MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (0, 15, D:1) a +0 scale mail (12, 6, D:1) a +0 dagger (25, 6, D:1) a +0 short sword (30, -2, D:1) a +0 club (38, 38, D:1) a +2 spear of venom (55, 15, D:1) a +0 leather armour (58, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (11, -35, D:2) a +0 dagger (15, -5, D:2) 22 arrows (18, 5, D:2) a +0 scale mail (27, -5, D:2) a +0 club (28, -34, D:2) a +0 dagger (28, -11, D:2) a +0 club (31, -5, D:2) a +0 dagger (32, 14, D:2) a cursed +0 dagger (34, 5, D:2) a +0 club (36, -27, D:2) a +0 club (52, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -25, D:3) a +0 dagger (7, -35, D:3) a +0 shield (16, -28, D:3) a +2 large shield (21, -6, D:3) a +0 club (22, -19, D:3) a +0 ring mail (24, -14, D:3) a book of Conjurations (36, -32, D:3) a +0 short sword (42, -26, D:3) a +0 long sword (49, -29, D:3) a +0 hand axe a +0 animal skin a +0 club Level 4 of the Dungeon (0, 0, D:4) a +3 ring mail (4, -25, D:4) a +0 robe (10, -12, D:4) a +0 hand axe (11, -13, D:4) a +0 leather armour a +0 whip (11, -12, D:4) a +0 trident (17, -31, D:4) a +0 robe a +0 war axe (21, -26, D:4) an uncursed amulet of inaccuracy Level 5 of the Dungeon (0, 0, D:5) a +0 trident (6, -27, D:5) a +1 vampiric dagger (6, -1, D:5) a +0 dagger (12, 15, D:5) the +10 short sword of the Shining Light {venom, -Tele rF++ MP+9 Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It greatly protects you from fire. It affects your magic capacity (+9). It prevents most forms of teleportation. (15, -2, D:5) a +0 dagger (18, -1, D:5) a +0 ring mail (23, -14, D:5) a +0 ring mail (27, -13, D:5) a +0 club (28, -17, D:5) a +1 whip of freezing a +0 robe (33, -14, D:5) 21 bolts (35, -24, D:5) a cursed -2 mace (35, -21, D:5) a +0 buckler (40, -14, D:5) a +0 war axe a +0 hunting sling (51, -2, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (2, -1, D:6) 19 arrows a +0 shortbow (4, -2, D:6) a +0 mace (5, -10, D:6) a +0 robe a +0 dagger (7, -1, D:6) a +0 giant spiked club (17, 0, D:6) a +0 ring mail (19, -32, D:6) a +0 robe a cursed -3 scythe (21, 14, D:6) a +0 ring mail (37, -13, D:6) a +4 great sword a +0 robe (40, -13, D:6) a cursed +0 great sword a +0 robe a +3 battleaxe a +0 robe (43, -29, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (9, -31, D:7) a book of Callings (18, 8, D:7) a +0 war axe (39, 4, D:7) a +0 blowgun (48, -9, D:7) a book of Misfortune (54, -32, D:7) a +0 ring mail (55, -30, D:7) a +0 halberd (55, -15, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (8, 6, D:8) a +0 mace (27, 30, D:8) a +0 falchion (33, 36, D:8) a water moccasin corpse the Ecumenical Temple