MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -14, D:1) 4 javelins (5, -1, D:1) 11 stones (5, 17, D:1) a +0 club (8, 9, D:1) a +0 ring mail (9, -14, D:1) a +0 robe (9, 20, D:1) 14 poisoned needles (10, 3, D:1) a +0 dagger (16, 14, D:1) 33 stones (17, 28, D:1) a +0 spear (21, -6, D:1) 12 sling bullets (24, -6, D:1) a +0 leather armour (31, 0, D:1) a +4 mace of protection (36, 35, D:1) 22 arrows (41, 25, D:1) a +0 robe (42, 24, D:1) 13 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, -25, D:2) a +0 pair of boots (11, -26, D:2) a cursed -3 club (18, -3, D:2) 10 sling bullets (20, -24, D:2) a cursed +0 plate armour (22, -20, D:2) 17 arrows (25, -10, D:2) 2 scrolls of enchant armour (50, 3, D:2) 3 stones (51, 3, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 16 stones (1, -1, D:3) a ration (3, 1, D:3) a scroll of random uselessness (4, -6, D:3) a bat corpse (4, -2, D:3) a throwing net