MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club (8, -9, D:1) a +0 club (14, -27, D:1) a +0 leather armour (14, -9, D:1) a +0 animal skin a +0 dagger (19, -10, D:1) a +0 club (23, -33, D:1) a +0 club (24, 7, D:1) a +0 dagger (40, -3, D:1) a +0 short sword (40, 14, D:1) a cursed -1 club (42, -3, D:1) a +0 club (45, -21, D:1) a +0 whip Level 2 of the Dungeon (7, -21, D:2) a potion of degeneration (11, -21, D:2) a +0 dagger (13, -21, D:2) a +0 hand axe (25, 3, D:2) a +0 short sword (32, -11, D:2) a +0 mace (32, 12, D:2) a potion of magic a potion of degeneration (33, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -2, D:3) a +0 plate armour (6, 1, D:3) a cursed -1 dagger (18, 18, D:3) a cursed -1 dagger (18, 26, D:3) a potion of magic (28, -23, D:3) a +0 dagger (29, -3, D:3) a +0 leather armour (29, -2, D:3) a +0 club a +0 club (29, -1, D:3) a +0 hand axe (30, 2, D:3) a +0 ring mail (41, -18, D:3) a cursed -2 club (42, 10, D:3) a +0 club (53, -12, D:3) a +0 halberd Level 4 of the Dungeon (10, 18, D:4) a +0 robe (13, -3, D:4) a +0 mace (17, 23, D:4) a +0 morningstar (23, -14, D:4) a +0 falchion (23, 16, D:4) a +0 scale mail a +0 club (23, 17, D:4) a +0 falchion (27, 17, D:4) 3 javelins (32, -8, D:4) a cursed -1 giant club (34, -1, D:4) a +0 giant spiked club (37, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (10, 12, D:5) 2 needles of confusion (12, 11, D:5) a +1 plate armour of cold resistance (19, -27, D:5) a +0 flail (19, -21, D:5) a +0 flail (19, -18, D:5) a +0 flail (23, -27, D:5) a +0 ring mail a +0 short sword (27, -22, D:5) a +0 flail of protection (29, -22, D:5) a +0 spear (34, -22, D:5) a +0 giant spiked club (35, 11, D:5) a +0 hand axe (36, 11, D:5) a +0 flail (38, -28, D:5) a +0 whip (38, 18, D:5) a +0 ring mail (42, -32, D:5) a +0 spear (43, -9, D:5) a +0 chain mail (47, -27, D:5) a +0 whip (49, -5, D:5) a +0 hand axe (49, -1, D:5) a +0 helmet (62, 14, D:5) a +2 scale mail of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (7, 24, D:6) a +0 leather armour (8, 24, D:6) a +0 club (10, 1, D:6) a +0 giant club (30, 2, D:6) a +0 halberd (37, -28, D:6) a +0 giant spiked club (46, -16, D:6) a +0 dagger a +0 robe (49, 19, D:6) a +0 robe (50, 20, D:6) a +1 dagger of flaming (52, 14, D:6) a +0 club (53, -14, D:6) a +0 dagger (54, 24, D:6) a +0 falchion a +0 leather armour a +0 robe (56, 31, D:6) a +0 robe (58, 26, D:6) a +0 long sword a +0 ring mail (59, 0, D:6) a +0 club (69, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 leather armour of poison resistance a +0 hunting sling of velocity (2, 15, D:7) an arrow (7, 17, D:7) 2 arrows (8, 0, D:7) a lightning rod (3/4) (8, 16, D:7) an arrow (9, 15, D:7) 2 arrows (11, 13, D:7) an arrow (12, 21, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (13, 1, D:7) a +0 shortbow (14, 10, D:7) an arrow (16, 8, D:7) an arrow (16, 9, D:7) a jackal skeleton (23, 10, D:7) an arrow (23, 12, D:7) an arrow (23, 14, D:7) an arrow (24, -9, D:7) an uncursed ring of see invisible the Ecumenical Temple