MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -16, D:1) a +0 leather armour (7, -7, D:1) a +0 dagger (7, 27, D:1) a +0 club (8, -21, D:1) a +0 short sword (8, 18, D:1) a +0 short sword (13, -4, D:1) a stone (14, -18, D:1) a +0 leather armour (14, -4, D:1) a +2 hat (14, -3, D:1) a stone (14, 16, D:1) 26 sling bullets (15, -28, D:1) a +0 robe (16, 14, D:1) a +0 club a +0 dagger (16, 15, D:1) 25 sling bullets (21, 1, D:1) 13 sling bullets (26, 12, D:1) a stone (33, 12, D:1) a +0 short sword (37, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (5, -3, D:2) 24 stones (10, 9, D:2) 15 stones (10, 41, D:2) a +0 dagger (11, 16, D:2) a +0 whip (16, 1, D:2) a +0 trident (29, 39, D:2) 19 bolts (35, 8, D:2) 24 sling bullets (35, 54, D:2) a +0 chain mail (36, 37, D:2) a +0 whip (40, 34, D:2) a cursed +0 ring mail (42, 7, D:2) 7 tomahawks of returning (51, 43, D:2) a +0 ring mail (60, -2, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 16 poisoned needles (2, -7, D:3) a +0 mace a +0 hunting sling 43 stones a scroll of enchant weapon (2, -4, D:3) a stone (2, 0, D:3) a stone (2, 1, D:3) 2 stones (3, -6, D:3) a stone (3, 6, D:3) a stone (4, -11, D:3) a cursed +0 leather armour (4, 8, D:3) a +0 hunting sling 10 stones (8, -7, D:3) a +0 hunting sling 9 stones (11, 8, D:3) a stone (14, 19, D:3) 5 stones a +3 dagger (22, 24, D:3) 2 stones a +0 dagger (28, 25, D:3) a +0 club (29, 0, D:3) a +0 dagger (29, 24, D:3) 2 stones (34, 3, D:3) 26 stones (35, 30, D:3) a cursed -1 dagger (44, 16, D:3) 4 gold pieces (45, 15, D:3) 10 gold pieces (45, 16, D:3) 13 gold pieces (45, 17, D:3) 6 gold pieces (46, 15, D:3) 11 gold pieces (46, 16, D:3) 9 gold pieces (46, 17, D:3) 19 gold pieces (46, 25, D:3) a +0 short sword (50, 33, D:3) 17 arrows (66, 42, D:3) a +0 club Level 4 of the Dungeon [Shop] Tiocwimi's Magic Scroll Shoppe 2 scrolls of enchant weapon (150 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) (0, 0, D:4) a +0 shortbow 30 arrows (6, 10, D:4) a scroll of random uselessness (22, 3, D:4) a +0 helmet (23, 28, D:4) 22 arrows (26, -7, D:4) a +0 cloak (27, 15, D:4) a +0 whip (27, 26, D:4) a +0 flail (33, 30, D:4) a +0 leather armour (35, 10, D:4) a +0 club (38, 0, D:4) a +0 leather armour (43, 6, D:4) a +0 robe (48, 1, D:4) a stone (48, 3, D:4) 4 large rocks (49, -2, D:4) a stone (49, -1, D:4) a stone (49, 0, D:4) a +0 cloak (51, 0, D:4) a stone (52, -2, D:4) a stone (52, 3, D:4) a +0 falchion (unseen) Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (1, 1, D:5) a +0 whip of electrocution a +0 robe (1, 32, D:5) 12 arrows (3, 0, D:5) a +0 animal skin (8, -21, D:5) a +0 ring mail (8, -14, D:5) 23 stones (18, 24, D:5) 17 stones (32, -8, D:5) a +0 hand axe (41, 33, D:5) 19 bolts (45, 9, D:5) 11 sling bullets (56, 25, D:5) a +0 dagger a +0 club 2 stones (56, 26, D:5) 2 stones (56, 27, D:5) a +0 dagger (59, -16, D:5) a +0 flail Level 6 of the Dungeon (1, -4, D:6) 20 sling bullets (1, -1, D:6) a +0 buckler (9, 2, D:6) a scarf of resistance (11, 5, D:6) a +0 spear (11, 6, D:6) 14 bolts (12, 6, D:6) 23 bolts (13, -13, D:6) a +0 leather armour (14, -1, D:6) 17 stones (19, -8, D:6) a +0 dagger (20, -8, D:6) a +1 falchion of draining (20, -7, D:6) a +0 short sword a cursed +0 chain mail (21, -10, D:6) a +0 flail a +0 mace a +0 plate armour (22, 14, D:6) a +0 club (24, -12, D:6) an uncursed ring of see invisible (29, 21, D:6) a +1 falchion of electrocution (30, -17, D:6) a +0 helmet (31, -18, D:6) a +0 falchion (32, 23, D:6) a cursed +0 club (34, 15, D:6) a +0 club (34, 17, D:6) a +0 mace (35, 16, D:6) a +0 ring mail a +0 war axe (35, 17, D:6) a +0 morningstar a +0 mace a +0 plate armour (38, -12, D:6) a cursed +0 scale mail (38, -6, D:6) a +0 robe a +0 glaive (50, 10, D:6) 14 stones (58, -3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 20 bolts (0, 1, D:7) 27 bolts (3, 17, D:7) 17 stones (4, 16, D:7) a +0 leather armour of magic resistance (10, -17, D:7) 3 potions of degeneration an uncursed ring of wizardry (11, -16, D:7) 5 stones (11, 1, D:7) 14 arrows (17, 2, D:7) a scroll of enchant weapon (18, -2, D:7) a +0 giant club (20, -5, D:7) a +0 mace (21, 20, D:7) 24 stones (23, -4, D:7) a +0 plate armour (23, -1, D:7) 23 stones (24, 9, D:7) a scarf of repulsion (26, 12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, -14, D:8) a +0 leather armour (15, 24, D:8) a +0 trident (16, -7, D:8) a +0 scimitar of flaming a +0 robe (20, 10, D:8) a +0 shortbow 18 arrows (24, -13, D:8) 6 tomahawks (30, -13, D:8) a potion of degeneration (32, 4, D:8) 11 arrows (38, -15, D:8) a +0 ring mail (39, -9, D:8) a book of Frost Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (0, 1, D:9) a potion of degeneration (0, 2, D:9) a potion of degeneration (1, -24, D:9) the +5 arbalest of Innocence {penet, +Inv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It lets you turn invisible. (3, -22, D:9) a ration (4, -27, D:9) a ration (5, -33, D:9) a +0 long sword (7, -12, D:9) a cursed +0 ring mail (9, -25, D:9) a scroll of acquirement (9, -23, D:9) a +1 ring mail of cold resistance (9, -22, D:9) a +0 leather armour (11, -31, D:9) 14 stones (16, 3, D:9) a +0 falchion (17, -25, D:9) a scroll of enchant weapon (23, 5, D:9) a +0 animal skin (24, 2, D:9) a tomahawk a +0 leather armour a +0 trident (24, 3, D:9) a +0 plate armour a +2 halberd of venom a cursed -1 war axe a potion of degeneration (25, 2, D:9) a +0 scale mail a +0 flail a +0 animal skin (25, 3, D:9) a +0 robe a +0 dagger (25, 4, D:9) a +0 leather armour (26, -14, D:9) a +1 whip of electrocution (26, 3, D:9) a +0 club (26, 4, D:9) a +0 leather armour a +0 hand axe (28, 2, D:9) 3 tomahawks (28, 6, D:9) 22 arrows (29, -3, D:9) a +0 ring mail a +0 flail a potion of degeneration (30, -38, D:9) a cursed +0 leather armour a +0 hand axe (30, -1, D:9) a +0 club (30, 0, D:9) a +0 giant club (30, 1, D:9) a cursed +0 club (30, 2, D:9) a +0 mace (36, -47, D:9) a +0 trident (36, -46, D:9) a +0 dagger a +0 scale mail (37, -47, D:9) a +0 halberd a cursed -2 plate armour (37, -46, D:9) a +0 mace a +0 flail a +0 scale mail (38, -47, D:9) a +0 club a +0 ring mail (42, -24, D:9) 2 arrows (42, -18, D:9) a +0 giant club a +0 giant club an arrow (42, -17, D:9) 13 arrows a +0 shortbow (45, -11, D:9) a +0 falchion (49, -16, D:9) 14 arrows (52, -16, D:9) 17 bolts Level 10 of the Dungeon (0, 0, D:10) a phial of floods (1, 0, D:10) 24 bolts (2, 1, D:10) 22 sling bullets (2, 2, D:10) the +6 hand axe of Descent {protect, rN+ SInv} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. It lets you see invisible. (3, -27, D:10) a +0 giant club a +0 giant club (13, -33, D:10) 20 stones (13, 4, D:10) a scroll of amnesia (29, -44, D:10) a +0 dagger a +0 robe (29, -42, D:10) a +0 dagger a +0 robe (30, -2, D:10) a book of Misfortune (31, -39, D:10) a +0 falchion (37, -33, D:10) a +0 long sword of holy wrath (38, -40, D:10) a +0 giant club a +0 giant spiked club (42, -11, D:10) a +0 giant spiked club (52, -28, D:10) 24 sling bullets (55, -41, D:10) a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (4, -33, D:11) a +0 short sword (4, -32, D:11) a +0 club (5, -33, D:11) a +0 short sword 5 stones (5, -32, D:11) a +0 whip (6, -32, D:11) a +0 club (7, -32, D:11) a +0 dagger (7, -15, D:11) 13 arrows (10, -9, D:11) a +0 dagger (25, 14, D:11) 20 stones (28, -6, D:11) a potion of magic (30, -28, D:11) a +0 robe (33, -24, D:11) 11 stones (37, -21, D:11) 9 stones (45, 6, D:11) a +0 robe a cursed +0 flail (46, 7, D:11) a +0 robe a cursed +0 long sword (47, 7, D:11) a cursed +0 robe a cursed +0 dire flail (54, 6, D:11) a crystal ball of energy (56, 0, D:11) a +0 giant club a +0 robe (57, 0, D:11) a +4 dire flail a +0 robe (59, -16, D:11) 9 stones (64, -24, D:11) a +0 shortbow 12 arrows Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (0, 20, D:12) a +0 shortbow a +0 shortbow 32 arrows (0, 21, D:12) a +0 shortbow 20 arrows (0, 22, D:12) a cursed -2 shortbow 15 arrows (0, 23, D:12) a +2 shortbow of freezing 15 arrows (0, 25, D:12) a +0 shortbow 22 arrows (1, 25, D:12) an arrow (2, 25, D:12) an arrow (3, 25, D:12) an arrow (4, 14, D:12) a cursed +0 hand axe (4, 25, D:12) an arrow (9, -21, D:12) a +0 giant spiked club a +0 giant club (10, 14, D:12) 28 bolts (11, -15, D:12) a +0 whip (11, 10, D:12) 23 bolts (12, -20, D:12) a +2 cloak of magic resistance (12, -19, D:12) a +0 scale mail (13, 23, D:12) 20 arrows a +0 shortbow (14, 16, D:12) a +0 short sword (15, 18, D:12) 13 arrows a +2 shortbow of flaming (17, 0, D:12) 20 stones (20, 21, D:12) 2 arrows (20, 22, D:12) an arrow (22, 0, D:12) a +0 giant club a +0 giant club (23, 2, D:12) a +0 giant club (24, 20, D:12) a potion of magic 19 arrows a +2 shortbow of flaming (25, -3, D:12) 18 arrows a +0 shortbow of flaming (26, 20, D:12) 15 arrows a +0 shortbow (26, 21, D:12) 21 arrows a +0 shortbow (27, 22, D:12) 2 arrows (29, 23, D:12) an arrow (31, -16, D:12) a +0 robe (37, 25, D:12) a potion of magic Level 13 of the Dungeon (0, 0, D:13) a scroll of random uselessness (3, -6, D:13) 23 stones (9, -3, D:13) a +0 trident (9, -2, D:13) a +0 falchion a +0 ring mail a +0 shortbow a +4 shortbow 42 arrows (9, -1, D:13) a +0 shortbow 14 arrows (9, 5, D:13) an arrow (10, -3, D:13) a +0 hand axe (10, -2, D:13) a +0 war axe a +0 ring mail (13, 23, D:13) 6 silver tomahawks (13, 42, D:13) a +0 scimitar (14, -2, D:13) an arrow (15, -2, D:13) an arrow (18, 28, D:13) 14 arrows a +0 shortbow (20, -2, D:13) a +0 shortbow 15 arrows a +0 club (20, 32, D:13) a stone (21, -2, D:13) a +0 shortbow a +0 shortbow 26 arrows (21, 41, D:13) a +0 blowgun (22, -2, D:13) a +0 scimitar a +0 plate armour a +0 shortbow 23 arrows (22, -1, D:13) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 longbow 19 arrows (22, 0, D:13) a +0 falchion a +0 flail (22, 36, D:13) a stone (22, 37, D:13) a +0 dagger (22, 38, D:13) a +0 short sword (22, 39, D:13) 4 stones a +0 dagger (22, 40, D:13) 2 curare-tipped needles a +0 short sword 6 stones a +3 dagger of speed (22, 41, D:13) 2 stones a cursed -1 short sword (31, 13, D:13) a cursed +0 leather armour (31, 14, D:13) a +0 flail a +0 dagger a +0 robe (34, 40, D:13) a +0 robe a cursed +3 halberd (41, 43, D:13) 22 bolts (42, 55, D:13) a +0 shortbow 24 arrows (43, -1, D:13) a +0 glaive of flaming a +0 leather armour (44, 32, D:13) an arrow (45, 33, D:13) a +0 robe a +3 long sword a +0 robe a cursed +0 battleaxe a +0 robe a +7 hand axe (46, 33, D:13) an arrow a +0 ring mail a +0 great sword (47, 18, D:13) 4 large rocks (47, 33, D:13) 2 arrows (48, 33, D:13) an arrow (49, 33, D:13) 2 arrows (50, 34, D:13) a +0 club a +0 shortbow 11 arrows (51, 34, D:13) a +0 shortbow 7 arrows (56, 6, D:13) a +2 shortbow of velocity 17 arrows (56, 13, D:13) a +3 fustibalus Level 14 of the Dungeon (0, 0, D:14) a +0 great mace (unseen) (1, 0, D:14) a +3 battleaxe (unseen) (5, -18, D:14) a +0 helmet (7, -29, D:14) a +0 giant club a +0 giant spiked club (10, -36, D:14) a +0 war axe (11, -35, D:14) a +2 ring of strength (15, -8, D:14) a +0 club (21, -31, D:14) an uncursed ring of ice (22, -31, D:14) a +1 scimitar of flaming (25, -20, D:14) 12 bolts (26, -19, D:14) a scroll of immolation (27, -5, D:14) 22 bolts (30, -6, D:14) a vampire mosquito corpse (31, -8, D:14) a +0 dagger an elf skeleton (31, -7, D:14) the felid skeleton of MirrMurr (31, -5, D:14) a +2 dagger of electrocution a +0 robe a kobold corpse (32, -10, D:14) the felid skeleton of MirrMurr (32, -9, D:14) a vampire mosquito corpse (32, -8, D:14) a +0 long sword a +0 war axe a hydra corpse (32, -7, D:14) a +2 long sword of slicing (32, -6, D:14) a vampire mosquito corpse (33, -29, D:14) 9 poisoned needles (34, -9, D:14) 20 sling bullets (35, -7, D:14) a book of Frost (36, -9, D:14) a +2 war axe of freezing (37, -10, D:14) a scroll of teleportation (37, -7, D:14) a +0 shortbow (38, -9, D:14) a scroll of enchant armour Level 1 of the Lair of Beasts (2, 31, Lair:1) a +0 animal skin a -2 halberd of protection (4, 7, Lair:1) a +0 trident (11, -3, Lair:1) a +0 long sword (15, 13, Lair:1) a book of Geomancy (17, 17, Lair:1) a scroll of immolation (23, 25, Lair:1) 20 stones (25, 12, Lair:1) a +0 robe (36, 41, Lair:1) an uncursed amulet of faith 2 scrolls of brand weapon 2 potions of brilliance (37, 13, Lair:1) 13 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 ring of dexterity (3, 0, Lair:2) a +0 short sword (6, 1, Lair:2) a +0 robe (10, 14, Lair:2) the +2 robe "Hugaowk" {rF- rN+ Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. (10, 18, Lair:2) 9 arrows (16, -3, Lair:2) 17 stones (18, 5, Lair:2) a +0 trident (25, 34, Lair:2) 14 stones (35, 40, Lair:2) a +0 plate armour (37, 20, Lair:2) a cursed amulet of inaccuracy (48, 24, Lair:2) 10 stones (54, 28, Lair:2) a +0 chain mail (56, 0, Lair:2) 12 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (15, -7, Lair:3) a book of Callings (24, 21, Lair:3) a +0 chain mail (31, -2, Lair:3) a +0 robe (40, 17, Lair:3) a +0 war axe (43, 37, Lair:3) a +0 club (50, 19, Lair:3) a +0 long sword (52, 2, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 sling bullets (9, 13, Lair:4) a +0 robe (13, 13, Lair:4) a +0 dagger (27, 25, Lair:4) a +0 leather armour (28, 21, Lair:4) 4 poisoned needles (39, -11, Lair:4) the +7 dagger "Jycal" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (42, -14, Lair:4) an uncursed amulet of the gourmand (51, 6, Lair:4) a scroll of immolation (51, 25, Lair:4) a +0 hand axe (52, 30, Lair:4) 21 arrows (53, 28, Lair:4) a +0 scale mail (54, 9, Lair:4) a book of Enchantments (57, 22, Lair:4) an uncursed staff of conjuration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (10, -5, Lair:5) the +4 flail of Day {antimagic, Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). (13, 10, Lair:5) a scroll of brand weapon (17, 14, Lair:5) a +2 ring of protection (20, -9, Lair:5) 24 bolts (29, 28, Lair:5) a +0 flail (39, 19, Lair:5) a +0 long sword (43, 25, Lair:5) a scroll of enchant weapon (43, 38, Lair:5) a +0 shortbow (44, 34, Lair:5) a throwing net (44, 35, Lair:5) a +0 long sword (56, 51, Lair:5) a +0 scale mail (61, 26, Lair:5) 22 stones (64, 33, Lair:5) an uncursed amulet of magic regeneration (69, 55, Lair:5) 14 stones (74, -1, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of experience (2, -42, Lair:6) 15 stones (8, -33, Lair:6) a +0 short sword (25, -44, Lair:6) 14 stones (33, -43, Lair:6) a +0 rapier (35, -37, Lair:6) a +0 flail (35, 3, Lair:6) a potion of brilliance (41, -3, Lair:6) a ration (50, 5, Lair:6) 17 stones Level 1 of the Shoals (0, 0, Shoals:1) 7 sling bullets