MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -30, D:1) a +0 whip (4, -16, D:1) a +0 club (5, -18, D:1) a +0 robe (11, -39, D:1) a cursed -1 club (13, -36, D:1) a +0 club (18, -8, D:1) 2 tomahawks (31, -41, D:1) a +0 club (31, -4, D:1) a +0 dagger (35, -37, D:1) a +0 club (46, -48, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (7, 14, D:2) a +0 club (9, 7, D:2) a +0 dagger (42, -17, D:2) an uncursed amulet of guardian spirit (44, 18, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -40, D:3) a +0 club a +0 hunting sling (10, -31, D:3) a +0 club (11, -46, D:3) a +0 short sword (11, -17, D:3) a +0 dagger (11, -16, D:3) a +0 club (12, -31, D:3) a cursed -3 dagger a +0 leather armour (13, -31, D:3) a +0 falchion a +0 whip (17, -4, D:3) a +0 dagger (unseen) (18, -41, D:3) a +0 leather armour (18, -20, D:3) a +0 leather armour (18, 2, D:3) a +0 shortbow 15 arrows (18, 4, D:3) an arrow (18, 5, D:3) an arrow (19, 5, D:3) an arrow (22, -29, D:3) a +0 club (29, -23, D:3) a +0 ring mail (37, -24, D:3) a +0 spear (45, -31, D:3) a +0 robe (46, -28, D:3) a +0 dagger a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 flail a +0 leather armour (2, -4, D:4) a +0 flail a +0 leather armour (3, -13, D:4) a +0 giant club (7, -14, D:4) an uncursed amulet of the acrobat (15, -10, D:4) a +0 leather armour a +0 mace (26, 34, D:4) a +0 ring mail (30, -12, D:4) 17 gold pieces (33, -20, D:4) a cursed +0 leather armour a +0 war axe (34, 34, D:4) 21 arrows Level 5 of the Dungeon [Shop] Rahyri's Weapon Boutique a cursed -2 rapier (1 gold) a cursed -1 club (1 gold) 10 stones (10 gold) a +0 trident (35 gold) a +3 battleaxe of electrocution (332 gold) 28 bolts (56 gold) the +3 short sword "Tath" {flame, rElec} (344 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. 22 stones (22 gold) 3 needles of confusion (15 gold) (6, -31, D:5) a +0 robe (6, -21, D:5) a +0 animal skin (7, -20, D:5) a +0 animal skin (8, -20, D:5) a +1 whip of flaming a +0 robe (9, -3, D:5) a +0 plate armour (12, -19, D:5) a +0 robe a cursed +0 dagger (14, -18, D:5) a +0 robe a +0 war axe (15, -24, D:5) a +0 whip (19, -12, D:5) a +0 plate armour (22, 4, D:5) a +0 short sword a +0 scale mail (26, 9, D:5) a +0 falchion (32, 9, D:5) a +0 dagger a +0 dagger a +0 robe (33, -23, D:5) a +0 dagger a +0 robe (33, 8, D:5) a +0 club a +0 club a +0 leather armour (34, 7, D:5) a +0 hand axe (36, -16, D:5) a +0 ring mail (45, 3, D:5) a +0 robe a +0 dagger (45, 5, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -14, D:6) a +0 club (6, -14, D:6) a +0 flail a +0 club a +0 leather armour (22, -32, D:6) a +0 long sword (22, -2, D:6) an arrow (23, -15, D:6) a +0 falchion a +0 shortbow 21 arrows (23, 0, D:6) a +0 shortbow 17 arrows (24, -15, D:6) an arrow (28, -17, D:6) an arrow (41, -1, D:6) a +0 robe a +0 battleaxe (42, -2, D:6) a cursed +0 robe a +0 spear (48, -45, D:6) 14 arrows (50, -40, D:6) a +0 long sword (50, -26, D:6) 28 bolts (51, -27, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (13, 26, D:7) a +0 animal skin (26, -9, D:7) a +0 ring mail a +0 dagger (29, -9, D:7) a +0 robe a +0 dagger (30, -2, D:7) a +0 ring mail (31, -12, D:7) a +0 short sword (31, -11, D:7) a +0 war axe (34, -9, D:7) 15 arrows (43, 32, D:7) a cursed -2 war axe a +0 long sword of flaming a +0 plate armour (43, 33, D:7) a +0 dagger (44, 33, D:7) a +0 dagger a +0 robe (45, -1, D:7) a +2 spear of freezing (45, 0, D:7) a +2 spear of venom a +0 ring mail (45, 33, D:7) 19 arrows (46, -2, D:7) a +0 club (46, -1, D:7) a +0 whip (46, 0, D:7) a +0 flail (46, 33, D:7) a +0 dagger a +0 robe (51, 28, D:7) a cursed +0 morningstar (52, 27, D:7) a +0 mace (53, 26, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a stone (3, 0, D:8) 2 stones