MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 21, D:1) a +0 scale mail (30, 20, D:1) a +0 short sword (33, 24, D:1) a +0 ring mail (35, -17, D:1) a +0 dagger (43, -10, D:1) a +0 short sword (45, 17, D:1) a +0 club (45, 21, D:1) a +0 whip (50, 11, D:1) a +0 leather armour (52, -7, D:1) a +0 dagger of draining (53, -7, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -2, D:2) a +0 short sword (8, -2, D:2) a +0 dagger (11, 19, D:2) a +0 club (16, -21, D:2) a +0 hand axe (17, -19, D:2) a +0 short sword (21, 2, D:2) a cursed -2 club (25, 31, D:2) a +0 dagger a +0 robe (29, 29, D:2) a +0 shield (31, 0, D:2) a +0 club (58, 6, D:2) a +2 naga barding Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 8, D:3) a +0 ring mail a +0 hand axe (7, 6, D:3) a +0 club (8, 7, D:3) a cursed +0 leather armour a +3 mace of protection (9, 11, D:3) a +0 club (29, 30, D:3) a +0 whip (29, 32, D:3) a +0 club (31, 29, D:3) a +0 club (33, 15, D:3) a +0 club (35, 15, D:3) a +0 mace a +0 hand axe (35, 16, D:3) a +0 ring mail a +0 club a +0 hand axe a +0 club (35, 33, D:3) a +0 whip (36, 42, D:3) a cursed +0 leather armour Level 4 of the Dungeon [Shop] Ychithrekk's Jewellery Emporium a +1 ring of protection (30 gold) an uncursed amulet of the gourmand (300 gold) an uncursed amulet of harm (300 gold) an uncursed amulet of faith (400 gold) an uncursed ring of wizardry (300 gold) an uncursed amulet of magic regeneration (300 gold) a +3 ring of strength (157 gold) an uncursed ring of positive energy (200 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of positive energy (200 gold) (0, 0, D:4) a +0 dagger (1, -27, D:4) a +0 whip (6, 3, D:4) a +0 whip (8, -19, D:4) a +0 giant club (9, -34, D:4) a +0 robe (13, -32, D:4) a +0 robe (20, -9, D:4) a +0 leather armour (24, -9, D:4) a +0 scale mail (45, -18, D:4) a +0 mace a +2 dagger of venom (46, -18, D:4) a +0 dagger a +0 mace a +0 flail a +0 leather armour (46, -15, D:4) a +0 club (51, -10, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Linaimi's Armour Boutique a +0 ring mail (40 gold) a cursed -2 ring mail (1 gold) a +0 troll leather armour (150 gold) a +0 scale mail (40 gold) a +1 helmet of intelligence (165 gold) a +2 plate armour of poison resistance (370 gold) a +0 pair of boots (45 gold) a +0 chain mail (45 gold) (0, 0, D:5) 9 arrows a +0 shortbow (26, 4, D:5) a +0 flail (29, -5, D:5) a +2 leather armour of poison resistance a cursed -2 rapier (29, 3, D:5) 7 curare-tipped needles (30, 6, D:5) 22 arrows (32, 21, D:5) a +0 ring mail (38, 0, D:5) a +0 scale mail a +0 hand axe (45, 10, D:5) a potion of degeneration a -3 ring of intelligence a -5 ring of protection 2 scrolls of random uselessness (47, -1, D:5) 26 sling bullets (49, 28, D:5) a +0 scale mail (60, -5, D:5) 12 arrows Level 6 of the Dungeon [Shop] Noshium's Weapon Boutique a +2 whip of draining (181 gold) a +0 spear (33 gold) a +0 quarterstaff (44 gold) a +2 dagger of draining (171 gold) a +7 hunting sling of freezing (436 gold) a +3 spear of venom (226 gold) a +0 war axe (38 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 flail (38 gold) a cursed -2 dagger (1 gold) (5, -27, D:6) 23 arrows (16, -1, D:6) a cursed +0 scale mail a +4 antimagic flail (29, -35, D:6) a +0 hand axe a +0 scale mail (30, 4, D:6) an uncursed amulet of regeneration (33, -36, D:6) a +0 flail a +0 ring mail (33, -35, D:6) a +0 whip (34, -53, D:6) a +0 scale mail (36, -34, D:6) a cursed -2 whip (46, -34, D:6) a scroll of random uselessness Level 7 of the Dungeon [Shop] Nenky's Distillery a potion of curing (45 gold) a potion of flight (45 gold) a potion of haste (150 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of mutation (120 gold) (0, 0, D:7) a +0 robe (2, -42, D:7) a +0 robe (2, -17, D:7) a +0 short sword (11, 10, D:7) the +11 falchion "Tormentor" {chaos, rElec rF+ MR-} Each time it hits an enemy it has a different, random effect. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (19, 6, D:7) a scroll of immolation (21, -27, D:7) a +0 chain mail (28, 1, D:7) a +0 dagger a +0 robe (28, 5, D:7) a +0 short sword a +0 club a +0 chain mail a +0 flail a +0 ring mail (29, 1, D:7) a +0 club a +0 scale mail (32, -4, D:7) 24 sling bullets (33, 6, D:7) a +1 robe of resistance (37, -22, D:7) a +0 spear (44, -17, D:7) a +0 dagger a +0 ring mail (44, -16, D:7) a +0 short sword a +0 scale mail a cursed +0 mace a +0 leather armour (45, -19, D:7) a +0 dagger (46, 4, D:7) a +0 short sword (46, 10, D:7) a cursed +0 mace a +0 ring mail a +0 ring mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) 9 tomahawks of dispersal (11, -9, D:8) a +0 club (12, -9, D:8) a +0 chain mail a cursed -1 dagger (13, -9, D:8) a +0 leather armour (49, 1, D:8) a +0 leather armour (54, -17, D:8) a +0 short sword (54, -5, D:8) a +0 dire flail a cursed +0 giant spiked club a +0 hand axe a +0 animal skin (58, -19, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 chain mail a +0 shortbow 27 arrows (59, -19, D:8) a +0 leather armour (60, -22, D:8) a +2 war axe (60, -21, D:8) a +0 club a +2 short sword of freezing a +0 dagger a +0 robe a +0 dagger (60, -20, D:8) an arrow a +0 mace a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (6, -10, D:9) a +0 leather armour (9, -10, D:9) 2 sling bullets (10, -11, D:9) a +0 scale mail 21 sling bullets a +0 quarterstaff a +0 hunting sling (19, -16, D:9) a +0 giant club a +0 giant spiked club (19, -11, D:9) a +0 leather armour (29, -16, D:9) a +0 scale mail (39, -7, D:9) a cursed -1 giant club (40, -8, D:9) a +0 war axe 4 tomahawks of returning a +0 leather armour a +0 war axe a +0 leather armour (41, -7, D:9) a cursed -3 mace (41, -6, D:9) a +0 troll leather armour (45, -34, D:9) a +0 robe a +0 giant club Level 10 of the Dungeon [Shop] Ythruopn's Armour Boutique a +1 robe of positive energy (164 gold) a +0 chain mail (76 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (1 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 robe (11 gold) a +2 robe of positive energy (249 gold) a +0 leather armour (34 gold) a +0 pair of boots (76 gold) a +0 leather armour (34 gold) (0, 0, D:10) a +0 hunting sling (8, -8, D:10) a +3 war axe (11, -10, D:10) a +0 flail a cursed -1 trident (11, -9, D:10) a +0 falchion a +0 chain mail a +0 dagger a +0 ring mail (12, -8, D:10) a +0 ring mail (13, -9, D:10) a +0 hand axe (22, 2, D:10) the ring "Noorch" {+Inv rN+ EV+5 Str-3} [ring of evasion] It affects your evasion (+5). It affects your strength (-3). It protects you from negative energy. It lets you turn invisible. Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, 26, D:11) a potion of lignification (14, 25, D:11) 4 large rocks (17, 13, D:11) a +0 dagger a +0 robe (18, 7, D:11) a +0 giant club a +0 giant club (18, 13, D:11) a +0 club (19, 13, D:11) a +0 club a +0 short sword (24, 36, D:11) an uncursed staff of earth (30, 19, D:11) a +0 giant club a +0 giant spiked club (31, 26, D:11) a large rock (34, 16, D:11) a +0 long sword (34, 27, D:11) a large rock (37, 30, D:11) 2 large rocks (44, 15, D:11) +0 steam dragon scales (46, 15, D:11) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (47, 15, D:11) a +0 dagger a +0 ring mail a +0 dagger a +0 short sword a +0 leather armour (50, 47, D:11) a +0 mace a +0 chain mail (51, 41, D:11) a +0 pair of boots (52, 44, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of lignification (7, -28, Lair:1) a cursed -2 rapier (9, -27, Lair:1) +0 shadow dragon scales (19, -7, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -2 plate armour (13, 28, Lair:2) a +4 chain mail of magic resistance (18, 45, Lair:2) 24 sling bullets (21, 17, Lair:2) a +0 robe (21, 22, Lair:2) a +0 robe (23, 32, Lair:2) a +4 scimitar of flaming a +2 robe of resistance (26, 38, Lair:2) an uncursed amulet of rage a cursed amulet of inaccuracy a -4 ring of protection (31, 3, Lair:2) a +0 scale mail (38, 24, Lair:2) a +0 great sword (42, 14, Lair:2) 20 sling bullets (43, 31, Lair:2) a +1 hat (47, 22, Lair:2) a +0 flail (47, 24, Lair:2) 17 gold pieces (48, 22, Lair:2) a lightning rod (4/4) (48, 23, Lair:2) a potion of mutation (49, 22, Lair:2) a book of the Tempests Level 3 of the Lair of Beasts (3, -26, Lair:3) a +0 glaive (9, -8, Lair:3) an arrow (10, -7, Lair:3) an arrow (11, -12, Lair:3) a +0 shortbow 6 arrows (11, -11, Lair:3) 3 arrows (11, -8, Lair:3) a +0 shortbow a +0 shortbow 30 arrows (12, -16, Lair:3) an arrow (12, -12, Lair:3) an arrow (13, -41, Lair:3) 5 needles of paralysis (15, -15, Lair:3) an arrow (15, -7, Lair:3) an arrow (17, -13, Lair:3) a +0 shortbow 17 arrows (17, -6, Lair:3) an arrow (18, -16, Lair:3) an arrow (18, -14, Lair:3) an arrow (18, -12, Lair:3) an arrow (52, 2, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Enchantments a book of the Warp a manual of Transmutations a book of Callings a book of Maledictions a book of Necromancy (4, 1, Lair:4) 27 arrows a +0 quarterstaff (5, -13, Lair:4) a +0 chain mail (9, 1, Lair:4) a +0 quarterstaff (9, 34, Lair:4) 20 sling bullets (21, 8, Lair:4) a +0 short sword (26, -4, Lair:4) a book of Maledictions (35, 13, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a blink frog corpse (skeletalised by now) (1, 0, Lair:5) a blink frog corpse (4, -6, Lair:5) a scroll of teleportation (12, -24, Lair:5) a water moccasin corpse (14, -26, Lair:5) 15 gold pieces