a +0 hunting sling (37, 10, D:14) 18 arrows a +0 shortbow (37, 11, D:14) a +3 shortbow (37, 12, D:14) 15 arrows a +0 shortbow (38, 10, D:14) 5 arrows (38, 11, D:14) 3 arrows (39, 9, D:14) 2 arrows (42, 9, D:14) 2 arrows (43, 33, D:14) a wand of flame (17) (52, 42, D:14) a lamp of fire (57, 15, D:14) a +0 rapier Level 15 of the Dungeon (2, -11, D:15) a +0 buckler (5, 33, D:15) 15 arrows (9, -13, D:15) 3 large rocks (11, 37, D:15) an arrow a +0 shortbow (19, -9, D:15) a large rock (25, -13, D:15) the +2 flail of Lies {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (26, -13, D:15) a +0 giant club a +0 giant club (35, -13, D:15) a cursed -2 halberd a +0 chain mail a large rock (38, 4, D:15) 8 bolts a +0 arbalest (41, 8, D:15) 4 bolts (41, 9, D:15) a bolt the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Maeky's Assorted Antiques a +0 scale mail (116 gold) a potion of heal wounds (145 gold) a +0 broad axe (116 gold) a scroll of enchant armour (217 gold) a scroll of remove curse (87 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1580 gold) It affects your magic capacity (+5). It increases your rate of regeneration. a +0 dagger of venom (127 gold) a +0 glaive (188 gold) a box of beasts (580 gold) a +0 broad axe (116 gold) a +0 war axe (101 gold) a scroll of fog (58 gold) a cursed +0 scale mail (87 gold) (0, 0, Orc:1) a +0 flail a +0 chain mail (0, 11, Orc:1) a +0 broad axe a +0 hand axe a +0 arbalest 24 bolts (1, -1, Orc:1) a +0 battleaxe a +0 chain mail (1, 11, Orc:1) a +0 great sword a +0 plate armour (1, 12, Orc:1) 2 bolts (1, 26, Orc:1) a +0 battleaxe a +0 chain mail (2, -8, Orc:1) a +0 short sword a cursed +0 plate armour (2, -1, Orc:1) a +4 hand axe a +0 arbalest 12 bolts (3, 25, Orc:1) a +0 dagger a +0 robe (4, -7, Orc:1) a +0 dagger a +0 robe (6, 29, Orc:1) a +4 chain mail of cold resistance a +0 battleaxe (7, 29, Orc:1) a +0 giant spiked club (8, 31, Orc:1) 3 tomahawks (9, 31, Orc:1) a tomahawk (11, 36, Orc:1) a +0 battleaxe a +0 leather armour (12, 49, Orc:1) a +0 club a +0 leather armour a +0 trident a +0 plate armour (14, -4, Orc:1) a +0 flail a +0 ring mail (14, -3, Orc:1) a +0 flail a +0 chain mail (14, 51, Orc:1) a +0 dagger (16, -4, Orc:1) a +0 flail (16, -3, Orc:1) a +0 club (18, 37, Orc:1) a +3 chain mail a +0 long sword (19, 33, Orc:1) a +0 club a +0 long sword a +0 plate armour a +0 troll leather armour a +0 plate armour a +0 hand axe of flaming a +0 chain mail a +0 war axe a +0 plate armour (20, 34, Orc:1) a +0 trident a +0 plate armour (22, 41, Orc:1) a +0 plate armour a +0 bardiche (22, 42, Orc:1) a +0 chain mail a +0 glaive (23, 42, Orc:1) a +0 short sword (23, 43, Orc:1) a +0 giant club (23, 44, Orc:1) a +0 plate armour a +0 scimitar a +0 scimitar (24, 42, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 mace (26, 42, Orc:1) a +0 dagger (26, 43, Orc:1) a +0 leather armour (27, 42, Orc:1) a +0 chain mail a +2 flail of protection (28, 41, Orc:1) a +0 chain mail a +0 club (28, 42, Orc:1) a +0 plate armour a +0 short sword (30, 42, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Cost's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Kics's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Wauw's Antique Armour Shoppe a +4 chain mail of cold resistance (787 gold) a +3 plate armour of fire resistance (1125 gold) a +0 scale mail (100 gold) a +3 chain mail of fire resistance (662 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) [Shop] Kufreow's Book Emporium a book of Callings (360 gold) a book of Frost (420 gold) a book of Necromancy (360 gold) a book of the Sky (780 gold) a book of Flames (420 gold) a book of Cantrips (240 gold) a book of Necromancy (360 gold) (14, 2, Orc:2) a +0 giant club (20, -32, Orc:2) a +0 robe a +0 dagger (20, -31, Orc:2) a +0 hand axe (27, 13, Orc:2) a +0 club (27, 14, Orc:2) a +0 leather armour a +0 hand axe (28, -22, Orc:2) a +0 mace a +0 chain mail a +0 dagger a +0 leather armour a +0 dagger a +3 leather armour of poison resistance a +0 hand axe (28, -21, Orc:2) a +0 battleaxe a +1 plate armour of fire resistance a +0 mace a +0 ring mail (29, -23, Orc:2) a +0 trident a +0 chain mail a +0 hand axe (29, -22, Orc:2) a +0 dagger a +0 leather armour a cursed -3 mace 3 tomahawks a +0 chain mail a +0 giant spiked club a +0 mace (29, -21, Orc:2) 3 tomahawks (30, -21, Orc:2) a +0 battleaxe a +0 plate armour (30, -2, Orc:2) a +0 great sword a +0 ring mail a +0 flail (31, 1, Orc:2) a +0 dagger a +2 robe of fire resistance (32, 9, Orc:2) an arrow (32, 10, Orc:2) 3 arrows (33, -6, Orc:2) a cursed -3 dire flail a +0 chain mail (33, 3, Orc:2) a +0 dagger a +0 robe (34, -6, Orc:2) a +0 mace (34, 4, Orc:2) a +0 falchion (34, 10, Orc:2) a +0 centaur barding a +0 arbalest 17 bolts a +2 plate armour of fire resistance a cursed -1 dagger a +0 leather armour a +2 longbow of flaming 11 arrows a +3 battleaxe of flaming a wand of polymorph (2) (34, 11, Orc:2) 4 tomahawks an arrow a +5 antimagic morningstar a +0 flail (35, -11, Orc:2) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (35, -7, Orc:2) a +0 demon trident a +0 chain mail (35, 5, Orc:2) a +2 dagger of protection a +0 robe a +0 demon trident of draining a +0 scale mail a +0 dagger a +0 robe a +0 dire flail a +0 scale mail a +2 hand axe of electrocution a +0 dagger a +0 robe a +0 scimitar a +0 plate armour a +0 war axe a +0 chain mail a +0 halberd a cursed +0 plate armour a +0 mace a +0 plate armour (35, 11, Orc:2) a +0 hand axe a tomahawk a cursed +0 plate armour a +0 whip a +0 mace a +0 plate armour a +0 club a +0 scale mail a +0 hand axe a +0 hand axe (36, -26, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger (36, 6, Orc:2) a +0 hand axe a +0 dagger a +0 robe (37, -27, Orc:2) a +0 giant club (37, 9, Orc:2) a +0 chain mail a +0 antimagic battleaxe (38, -24, Orc:2) a +0 whip (38, 2, Orc:2) a +0 hand axe a +0 chain mail (38, 8, Orc:2) a +0 plate armour a +0 mace of draining (38, 9, Orc:2) an arrow a +1 halberd of venom 3 bolts a +1 plate armour of fire resistance 3 tomahawks (39, 8, Orc:2) an arrow a +0 dagger a +0 chain mail a bolt (40, 6, Orc:2) a +0 hand axe (40, 7, Orc:2) an arrow a +0 scimitar a +0 plate armour (41, 1, Orc:2) a +0 dagger (41, 5, Orc:2) a +0 chain mail a cursed -2 scimitar (41, 6, Orc:2) a bolt (42, -11, Orc:2) 3 tomahawks (42, -7, Orc:2) a +0 short sword (42, 4, Orc:2) a +0 dire flail a +0 plate armour (42, 5, Orc:2) a +0 short sword a +0 scale mail a +0 halberd a +0 chain mail (43, -10, Orc:2) a +0 flail a +0 leather armour (43, 3, Orc:2) a +0 trident (43, 4, Orc:2) a +0 dagger a +0 chain mail a +0 flail a +0 chain mail (44, -8, Orc:2) a +1 flail of protection a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a Young Poisoner's Handbook (19, -15, Lair:1) a +0 leather armour (19, -7, Lair:1) 4 large rocks (19, -4, Lair:1) a stone (20, -4, Lair:1) a stone (21, -6, Lair:1) a +0 leather armour (22, -3, Lair:1) a stone (24, -7, Lair:1) 18 gold pieces (24, -3, Lair:1) a stone (46, 13, Lair:1) 17 arrows (49, 25, Lair:1) a +0 leather armour a +0 hunting sling a +0 quarterstaff (52, 8, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of random effects (37) (9, 34, Lair:2) a book of Frost (24, 40, Lair:2) a scroll of amnesia (25, 25, Lair:2) a potion of magic (46, 16, Lair:2) a +4 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 37 gold pieces (0, 1, Lair:3) the amulet of the Vanishing Beds {+Rage +Inv rC- MR+++ Int+5} [amulet of rage] It affects your intelligence (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you go berserk. (1, -1, Lair:3) 6 gold pieces (2, 0, Lair:3) the +9 war axe "Atoul" {venom, MP+9 Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your magic capacity (+9). (11, 6, Lair:3) a +0 robe (17, 13, Lair:3) a +0 dagger (46, 34, Lair:3) an uncursed ring of protection from cold an uncursed ring of ice an uncursed amulet of rage (46, 39, Lair:3) a +0 trident (48, -4, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (1, -2, Lair:4) a +0 spear (2, -3, Lair:4) a cursed -3 trident (2, -2, Lair:4) 3 tomahawks (2, -1, Lair:4) a +0 trident 9 tomahawks (3, -4, Lair:4) a tomahawk (24, 3, Lair:4) a lightning rod (4/4) (30, 12, Lair:4) a +0 battleaxe (39, 20, Lair:4) a +0 hand axe (50, -5, Lair:4) a +0 pair of gloves (52, 21, Lair:4) a +0 ring mail (60, -9, Lair:4) a +0 dire flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Dreams (11, 6, Lair:5) a +0 plate armour (22, 24, Lair:5) a +6 great mace of protection (28, 20, Lair:5) a cursed -2 shortbow (29, 14, Lair:5) a +0 long sword (59, -18, Lair:5) a book of Changes Level 6 of the Lair of Beasts (8, 48, Lair:6) a cursed -2 giant club (11, 54, Lair:6) a +0 ring mail (23, 34, Lair:6) a +0 spear (25, 37, Lair:6) a +0 buckler a +0 spear (29, 39, Lair:6) a book of Flames (30, 23, Lair:6) the +4 scale mail "Har Qav" {rElec MR+++ Str+5 Dex-2} It affects your strength (+5). It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. (35, 49, Lair:6) a scroll of vulnerability (41, 21, Lair:6) a +0 club (43, 36, Lair:6) a +0 ring mail (49, 58, Lair:6) a +3 antimagic great mace (51, 27, Lair:6) the +6 scimitar of Kismet {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. (53, 3, Lair:6) a scroll of torment a potion of brilliance (53, 58, Lair:6) a +0 robe (56, 24, Lair:6) a scroll of amnesia (57, 24, Lair:6) a wand of flame (18) (60, 33, Lair:6) an uncursed amulet of magic regeneration a +2 ring of intelligence (63, 11, Lair:6) 16 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a +0 club (5, 33, Spider:1) a wand of polymorph (13) (9, 17, Spider:1) an uncursed staff of summoning (11, -6, Spider:1) a scarf of cloud immunity (12, -5, Spider:1) an uncursed staff of earth a +2 robe of resistance (14, 21, Spider:1) a +3 antimagic executioner's axe (18, 28, Spider:1) a +0 hunting sling (19, -6, Spider:1) 11 bolts (22, -3, Spider:1) a +0 morningstar (25, -3, Spider:1) a +0 war axe (32, -4, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) a +0 hunting sling (1, -40, Spider:2) a +1 war axe of chopping (5, 3, Spider:2) 10 arrows (8, -40, Spider:2) 16 arrows (9, -42, Spider:2) a +0 dagger (28, -6, Spider:2) 17 arrows (30, -19, Spider:2) a +4 glaive of freezing a +0 ring mail (31, -54, Spider:2) a cursed -2 robe (46, -29, Spider:2) a +0 leather armour (46, -26, Spider:2) a book of Geomancy (47, -28, Spider:2) a scroll of amnesia Level 3 of the Spider Nest (0, 0, Spider:3) a +3 antimagic dagger (7, -15, Spider:3) a +0 ring mail (9, -26, Spider:3) an uncursed ring of stealth (12, -26, Spider:3) a +0 shield (14, -26, Spider:3) a +0 chain mail (15, 8, Spider:3) a +0 long sword Level 4 of the Spider Nest (0, 0, Spider:4) a wand of polymorph (9) (26, -11, Spider:4) a +0 shortbow (28, -9, Spider:4) 15 arrows (34, -4, Spider:4) a book of Necromancy (34, -1, Spider:4) a scroll of teleportation (35, -4, Spider:4) the +4 flail of the Tent {flame, rN++ MP+9 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It greatly protects you from negative energy. It affects your magic capacity (+9). (36, -31, Spider:4) a stone (still there?) a hornet corpse (still there?) (36, -4, Spider:4) 25 sling bullets (38, 3, Spider:4) a +0 war axe (46, 2, Spider:4) a +0 pair of boots (55, -5, Spider:4) a +0 plate armour