MirrMurr Level 1 of the Dungeon (0, 0, D:1) 6 tomahawks (5, 7, D:1) a +0 leather armour (6, -34, D:1) a +0 club (9, 4, D:1) a +0 dagger (19, 5, D:1) a +0 short sword (20, 0, D:1) a +0 short sword a +0 club a +0 short sword (21, -30, D:1) 13 arrows (26, -11, D:1) a +0 halberd (27, -11, D:1) a +0 club (36, -22, D:1) a cursed +0 robe (37, 0, D:1) a +0 club (41, -18, D:1) 22 bolts (42, -16, D:1) a +0 hand axe (49, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 3, D:2) a +0 club a hobgoblin skeleton (10, 29, D:2) a bat skeleton (11, 27, D:2) a bat skeleton (11, 41, D:2) a scroll of identify (14, 30, D:2) a potion of ambrosia (18, 14, D:2) a jackal skeleton (23, 13, D:2) a +0 helmet