MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a +0 club (4, 39, D:1) a +0 hand axe (6, 37, D:1) a cursed -3 club (15, -8, D:1) a +0 leather armour (24, 0, D:1) a +0 club (29, 11, D:1) a +0 dagger (33, -4, D:1) a +0 ring mail (37, -2, D:1) a +0 robe (41, 7, D:1) a +0 short sword (45, 0, D:1) a +0 club (45, 16, D:1) a +0 club (52, 18, D:1) a +1 whip of electrocution Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (5, -17, D:2) 23 stones (6, -5, D:2) a +0 robe (9, -14, D:2) a stone (11, -26, D:2) 18 gold pieces (16, -13, D:2) a +0 falchion (19, -17, D:2) an adder corpse (skeletalised by now) (20, 9, D:2) a cursed -3 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now)